World of Warcraft General Discussion

That does make a difference. The European realms are at a different facility than the American/Oceanic/Latin American realms. Even the European and American realms that share a name aren’t the same server. You’d need to buy an American copy of the game to play on Cairne.

Oh, that could explain it - Cairne is a US server. [on edit- what jayjay said.]

To add onto this, the blacksmith sockets are, as far as I can tell, prismatic which means they have no bonus at all regardless of gem color.

People generally:

  • Socket meta first
  • Activate the meta (it will require a # of XYZ color to ‘activate’ and give you an extra bonus) while also gemming for the tastiest stats for your class/spec

A website that should make it super easy to find the gems you want: http://wow-gem.com/gems.aspx – you can fiddle with it and see how things are sorted.

Tom, PVP hunters actually do gem for 75 spell pen to get through resist (such as Mark of the Wild from those dirty druids :smiley: ) but yeah, overall blue is not a desirable color for PVE hunters.

Congratulations! I’m so jealous :slight_smile:

We made good progress last night, knocking out four more achievements on normal mode, so now we only have three left for the drake: the HM Sindragosa kill, the Sindragosa achievement (guess it will take us two weeks to get these two–I can’t imagine doing them simultaneously) and the 30 stacks one. Thanks for the tip on that, about it having to be exactly 30. I’m not sure any of us knew that.

Those drakes are purdy, and I can’t wait to get mine! :slight_smile:

Wolkie jumps in, but winds up getting his ass killed every time.

I thought you just went into the fight and started hackin’ and a’slashin’. Is that not the way it is?

Also, an in-game friend asked me why I had Wolkie flagged for PVP, and that it meant the Horde could attack him for no reason.

WHEN do we need to be PVP, y’all?

PS: As to my guild: I’m keeping it level 1-10. Good idea or not?

For Wanderers: Where in Europe ARE you? I’m a Kraut, myself, though I now live in Georgia USA! :slight_smile:
Thanks

Q

You never actually NEED to be in PvP. If you WANT to be in PvP, that’s fine, but it’s not a necessary part of the game. And really, hack and slash isn’t going to win you any PvP fights…person-driven characters aren’t as dumb as monsters. You need actual tactics to win PvP. Which is one reason I suck at it.

And the level cap is probably NOT a good idea. You want people to get powerful and help the lower-levels out…you can’t be the sole support and mentor to the whole guild. You can make clear that the guild isn’t going to ever be a raiding guild, that the focus is going to be on helping people level up.

My buddy jayjay!

Always there with the answers, as are ALL of y’all.

I wasn’t flagged for PVP when I jumped into the “SW is being attacked” thing. Would that have made a diff - and also, those are real people, not monsters doing the attacking, right?

Message received loud and clear about the level cap. Never thought of that, and you’re right: I NEED a higher level to help the newbies when I’m not there. I had a 37 ask to join and I turned him down because there wasn’t anything (I think) in the vault for him to use, jay. Guess I shouldn’t have done that, huh?

I feel bad over that now. Shit.

Q

Weird - the board apparently isn’t sending me notifications, and I thought this thread had gone silent or something. I check anyway and find all sorts of new posts :confused:

I participated in my first “vote to kick” today. The RDF put me in PoS, and the tank was awful. So bad that we wiped on the trash on that ramp that leads up to the tunnel you go through before Tyrannus. For some reason the dumbass was jumping up and down all the freakin’ time while he was fighting. Word to tanks: when you’re jumping up and down in the middle of a crowd of mobs, especially when you’re playing a large toon like a male draenei or a tauren, you’re making it very very difficult for me, your melee DPS, to see what they hell I’m supposed to be hitting. There are certain mixed groups of mobs where I want to target a specific mob to take down first, so it’s normally faster for me to click directly on that mob than to <TAB> through all of them until I get the one I want. But I can’t click the mob I want when you’re jumping up and down because I end up clicking on you instead. And for god’s sake, unless there is some specific reason to keep moving around, which there isn’t with most trash, plant you ass in one spot and fight instead of constantly dragging the mobs off of my Consecrate, and making me have to constantly chase after the mob I’m trying to hit. I just really really love (no, not really) wasting my mana like that, too. And pay attention. Don’t pull the next group of mobs while your healer is in the middle of trying to rez the DPS you just got killed because you were jumping up and down instead of holding aggro.

Anyway, after we wiped somebody initiated a vote kick, and I voted “Yes” with no hesitation. New tank finished the run with us, with no problems.

Then the RDF put my in The Nexus. No tank problems there, but the hunter accidentally pulled a mob he shouldn’t have during one fight, and that precipitated a bitchfest between him and the healer for most of the rest of the run. After that I decided that was enough heroics for me today. I had enough Triumphs after the second heroic to buy myself a new Libram, so I called it good.

That’s what I was running into - I would never drop out of combat between waves.

Yeah, this is where my paladin’s odd-for-a-paladin combination of Tailoring/Enchanting has been kind of cool. As a Ret pally, it’s nice being able to put +40AP on each ring. And I can enchant my weapon with Massacre instead of the more common Berserking, because Tailoring lets me put Swordguard Embroidery on my cloak. The cloak enchant gives me Berserking’s occasional +400AP without Berserking’s corresponding armor reduction, and Massacre gives me an all-the-time +110AP that I wouldn’t have with Berserking.

Make sure you have enemy player names turned on. Normally they will show up colored blue, which means you can’t attack them. If they’re flagged for PvP and you’re not, their names will be yellow. Just like “critters”, some beasts, and the mobs in the starting areas, yellow means that they can’t attack you unless you attack them first. If they’re flagged and so are you, you’ll see their names colored red. Just like regular mobs, if their names are red you can attack them, and they can attack you even if you don’t attack first.

If you’re not flagged for PvP, and you attack an enemy player with a yellow name, you will become flagged and now you can be attacked on sight. So it’s best to just stand back and watch the show when other players are attacking the town. You can also yell at them and make rude gestures, but they won’t understand what you yell because they don’t speak your language. When the fight is over, you will stay flagged for 5 minutes after the fight is over. If you get into another fight with a player before the 5 minutes are up, the timer will reset back to 5 minutes.

Also, and this is important, most of those players attacking towns are level 80 and you don’t stand a chance against them at your level. If they’re attacking a capital city, they’re probably trying for the achievement you get for killing all of the other faction’s leaders (so in SW they’re trying to kill King Varian Wrynn) and the city’s guards and level 80 players will try to stop them. If they’re attacking some other place, they’re just trying to be annoying. The best way to deal with them is to either ignore them, or if you’re close enough (say they’re attacking Goldshire) you can hurry to the nearest capital and announce in General chat that the Horde is attacking Goldshire and a bunch of level 80s will probably run out there to defend the place.

Remember that people don’t join guilds just for the vault. They join for the camaraderie, so they have somebody to talk to while they play.

I’m English, specifically a Yorkshireman.

Mined my first Thorium this morning. Doesn’t look like the ore is too valuable. I assume I am better off smelting it myself for the skill boost and then trying to sell the bars?

Not too valuable? On Cairne, the stuff pretty consistently sells for 40g a stack or more. I suppose it’s possible that your market is different, but I don’t see why it should be. There are a lot of characters between levels 1-20 and 70-80 and very very few between 20-70, in something of an inverse bell curve, which means that the supply of minerals and herbs found in the middle of that range are very scarce and usually command a pretty high price from crafters with lots of money powerleveling their way through professions.

Try holding onto the ore until the weekend and see if the price rises then. Regardless, I recommend avoiding smelting for skillups unless you’re powerleveling the profession and not using it to make money. You’ll simply make much, much more money regardless of how much the stacks sell for if every skill point gained comes from mining an ore vein.

Auctionator was claiming 20 some silvers per each. Maybe I was just disappointed because the last node I had mined was Truesilver with a muc better looking price.

Never heard of Auctionator before. Did you look at an estimated price in the tooltip once you’d mined the Thorium, or did you actually look at the market? If the former, don’t trust that. It’s simply not useful, in my experience. Always check the current state of the market before deciding how much something is worth.

Truesilver will fetch a higher price than Thorium because it’s a rare metal, like Silver and Gold. You’re only going to find a tenth as much Truesilver as you do Thorium.

The Burning Dog Legion took care of Sethekk Halls pretty efficiently last night, which was nice because it gave us fits last week. There were four of us from BDL (two pallies, priest, hunter) and a pug DK. I had a few aggro problems during some of the trash pulls, but no one died, all right?

Talon King Ikiss – who stymied us last week - also went down the first time, even though by the end of the fight it was just him and me, mano a mano. :smiley:

Next week: if I’m feeling brave: Shadow Labs.

This is generally true, although my holy pally (level 49 at the time) was in Org the other day when a bunch of Allies stormed in (to the AH, not going after Thrall). They were all skull-level to me, but I felt I had a duty to do something so I started attacking. I got killed once, but after running back, I managed to land a Judgement on one of the Allies before someone else killed him, so I got credit for my first PvP Honorable Kill (on this toon). We also managed to save all our auctioneers. :slight_smile:

Our Burning Dogs alt run managed to conquer Sethekk Halls; we did a reasonable job of controlling the fear-spam among the trash towards the end, with me repentancing the prophets while we burned down the rest of each pack; sometimes the prophets got a fear off once they woke up, but even when they did and feared us into the next pack, at least it was a pack plus one instead of two packs at once that we were dealing with.

Against the final boss, I was trying to drop a cleanse on one of our polymorphed DPSes when the boss did his big aoe nuke thing and so I didn’t quite make it to cover (nor did the death knight I’d unpolymorphed); the remaining dps went down when the boss was at about 15k, and the healer went down with the boss around 5k, but the tank (Rillian/Skammer) managed to finish the job this time around. So not quite any wipes. I got a nice two-hander out of it, but can’t use it until next level. Oh well.

Edit: cross-posted with Skammer; at least I added some value.

Ahhhh, gotcha. No, your personal bank is just for items. I guess they figured that since there’s no way to lose money you have, there was no need to give you another place to store it (since then you might not have it available when you needed it).

If you’re looking for a place to keep some cash that you want to make sure you don’t spend, you can make a mule. Just roll up another toon on the same server, park it by a mailbox, and mail it the money. Then, when you’re ready to use it, you can mail it back and delete the alt.

This is not correct. Epic flying is, and AFAIK always will be, optional. The only thing you need to fly in Northrend is regular flying plus Cold Weather flying.

IIRC, waaaay back, you used to be able to lose faction rep by something called “Dishonorable Kills,” but that mechanic has been gone a long time. As of right now, there is no way to lose rep with your faction cities once you’ve gained it.

Some factions, however, can have their rep dropped by actions you take. For instance, killing goblins will lower your rep with them, while doing quests for the goblins will lower your rep with the Bloodsail Buccaneers (they’re only useful for getting a pirate outfit). There are also a couple of paired factions in the game, where choosing one will lower your rep with the other (e.g., Aldor/Scryer in TBC).

A good gem for a DPS Warrior is a “Bold” red gem (Strength). A good choice for a tank is a “Solid” blue gem (Stamina).

Yup, I’d say that’s a good description–a leveling or a social guild. Basically, it’s someplace that people can come to hang out and help each other. :slight_smile:

Don’t worry too much about people not being online at the same time–it’s great that you’re there to offer help, but not everyone is going to need it or want it. Some people just do enjoy slogging through on their own.

Yes, /say is only going to be seen by the people in a very small radius around you. If you really want to advertise your guild, you should be talking in Trade or Guild Recruitment, which are global channels that you can access in any capital city.

Whoa, awesomely done!

Of course, if your DPS is that low, you probably shouldn’t be in H-HoR anyway. :stuck_out_tongue:

Yes and no. As **Daed **observed, a lot of endgame raiders choose their professions based on which final kickass bonus will benefit them most. However, the knowledge that you’ll eventually be able to use some really awesome gems isn’t much use to a JC at level 45, for example. So while those profession bonuses are something to think about down the line, they’re not something you necessarily have to pay attention to right now. After all, you can always switch profs if and when you get to the point that you’re serious enough about raiding to want to min/max your toon.

Crafting professions, IMO, are pretty awesome for leveling. It’s slightly less relevant now that the RDF makes it so damn easy to get groups for instances, but crafted gear for your level will often be as good or better than what you can get from questing, if not better than what you can get out of a dungeon. (At least, this has been true for Tailoring and Leatherworking; I haven’t had a BS get past level 13 yet.) JC, Alch, and Chanting are also all great options; my first toon has been an Alch since level 5, and it’s served her well. Being able to upgrade your own necklaces, rings, and trinkets is great as a JC, and being able to chant your own gear is awesome as a Chanter.

Not really. At least as far as PvE goes, the blue gems are all pretty crap for pretty much anybody but tanks.

Correct. Any added sockets are always prismatic; this also applies to the belt buckle you can get (like Quasi did) to add one to your belt.

Yeah, it seems complicated, but it’s really not. What really helps is to just figure out which stat is best for your class and spec, and then just completely gem that except as needed to activate your meta. A common mistake people make is to gem every socket so that it activates the socket bonus, which will usually actually be less optimal than just putting your best gem in there.

Here’s how I do it:
1.) Pick my meta gem and socket it.
2.) Figure out what I need to activate the meta gem. If I can do it with a prismatic gem, so much the better, since that will free up more slots for my optimal gem(s).
3.) Socket the meta-activating gems in slots where I will get the best socket bonuses.
4.) Fill all remaining sockets with my optimal gem(s), regardless of socket color.

For an example of this kind of gemming, you can look up my main character, Sleutel, on Stormrage (US).

That’s a *very *small level restriction. Most people I know will get an alt to level 10 in only a few hours these days. IMO, let people stick around as long as they want to stick around. :slight_smile: If they get to a high enough level where the guild isn’t going to be able to support what they want to do (like raiding or PvP), they’ll leave on their own. No need to artificially restrict them.

At the risk of being blunt, this isn your problem, not the tank’s. Put enemy nameplates up, and then you can click on the nameplate.

Now that’s a pain in the ass. Some small movement could just be trying to get all the mobs in front of you, but that shouldn’t be enough to drag them off a ground AOE.

The timer will also reset, I’ve discovered, if you take a portal, e.g. one of the fixed portals from Dalaran to a capital city. Not sure if this applies to any kind of zoning. I *do *know that zoning into instances will often remove the flag, though, if it’s a timed one.

Oh, and notice that you don’t just get flagged for attacking a flagged enemy player; you can also be flagged for assisting a flagged friendly player. If you buff, heal, or bandage a friendly player who is PvP flagged, this will also PvP flag you.

Exactly. In fact, anbody who *is *just joining for the gbank is someone you don’t want around.

Sometimes, completely imbalanced PvP can be fun! :smiley: It’s especially good to keep in mind that *you do not take any durability damage *when you’re killed by a player instead of by an NPC. So if you *do *get killed, all you lose is the time it takes you to run back to your corpse.

Hellfire, jammy to meetcha!

Ta’

Q (Did I get all of that right? Googled Yorkshire phrases!:))

(in response to me saying only melee dps and hunters get totally screwed by blue gems).

Well, I’m making a distinction between “totally useless” and “suboptimal” - Spirit (for shadow priests) or mana/5 for a caster DPS isn’t as useful as spellpower, hit, or haste, but it’s not as utterly useless as stamina is for melee dps. I wound up wanding Kel’thuzzad a couple times before my shadowfiend came off cooldown during the guild Naxx run, f’rinstance; a bit more mana/5 might have helped that.

In the meantime, tanks have something to gain from red and yellow gems, and there seem to be reasonably useful gems for healers all around, though I’m sure there’s specifically optimal approaches that I haven’t really delved into deeply enough to know about yet.

(From a glance at shadowpriest.com, it seems like hard core spriests go heavy into the haste once they max out on hit rating).

As an aside, what is spell penetration good for?

How does one open the guild recruitment channel?

Thanks

Q

snerk

(Making me snerk like a 12-year-old, apparently…)