Well that’s annoying. I know you can keep eating if you start before you enter combat, so I assumed the same would work for rezzing. Guess it’s a different mechanic.
Only within a certain distance or time, I’m not sure which. I know it’s one of those two because when playing as Cat Feral, I have a limited window between when the tank initiates combat and when I go into combat to hit Prowl. Usually I’m heading toward the tank as I do this, though, so I don’t know if it’s distance or time.
I suppose I could, but I have an aversion to using reagent spells except when necessary, and when everyone in the group is playing a different class, I’d rather not blow 5 reagents. I suppose I need to get over that, though, just for my own sanity.
Yeah, I guess it’s different for Paladins, where you have to use a reagent for every class. I’m used to Mages and Priests, where you can just hit everybody with a single spell.
ETA: On the subject of entering combat, there’s a slight time lag for when you enter combat. I’m pretty sure that if there’s a distance limit, it’s something appropriately huge (> 40 yards).
At least Symbol of Kings stacks to 100, so clearly it’s expected you need to carry a bunch around. The Druid reagent for Gift of the Wild only stacks to 20, but at least you just need to cast that once per group. That’s where I got into the habit, really; if I had to buff one person, who had just died and rezzed, for instance, they’d only get a Mark, not another Gift, because why spend a reagent on a single person?
Pally reagents are a lot cheaper too. The Symbol of Kings sell for 24 silver for a stack of 20; the priest’s Devout Candle is 20 silver each. A priest is usually going to need two or three candles for the party or raid (for prayers of Fortitude, Spirit, and Shadow Protection), a pally will use five at most (for a five-man). So the cost is pretty low.
Cost to buff a five-man party:
Priest – 60 silver for three prayers (max)
Pally – 6 silver for five Greater Blessings (max)
My numbers might be wrong; I just read elsewhere that the pally symbols are 30s/stack so five greater blessings would cost 7.5 silver. I guess that’s without faction discounts, maybe.
There does seem to be some range element - if I’m low on mana and sit to drink while the tank runs far enough ahead and engages, I don’t get put “in combat”. Can’t do it in the same room, though.
There are sure a lot of things in dungeons I’m noticing as ranged DPS that I never noticed as melee DPS.
I am indeed a fire mage with Molten Armor glyphed. I also like having Spirit for whatever boost it gives to mana regen, as my mana pool is still relatively low at this point (a bit over 15k, unbuffed). One of the difficulties I’ve found with high-speed tanks is that, before a boss fight, I want to make sure I’ve got 3 charges on my mana gem and Evocation is off, or close to off, cooldown. Because as a mage, it sucks running out of mana during a boss fight and having no way to refill.
Meh, Symbols of Kings are cheap. My pally carries a stack of 100 around, with another couple hundred in the bank to replenish her supply when necessary.
My mage’s first random heroic after dinging 80 was Nexus. And, as “luck” would have it, she ended up with a tank whose preferred route was different from that of any other tank I’ve run through there with on my pally. I’m accustomed to following the tank and jumping down from a lot of platforms in there, no problem. Except after we downed Grand Magus Telestra, this tank went a different direction than usual. Unfortunately, I didn’t realize it was a different direction (so easy to get turned around in there, especially with all the round rooms), and when I jumped down after the tank … there was a big hole in the floor and I fell to my death. Making matters worse, I’m not sure anybody, or maybe it was just the tank, noticed that I’d died. I waited a bit for a rez, which did not seem to be forthcoming, though by watching the party frame I saw somebody else die not long after I did, and get rezzed, and in party chat I saw the healer yelling, “Stop pulling!” So I’m guessing the tank was just barreling onward, oblivious to the fate of her party mates.
So I went ahead and released and ran back. That was when I first realized the tank had gone in an unusual direction - I got back to Telestra’s room, and discovered the normal way out was still blocked by groups of elite mobs. There was no way I could get past them alone and “catch up”, and looking at the map I saw the rest of the group was clear over on the other side of the map. And I could not for the life of me figure out where we’d jumped down (the spot I died). So, all I could do was run all the way back to just after the entrance and wait in Keristrasza’s room for the rest of the group to make there way there. I completely missed out on the Anomalus and Ormorok the Tree-Shaper fights, though it appears Anomalus went down while I was waiting for a rez, and the rest of the group didn’t get to Ormorok until after I had run back and re-entered the instance, so I at least got credit for them (and the Nexus achievement).
Also, buffs from other classes are pretty much useful to everybody, so one cast on the whole group is enough. The three pally Blessings (Kings, Might, Wisdom), though, were designed with the idea that each class/role would prefer a different one, hence their single-target nature. In practice, everybody seems to want Kings. I’ve only twice had somebody ask for Might or Wisdom instead.
That’s zero in-combat regen, unless you’ve got at least one point in a talent that lets you regen during combat. (IIRC, there’s a three-point a couple of tiers into the Arcane tree.) AFAIK, SP, Haste, and Crit should all outweigh it as a Mage stat.
Anytime you fall to your death, you’ll almost certainly be beyond the reach of a rezzer. Better to just release and run back.
Or you could, y’know, *ask *someone how they got where they went. Worst-case, they can send someone back to lead you to where they are. (I’ve done that for people before.)
ETA:
Tanks will always want Kings. Some (all?) physical DPSers will want Might (I know Enh Shammies and Hunters for sure). Some casters prefer BoW, some Kings–although they’ll definitely want Kings if you have a Shaman dropping Mana Stream.
:smack: Didn’t even occur to me! It was my first-ever instance falling death (well, aside from Oculus, but when you fall in Oculus it’s pretty darned obvious the healer isn’t gonna be able to reach you).
Oh, I did ask. That’s when they told me to just meet them in Keristrasza’s room.
When I first started doing heroics on my pally, I tried handing out individual Blessings tailored to each class, but so many people asked for Kings instead that I finally just started hitting everybody with Kings.
Hey, I was just reading the Wowhead comments on Symbol of Kings and came across this:
What’s that about? How could there be “undercover Tauren pallies” before BC came out? Or am I being whooshed?

Tanks will always want Kings. Some (all?) physical DPSers will want Might (I know Enh Shammies and Hunters for sure). Some casters prefer BoW, some Kings–although they’ll definitely want Kings if you have a Shaman dropping Mana Stream.

When I first started doing heroics on my pally, I tried handing out individual Blessings tailored to each class, but so many people asked for Kings instead that I finally just started hitting everybody with Kings.
Yeah, I’m sticking with Kings by default unless otherwise requested, although I know Might works better for some folk. Nobody’s complained yet. Certainly makes things easier on me.

Hey, I was just reading the Wowhead comments on Symbol of Kings and came across this: What’s that about? How could there be “undercover Tauren pallies” before BC came out? Or am I being whooshed?
Whooshed, I think.

When I first started doing heroics on my pally, I tried handing out individual Blessings tailored to each class, but so many people asked for Kings instead that I finally just started hitting everybody with Kings.
Yeah, Kings is a very nice catch-all. It’s never going to be *bad *for anyone. IMO, just buff Kings, and if they want something else, they can ask for it.

How could there be “undercover Tauren pallies” before BC came out? Or am I being whooshed?
WHOOOOOOOOOOOOOOOOOOOOSH.

Yeah, I’m sticking with Kings by default unless otherwise requested, although I know Might works better for some folk. Nobody’s complained yet. Certainly makes things easier on me.
Same here. I used to ask at the start of a run “Anyone not want Blessing of Kings?”, but it was so rare that anyone asked for anything else that I stopped bothering. Now I just hit everyone with Kings, and let them ask me afterwards if they want something different. The Symbols are inexpensive enough that I don’t worry about the cost of an extra blessing or two.
I **have ** had someone ask me for Blessing of Sanctuary instead; I have to tell them that as a Retribution DPS pally, I don’t have access to that blessing.

I **have ** had someone ask me for Blessing of Sanctuary instead; I have to tell them that as a Retribution DPS pally, I don’t have access to that blessing.
:smack: Tell them you’ll give them Gift of the Wild instead.
That reminds me of the time a rogue cursed my priest out for “refusing” to buff him with Inner Fire.

That reminds me of the time a rogue cursed my priest out for “refusing” to buff him with Inner Fire.
Not to mention the Warlocks who ninja all the Soul Shards. :smack:
To the rogue – just. wut.
As a friend of mine will confirm though, I’ve sometimes made the mistake of asking him for lock food when he’s on his mage, or a mage port when he’s on his lock. It’s his own fault for playing classes that are practically interchangeable. ;D
That said, yep, Kings is the catchall buff if there’s only one pally hanging around and nobody has the drums.
It is my quest to get my Pally to the point where Kings gives more AP than Might does. Sadly, if it’s possible in Lich King at all, it’ll only be possible with high-end raid gear. If I’m doing the calculation correctly, you’d need 2987 Strength for BoK to break event with BoM, and if I’m not doing it correctly, 3435 Strength.

Same here. I used to ask at the start of a run “Anyone not want Blessing of Kings?”, but it was so rare that anyone asked for anything else that I stopped bothering. Now I just hit everyone with Kings, and let them ask me afterwards if they want something different. The Symbols are inexpensive enough that I don’t worry about the cost of an extra blessing or two.
As a Hunter, I usually preferred Might. A lot of DPSs does, although the difference is small enough I’s take Kings in dungeons. Raids, it’s a different story, and usually better to optimize your role more than putting up some “cushion” for bad play. That meant Might.