World of Warcraft General Discussion

Sheep and Counterspell are the two obvious ones that come to mind for a Mage. For those trash groups, the three mages I would estimate (ie, pull out of my ass) at doing 80% of the damage of the full group. Sheep one, that cuts a significant portion of the incoming damage by a huge amount.

I’m starting to see that the ICC trash is aimed at getting CC back into play. As a healer, I’m scrambling like mad trying to keep everyone alive when we’re just doing a standard AOE beatdown, even if the tank’s marking targets. CC’s looking more and more necessary to keep trash under control. Next time I heal through one of them, I’ll see what I can do about using Cyclone.

That sucks. The whole point of playing a druid for me is that you get to BE A FREAKIN’ BEAR or a lion or a cheetah or a mutant seal or a tree or an oomkin. Having the combat attributes of the forms without having the forms would be seriously boring.

I don’t disagree, but it also sucks not having gear on display, both for making sure you have the right stuff equipped and for general aesthetic reasons. Most classes can see themselves getting more and more awesome as they level, while bears are always bears.

ETA: Ooh, idea. Make retaining humanoid form optional as a minor glyph.

The same. I like my dancing bear and dancing lazerturkey!

I’ve been real busy myself, having bought epic flight (finally) for five of my toons, doing dailies, a few heroics here and there, etc. I made a titansteel destroyer for the warrior (he is dual spec prot and fury) and then realized I had never trained two hand maces, so off to Ironforge. Then I had to “skill it up” so I went to hellfire and beat on felreavers :smiley:

The “exalted” reps are piling up and a few have the Ambassador title now. And, the shaman is now dual spec enhancement and resto (still have to finish making the stromhide set).

Yup, it’s been a busy couple of weeks.

All graphic models (“skins”) are handled by the client.

The game server is busy enough telling everyone where everyone else is (and how they are interacting with them).

I once had a glitch that caused all the bunnies (but nothing else) in Dun Morogh to have plaid colored skins, like a Scottish tartan. Restarting the game cleared it up.

The last boss in Forge of Souls is for sure an attempt to get interrupts into play; it’s amazing how much less damage the tank takes if you interrupt the (small) zap spells.

Psh, they’re so huge they’re like the broad side of a barn–nothing could miss them! :smiley:

I sincerely doubt that will even happen, since the forms are such an absolutely integral part of the class. It would be like taking away the Warrior Rage mechanic.

:smiley:

You’ve got it. We had a DK tank, me on my Mage, and my friend on his Shadow Priest, so the DK would Death Grip one Fire caster in, I’d Polymorph the Humanoid Vrykul chick, and the SPriest would Shackle the remaining Fire caster. We’d burn the un-CC’d caster down first, AOE down the two melee guys, go after the Shackle, then kill the sheeped target. I’d resheep once along the way. (I have a super-sexy macro for doing this that makes it very easy.) It would be a little trickier without a DK in the group (even a DPS one could DG the caster and then have the tank taunt off), but you’d just have to have someone do a silence-pull.

Please tell me you got a screenshot.

ETA:

If you’ve got a Warrior tank, make sure they know that Spell Reflect works on that. (So many bosses are immune to SR, it’s easy to forget it exists sometimes.) Between SR and Shield Bash, they should be able to get most of the blasts on their own (and add to the DPS against the boss, to boot–it hits him nice and hard, from what I recall).

Is it the one I have, where you hit the macro once, it makes the target your Focus and sheeps it, then subsequent hits on the macro just re-sheep the Focus while you DPS other targets? It is very sexy, although I haven’t been using it as much as I might: the classic dungeons I’ve been in have all been very successful with just AOE curbstomping.

Sounds way better than my usual tactics, which are to skull-x the two fire guys, put up an aoe over the group on the left and death grip the other fire guy into the aoe, put up my anti-magic shell, and pray that we manage to burn down the first fire guy before I die.

ETA: oh, nice a Shadow priest. One of my worries with crowd-controlling that group that I really don’t want the healer drawing aggro pretty much ever from them, which doing a shackle-pull would tend to cause.

It’s basically the same (though without the bonus damage) for a DK tank - I can interrupt the first, throw up an AM shell for the second, interrupt the third, then he probably does some other weird shit that lets my interrupt cooldown come back.

Yup, that’s it. (Although I’ve modified it to cast a random version of Polymorph from the regular one, which I have glyphed to be a penguin, the turtle, and the pig.) I also use an addon called ClassTimer, and I have the bars for my Focus set up right above the Focus portrait, so I have a little timer bar counting down how long the Polymorph has left right there when I glance over.

Yeah, the way I’ve been doing it on Sleu is to Skull-X-Circle the two Fire guys and the middle caster, and try to silence-pull as much stuff to me as possible and pray that the DPS pays attention when I told them the kill order.

I had a Heroic PoS group later that used the same strat, but with our healing Priest doing the Shackle. It worked fine, since she Shackled after the pull, and the Shackle wasn’t up before the first group was down. As long as you can burn the other adds down fast enough, have the healer ready to re-Shackle ASAP if it breaks, and have the tank break the Shackle themself with a high-threat ability, it shouldn’t be a problem at all.

I’m trying to think how to achieve this without a priest, since hey, random dungeon finder - I guess you could get that guy into an ice trap by silencing him & letting the hunter deal with him - do hunters have a built-in silence or would i have to help out with that?

In the Tournament itself, I’ve had more success with Charge -> continue running, loop around and then Shield Breaker. If I try to go Shield Breaker -> Charge, the cooldown after the SB keeps me from getting my Charge off before my opponent moves too close. In the out-in-the-field quests, I’m finding the Lieutenants ridiculously easy to solo, and the Commanders ridiculously difficult unless I’m in a group. The Commanders seem to be able to throw their Shield Breakers at point-blank range, and don’t seem to be subject to the same cooldowns. That is, I’m constantly seeing them toss a shield breaker and instantly initiate a charge, for example, or, alternatively, charge me, stop on a dime precisely when they hit me (instead of continuing past me), and then slam me with a shield breaker while they’re standing right on top of me. Frustrating as hell.

I spotted something very strange while doing the Battle Before the Citadel daily a couple days ago: a custom-model NPC on foot, fighting a Commander. A mouseover revealed this NPC was “Prince Arthas Menethil”. Right in front of the little encampment where the mounts are. The hell was that about?
I’m afraid I committed a big faux pas with the Threat From Above quest yesterday. I was waiting in Chillmaw’s vicinity, having put out a “LFG Threat/Cit” call. Mere seconds after assembling a group that included a DK, Chillmaw came down practically right on top of me and there were other players, including a DK, fighting him. Assuming this was my group, I joined in. It happened so quickly that I didn’t even get a chance to look at my minimap to see that there were no colored dots there to indicate my group members. It wasn’t until everything was down and one of these other players said, “…” that I looked at my quest tracker and saw I had credit for a single Bombadier and nothing else. I realized I’d tagged one of the mobs in another group’s attempt, which meant they all now had to start all over just to get that one Bombadier they didn’t get credit for :smack:

Yup, I got it figured out. Went back to Shatt and did the Mooncloth Tailoring specialization quest (which I was absolutely positive I’d already done), and when I made Moonshroud yesterday I got 2 pieces.

Nope, I just happened to stumble across Don Carlos’ ghost in the cemetary outside Gadgetzan after I turned on Low-level Quest Tracking while loitering there waiting to run some guy through ZF*. So this was just the “normal” hat, not the blue one (though the comments on Wowhead say neither one is dropping). The hat was the only reason I was in Old Hillsbrad.

  • He unfortunately never showed up. I’d met him the day before while my draenei mage was questing in Tanaris. He put out a call asking if anybody had an 80 that could run him through ZF to try to get a certain weapon that 40-something warriors seem to like (it’s dropped by one of the named bossed in the area after the goblin blows up the door). We’d made 3-4 runs the day before with me on my 80 pally, without success, and were going to try again the next day. In exchange he was going to use his 80 to run my mage through SM Library so I could find some book for one of the Tabetha mage quests.

Nope. But I was pretty much just looking around.
Yesterday I did the quest in Icecrown where you set off the big saronite bombs and fall down the deep hole. Where I found some sort of organ encased in crystal floating in the water down there. Judging by the things the little ghost boy says afterward, is it safe to assume I found Arthas’ heart? And who the heck is the kid?

Fun screenshots of the day:

http://www.mister-rik.com/hosted/turtles01.jpg
http://www.mister-rik.com/hosted/turtles02.jpg

I couldn’t get a good front shot when the 5th turtle joined on the end of the line furthest from the bridge, cuz that bigass draenei didn’t want to move out of the way.

New kid here. I tried the trial back in 2008 and got bored quick, but my friends have convinced me to try again with the full version (mmmm, Xmas sales). I’m happier now that I’ve rolled a Night Elf Hunter. I’m only level 11 right now though and working my way to getting a pet.

Any advice? Right now I’ve got skinning and leatherworking as my professions, but concentrating on the skinning part right now. I’m going solo all the time because my friends are all level 40+ so we’re not exactly at the same part of the game.

Edit: That’s…interesting…my Google ad is for the other forum that must not be named.

Do the chain. :wink:

I should add, it’s not an obvious chain. But if you keep doing quests off your airship, you’ll see it all unfold. It’s one of the coolest lore chains in the game that can be done solo, IMO.

No.

Unfortunately, at the time I was more annoyed then amused. I only saw it that one time. (Around the release of the Burning Crusade.)

Yep, it’s an awesome chain sequence. If you get stuck at any point - you’ll know when you’ve hit the end, it’s really freaking obvious, and great to boot - look around the area of where you are/were doing a quest for that person on your airship and see if you can find that little boy, he may have something else to tell you.

Is it ever actually explicitly laid out? As far as I could figure out

(Rik, don’t read this)

it was yet another iteration of the “you go on a long quest chain only to find out at the end that you’ve been set up by the bad guy all along” plot, with the welcome twist that your NPC’s actually aren’t stupid enough to entirely fall into the trap & manage to turn it back on the bad guy to some degree. So the little kid is some kind of servant/projection of the Lich King, sent to lure the paladin guy (Tyrion?) into the LK’s clutches.

Seriously, don’t read this!

I saw it as the last remnant of Arthas’ real goodness and humanity. The ghost of it, so to speak, which is why he manifested as a boy’s spirit, showing innocence. Also, the name Matthias Lehner is an anagram of Arthas Menethil.

I never got that it was a trap set up by the Lich King. He couldn’t expect you to fall down that great hole, and the organ is much too valuable to set up for a mere contingency plan. I always just figured that while you and Tirion could hide from the cultists in the Cathedral because they were mere humans, the Lich King can sense goodness and light the way Paladins can sense darkness and death, so you all stand out like beacons when he walks in.