World of Warcraft General Discussion

For level 20-27 or 28, you want to go to Crossroads in the Barrens and do all the quests there. A lot of them will be well below your level (turn on “low level quests” tracking on your minimap) but they’re the beginnings of a couple of quest chains that are going to be at-level or a little higher by the time you finish the chains. You also get the beginnings of the Wailing Caverns questline in Crossroads (talk to the Tauren in the tailoring area near the south gate). From there, you’ll eventually end up going to Camp Taurajo in southern Barrens, where a lot of your 20-to-around-30 questing will happen.

Incidentally, when you’re in Razor Hill in Durotar, you’ll see a questgiver near the west gate of the town. Grab that quest, too. It sets up a short (and below-level) chain that you’ll probably need to grab the hunting quests from one of the questgivers in Crossroads.

That might be a tad high - I seem to recall being able to do some quests there, and then running out and being stymied. If Hillsbrad doesn’t work for you, consider going south of the Barrens to Thousand Needles.

Just confirming that you can no longer trail the Lich King in HoR… he will cast a chain lightning like spell that takes everyone down in a couple of hits.

Also, on the insta-death, I think he may be bugged since that patch. I’ve done it twice now, and both times we had an insta-death as if he were on top of us, but we were well ahead. Both good groups, good dps, no issues up to that point. We all just kind of went ‘wtf’, and continued on from there…

Oh yeah, I remember that warlock quest. You had to go through Arathi Highlands and down into Wetlands, didn’t you? The Highlands are higher level, hence the spiders.

To get there, you already ran through Hillsbrad Foothills. If you didn’t get the flighpoint in Tarren Mill (the northwestern part of the zone) that’s where you want to go level now, probably. You could also go to the zone north of the Barrens (Ashenvale Forest) - either one is good for 20-30 levelling, although I prefer Hillsbrad.

In other words you have some options!

I’d recommend Ashenvale (north of the Barrens) or Stonetalon (northwest of the Barrens) myself as an alternative to Hillsbrad.

decisions, decisions!

Thanks guys

You might want to go to www.wowwiki.com and just read a little bit about each of those zones, and decide for yourself which looks the most interesting. They all have advantages and interesting quest chains, and none of them are essential.

I haven’t played warlocks much (I have a lvl 14 who has the voidwalker, but I haven’t played her much since getting the voidwalker), but I’ve played a couple hunters and I would think that the principles are roughly the same.

What I do is target a mob and send my pet to attack it. I give my pet a few seconds so that he has time to “get the mob’s full and undivided attention” or, in other words, generate a good amount of threat/aggro. Once he’s knocked a few HP off the mob, I start shooting. My first attack is always a damage-over-time (DoT) attack (your warlock has several DoT spells, as I’m sure you know). I like to use DoTs early, to give the effect plenty of time to do its thing; a DoT attack when the mob is nearly dead is mostly wasted, unless it’s one of those mobs that likes to run away when it gets to low health; in that case you can hit it with a DoT and it will die while it’s running and you don’t have to chase it down.

Then, on a hunter, I let my auto-attack take over and also mix in my high-damage attacks whenever they’re off cooldown. A warlock doesn’t have a ranged auto-attack, but you do have cast times on your spells which should be sufficient to space out your attacks and keep you from generating too much aggro.

It’s important to keep an eye on how much aggro you have. There’s a setting that let’s you display how much aggro you have - it will show this as a percentage above the mob’s portrait/health bars (unfortunately, all the realms are down for maintenance right now so I can’t look to see exactly where this setting is). Keep an eye on that - when it gets to about 89%, the mob will decide you’re a bigger threat than your pet and it will come after you. At that point, unless you’re confident you can kill the mob with one more shot, stop attacking and move away and let your pet attempt to regain the aggro.

No, you’re right, they probably weren’t. I should have said that there seemed to be jerks on from all servers :wink:

Also, there were at least 5-6 times when I was queuing that I got the message “Your random dungeon group is ready”, only to have someone decline the invitation. Grrr. Fortunately, it always seemed to be one of the DPS, so when we were automatically requeued it didn’t take long to regather the group. Still, after the second or third time in a row you start going “WTF?”.

Are wands kind of ranged auto?

It should be noted that there’s kind of a donut hole in the warlock-as-hunter-type-pet-class scheme, where your pet just isn’t very effective at tanking for you. After lvl 20 you’ll find your blueberry isn’t doing as well at keeping aggro off of you, and your whipkitten doesn’t do very well as a tank, period. You have to find alternative playing styles (“drain-tanking” and “fear-tanking” are popular) until (and if) you slot talent points into the felguard (?) talent.

I don’t know details like what level you get that, though. The highest-level warlock I played made it to about 30 before I stopped playing the toon (just got bored…I have severe alt-itis).

Laaaaaaaaaaaaaaaaaag! I hate it I hate I hate it I do.

I’m becoming more and more convinced that lag from an overcrowded Dalaran spills over into Icecrown — at least those parts of Icecrown that are closest to Dalaran. It was late afternoon before my pally got around to attempting the That’s Abominable! and The Solution Solution dailies, and the lag in that part of Icecrown was horrendous. As in 5- to 10-second delays between hitting a key and the appropriate action happening. I’m certain that I was still attacking mobs that had already been dead for a few seconds but the server just hadn’t managed to get the message to me yet. (I’ll note that even through this lag, I was showing a mere 15ms latency and a framerate of 36-39 fps). After killing just two mobs I decided to abandon those quests. With that kind of lag, I could forsee sending my reanimated abomination amongst the other mobs, and trying to blow him up at the appropriate time, only to discover that he’d actually died several seconds earlier but I hadn’t gotten the message yet and now I’ve got 20 angry mobs charging at me.

I flew north to do the dailies out of the Shadow Vault and the ones at Onslaught Harbor, and there was no lag whatsoever up there.

I obtained a Love Fool and /pity-ed him in Wintergrasp, and was rather disappointed to discover the Love Fool is a one-shot item and I’m going to have to buy a new one for every location for the achievement :mad:

On the whole, I have to say I like the overall mechanic of this year’s holiday quests compared to last year’s. The author of NPC Comic says it well:

My warlock is 50 and I definitely have this problem. When I was Demonology-specced, it was fine because I had talents that gave more threat to my VW and I did less overall damage. But in my 30’s I respecced to Affliction and I’m constantly taking aggro away from the VW. Fortunately though, I can do enough damage quickly enough that by the time the mob turns to me he’s almost dead anyway.

WARNING: WALL OF TEXT CRITS YOUR FACE FOR 200,000

Fanfare, please: I am now Alch/JC. I finished leveling Mining and farmed up some more mats. Then, on Saturday, I dropped Mining, picked up Jewelcrafting, and powerleveled it all the way from 0 to 450. /flex Even with all the mats, it still ended up costing me about 3.8k. I had a friend DE everything that could be DE’d, that and some of the cut gems went to the AH, and the rest got vendored; I’ve made at least some of that money back so far.

For anybody who’s raiding ICC: My guild picked up a new addon for BQL and it’s sexy as hell. What it does it is assigns all your bites for you: it whispers the biter with who to bite, it whispers the bite-ee with who will be biting them, and it even puts up raid markers. If someone dies or DCs, it recalculates assignments. I can’t search for it from here, but know that it exists!

I picked up a few new addons myself: Grid, OmniCC, and Satrina’s Buff Frames. Holy hell, I’m really happy with all three of them. Grid is a replacement for raid frames that’s insanely customizable and gives a lot of extra information. OmniCC puts numbered cooldown timers on everything–really great for seeing exactly how much time is left before you can use an ability again. And SBF is a mod that lets you completely customize your buff and debuff displays–e.g., I now have it set where my debuffs are placed vertically on the right hand side of my screen, as well as scaled larger. (It will also tell you who each buff is from–no more wondering which Pally still has Crusader up. :D)

Here’s a screenshot I took last night to show a friend who was asking about SBF (you can see the mouseover tooltip for the debuff I have on me). Can you tell my UI is getting kind of cluttered? :stuck_out_tongue: The layout has actually even changed a bit since I took the screen–that was the first night I was in a raid since picking up the new addons, so there was a lot of tweaking to do. And as of tonight, I’ll be back to DXE again. So long, DBM–you shall not be missed.

The way it’s been working so far is that the free-for-all badges are one tier beneath the current progression raid. Theoretically, ICC is the last raid of WotLK; if we get another raid, it will probably be in the same tier. It’s possible that they’ll make everything drop frost badges in the very late hours before Cata drops, to get everyone geared up for the new content, but (a) I doubt it and (b) even if it happens, it won’t be any time soon.

You can trade the coins, but they do not count towards the achievement for the person you trade them to. If you read the achievement text, it specifies that they must be fished up.

Wheeeeeee!

After years of trepidation, I finally caved and started using the Curse Client (from curse.com, where I get most of my addons). I use over 30 addons across all my alts now, and it was getting really hard to update all of them manually. HOLY SHIT IT’S AWESOME. Basically it scans your addon folder, then compares the addon versions you have to what’s live on the site. It will then pop anything that’s out of date to the top of the list, where you can update it with a single click.

I don’t think I’ve seen any Primordial Saronite going for less than 2.2k. Usually it’s somewhere in the 2.2k to 2.8k range. I think I tend to get 2.5k or 2.6k for the ones I sell (on my Mage).

THANK YOU for making me not the only person that happens to.

1.) Have you checked your connection?
2.) Have you posted to the official tech support forums? That’s what they’re there for.

UC is my favorite Horde capital–IMO, it’s the most efficient layout. The bank and the auctioneers aren’t quite as close together as Org’s, but they’re not that much farther, and the rest of the city is much more compact.

Really, it’s just a matter of getting a mental picture of the layout. As people have described, UC is a series of concentric rings at different levels of elevation.

The only class that uses a ranged weapon to fight on a regular basis is a Hunter. For Wolkie, his ranged weapon is only used when he’s solo, to pull a mob that’s far away (and when it gets close he should go back to hitting it). In a group, you always want to run up to something to hit it.

(There are a very, very few circumstances where you might be snared in place for a few seconds, where you could conceivably use your ranged weapon for a lack of anything better to do, but that literally almost never happens, especially not at your level.)

The only class for which that’s true is Hunters. Any other DPS using their ranged weapon is wrong, unless there’s a really weird fight mechanic like Vez, in which case some of the ranged might be asked to wand.

If you target someone and hit **F **(by default), it will make you target their target.

You’re gonna cry when I tell you this.

The BoA heirlooms that are the higher armor classes (Plate and Mail) will automatically downgrade when sent to a sub-40 character of a class that makes that armor transition. A Plate BoA sent to a Warrior or a Paladin will convent to Mail (until they hit 40, at which point it changes back to Plate); a Mail BoA sent to a Hunter or a Shaman will convert to Leather until 40.

I love you. That entire section of the post was practically word-for-word things I’ve said a billion times.

1.) Watch your debuffs. When you’re in range of a bomb, you’ll get a debuff for it. Move out until that debuff goes away, and you’ll be fine.

2.) Scroll your camera out farther. If you’re already at maximum distance for your settings, if you use the command **/console cameraDistanceMax 40 **it will set your maximum distance absolutely as far as it can go–then try scrolling out again, and you should get some more distance. Usually, when I’m tanking I’ll have my camera aaaaaaaaaall the way out (or most of the way, if the room has a low ceiling or other crap to get in the way), but scroll it a ways in for DPSing or PVP.

Whether or not you need two tanks depends on:
(a) How well geared your tank is;
(b) How many melee DPS you have; and
(c) How hard your melee DPS are to keep healed.

I’ve been four-manning the boss with my good friends (so that if a pet or a mount drops, we know we like the person who wins it): myself on my Prot War, a Ret Pally, a Warlock, and a Resto Druid. The healer has had no problem keeping me up while tanking both aggro-table bosses while also keeping up the Ret Pally (who can only resist one aura of the two she has to be near).

Your best bet is to find someone else to do the quest with. But definitely go check out the Wowhead page–lots of good comments and advice. Also, remember that you don’t have to run off as soon as you hop up–take a minute to mouseover all of your new abilities and read their descriptions.

This is where, were I you, I’d have pointed out that I wouldn’t need to heal the DPS if they would stop standing in the fire, and that if the tank weren’t so overgeared, the DPS being retarded wouldn’t be a problem, either. But then, I’m an abrasive bitch. :smiley:

Ooh, this reminds me of my fun PUG Anecdote of the Week! I ended up in a group for AN. On the first gauntlet boss, I notice that I’m not getting a whole lot of heals, and after the third pack of adds, I’m sitting at about 70%. Instead of charging straight in, I decide to give the healer a chance to top me off before I engage the boss. Buuuuuuuuut he just stands there, doing nothing. So finally I saw screw it, pull the boss, and we kill him. Running down the ramp to the next boss, I ask him to please keep me topped off. He gives some bullshit excuse about me having enough HP that it doesn’t matter. Look, buddy, just because I’m geared doesn’t mean you get to spend the whole instance with your thumb up your butt. He then tells me I’m an elitist prick. Yes, that’s right, the tank is an elitist prick because she asked the healer to heal her. Wow. Healer McBadplayer refuses to do anything else for the rest of the run; unfortunately, all of this started after we’d already pulled the mobs before Hadronox, but we were able to pause for a minute before Anub to let the dungeon debuff wear off and kick him, so he wouldn’t get his extra badges.

Aggro: Aggro is a measure of how badly a mob wants to smash your face in. The character who the mob is focusing their attentions on is said to “have aggro.” If you pass the current leader by enough of a margin that the mob switches its attentions to you, you’re said to have “pulled aggro.”

Threat: Think of threat as part of a trifecta of damage, healing, and threat. Damage lowers enemy health; healing raises friendly health; and threat raises enemy aggro. Unless they say otherwise, every ability causes some level of threat. A damage ability causes threat against the mob it’s used on; a healing ability causes threat against every mob attacking the friendly player you healed. On top of the base threat caused by the ability’s damage or healing, some abilities have extra threat modifiers. These will usually say things like “causes a moderate amount of threat” or “causes a high amount of threat.”

The player or pet who has aggro against a mob, i.e., who is tanking it, is always considered to be at 100% threat. A player in melee range has to pass 110% of the tank’s threat to pull aggro; a ranged player has to pass 130%. This does not apply to taunts, which have a special mechanic.*

Aggo and threat only apply when more than one target is attacking a mob. If you’re soloing with a pet, that counts. If you’re soloing and someone else runs up and attacks your mob, that counts.

*A taunt sets the taunter’s current level of threat to be equal to the person who has aggro, but it also forces the target to attack the taunter. This means that the taunter has to immediately pump out a large amount of threat and/or the tauntee has to back off, or if the tauntee passes the 110/130% threshold again, the mob will flip back to them again.

?? is what I personally call “kill you” level. It’s anything more than 10 levels higher than you. Grey mobs are trivial kills; green mobs are easy kills; yellow mobs are normal kills; orange mobs are hard kills; red mobs are very hard kills; and ?? are “don’t even bother.”

A skull-level mob is a boss. You won’t see these until you start raiding, but they’re considered to be three levels higher than you for the purpose of calculating things like misses.

Some fun while the servers are still down for maintenance …

I think the Pie Vendor in Dalaran is awfully cute, so I made a couple posters:

http://www.mister-rik.com/hosted/pie01.jpg

http://www.mister-rik.com/hosted/pie02.jpg

And a fun one from a screenshot I took in Tanaris a while back:

http://www.mister-rik.com/hosted/slowandsteady.jpg

Fortunately, as Affliction you will have both Siphon Life and Fel Concentration by level 30, at that point you don’t really care if you have aggro since(if you have enough spellpower) Siphon and Drain Life will outheal the damage most mobs can do to you. Personally I stopped using the VW the second I got the Fel Hunter.

Wish I’d known that. On the other hand, I only bought him the shoulders at level 30 or so, and the chest at 38, so not too much juicy bonus xp lost.

If you want to see one just for yucks, you can look at your faction leaders (Thrall, Cairne, Sylvanas, etc.); they’re all skull-level. There are a few skull-level critters out in the world, as well; the only one I can think of that anyone’s likely to see is the dragon that flies around the Broken Lands, which is a level 50 plus zone.

I’ve been getting a lot of weird jerks lately, it seems. Some warrior with a nearly 6k gear score ends up as the tank in a HNexus run. I figure he must be looking for his bonus Frost emblems for the day and shrug. We get down to the first boss (the one in the hall full of frozen-up enemies), and he pulls - and immediately leaves the group, without a word. WTF. The pissed-off boss proceeds to start killing people, and we disband.

The other night in HCoS, there’s a pally tank, me-as-boomkin, and then three people from the same guild - healer and two DPS. The DPS are both warriors, around 6k gear score. The healer is much lower, around 4.2k, and around the same score as the tank. We start off, and after maybe the third wave of adds, one of the DPS leaves the group unexpectedly. His guildies don’t say anything. There’s a wave waaaaay up by the Town Hall when we were standing in the Market Square, so we run over… and the healer isn’t with us. (Her remaining DPS guildie is, though.) We notice this before engaging, so we run back. She’s just standing by the first intersection, with little non-elite zombies beating her to death. I get there just in time to miss the heal and she dies, so I pop my battle rez. Nothing. The pally tank arrives, kills the adds there with me, and drops a regular rez. Nothing. Her guildie leaves the group without a word. I go “WTF” and bail.

Oh, and my husband randomed with the “lolpriest” idiot that I grouped with the other day. Apparently the guy is getting a reputation for being a jerk.

My Affliction Warlock rotation:

Pet attack
Dot
Dot
Dot
Wand until dead

I’m sure its more complicated than that at max level, but with Siphon and Drain Life/Mana I hardly even have to eat/drink. Its no wonder warlocks at level 80 have such massive ADD…HEY LOOK! A PONY!