World of Warcraft General Discussion

Ah, that makes sense; I hadn’t been thinking about SS because I haven’t learned it yet.

Picked up Intervene now I am lvl 72. How is this best used? Would I not be better served trying to regain aggro from whichever mob(s) I have lost hold of, rather than worrying about protecting one (presumably the healer) of the party?

It isn’t so much about protecting them as getting to them in a hurry, think of it as one more Charge/Intercept.

I hit 66 on my holy pally last night, which is only worth mentioning because I’m still in Hellfire Peninsula and have been since turning 58. But I’ve been running a lot of dungeons, as healers tend to do.

In other news, I’ve seemed to have found a regular ICC25 pug that runs at a good time for my schedule, is run efficiently, and is decently skilled and geared – seems to be made up of mostly alts of regular raiders. Friday night we cleared through Saurfang and then did the weekly were you have to get infected by Rotface and Fester, although we didn’t actually take down either of those two – but only because we ran out of time. It’ll be nice to raid with pretty much the same group every week.

Also, looking forward to the scheduled BDL raid tonight – Ony again I think? I hope we get enough folks on board. Also isn’t the weekly raid in Naxx? Hopefully I’m not the only one who still needs to do that one.

Not 100% sure I’ll be up for the raid tonight - didn’t get a lot of sleep last night, and have a hell of a lot to get out of the way at work before I go on my post-Memorial Day vacation. Rumpole did the weekly raid, but Muz should be available if we want to put a group together.

Put Holy Shock somewhere you can easily access it while running around. It’s not terribly mana efficient, but it’s your best option for on-the-move spot healing. Plus it has a chance to proc Infusion of Light, which gives you an instant or near-instant Flash of Light.

I haven’t healed TOC on my Pally yet. I haven’t really gotten into many high-mobility fights yet with him. Should be interesting. I’m used to my Druid which has almost too many instant-cast healing spells. Even the mage in Nexus who flings everyone around isn’t exactly a bother to me; I just keep casting heals right through it.

Long weekend for me, or at least it felt that way.

Looks like I’m being taken out of my tanking spot for my weekly ICC10 group and being asked to heal on my druid, or more specifically two heal it with our holy paladin because we need the extra dps. I’ll miss tanking, but it’s a chance to gear up my druid a bit.

So Friday, our ICC10 continuation ended up downing Rotface and Blood Prince Council before stalling on Putricide again. Blood Princes is insane to heal, especially if it’s your first time and you’re two healing it. I think we wiped 5 or 6 times before getting them down and near the end of our successful attempt I was having to pop out of treeform to hit the Kinetic Bombs since our assigned person was dead. Not looking forward to doing that again. Came away with Shaft of Glacial Ice - Item - World of Warcraft which I’ll probably never use since the group wants me Resto/Boomkin.

Sunday’s ICC25 was pretty good except for the two times my computer decided to freeze up, once during Marrowgar trash and right after we downed Deathwhisper. Didn’t make it back in time to see what she had dropped, oh well. Apparently the loot gods didn’t like me any more than my computer did and wouldn’t let me roll over a 10 on anything that I could use. Yet again we get through the first six bosses easily and stall on Putricide when a few of our healers had to log for the night. Productive since I got to finally see the fights as a healer and sort of know what to expect now, a little bummed that I won’t get to tank though.

My baby paladin finally hit 58 so it’s time to shove him off to Outlands. I think I’ll stay Ret for now, I’d rather not go through the nightmare of healing PuGs again and paladin tanking bores me for some reason.

Remember you can cast Holy Shock while moving, which may proc an instant Flash of Light as a followup. Also remember to use shadow resist aura if there’s no priest in the group, which will help in phase 3 as well. If the dps are doing their jobs, they shouldn’t be taking much damage, but of course that’ll depend on how good they are. So don’t feel bad if you can’t keep some one alive when they stand next to 3 exploding ghouls inside a desecrate.

For phase 3, just keep the tank beaconed and heal whoever has the mark. Phase 3 is also a good time to use divine sacrifice and shadow protection+aura mastery. If you use divine sac, though, be sure to either divine shield first, or use a macro to cancel the actual divine sac buff so you don’t get killed.

Uh - never mind about this. I was just looking at Kene’s Recent Activity on the Armory, and apparently I killed Anub’Rekhan on Saturday. I’m not sure I even remember doing it, but I guess I did.

Finally killed Yogg-Saron (+3) on Sunday with a regularly running group of folks who’re working on HMs and other achievements in Uld25. We were going to take an initial stab at Yogg+1, but Vez took too fucking long because of people being retarded. (Including the healing lead of my previous guild, who’s an arrogant bitch who’s not nearly as good as she thinks she is. Mmmmmn, shadenfreude. Listening on Vent to her causing a wipe was glorious.)

That’s the other option–I’d just think it would be a hell of a learning curve figuring out where the hit box was, so you could get close enough for it to be hit but not so close that it could hit you.

A MD rotation would be ideal. A Rogue would have to get into melee range for Tricks, and the AOE from the big ooze could be deadly.

Don’t you mean your *3000 *quest completing skills? :wink:

Not surprising. Everyone I know with Loremaster (myself included) hit Seeker first.

1.) Skirmishers must die first. Always. After a set amount of time, they go taunt-immune and pick another member of the party to focus on. (There’s some pattern to it, like the person farthest away.) If single mobs were suddenly peeling off and attacking you, that’s probably why. IME, out of the three minibosses, two of them will each have one Skirmisher.

2.) The boss may have been pointing mobs the wrong way. Some/all of the minibosses have conal AOE attacks that mean they must be faced away from the group.

3.) One of the guys shoots webs. Ranged DPS (and melee, if necessary) should immediately switch to those targets to break them out. This goes double if it’s the healer or the tank.

The healer’s proximity should not be an issue with Iceblock. The mob will go to the next highest person on its aggro list. If that’s the healer, it will attack them whether they’re standing 40 feet away or right inside you.

Where it would be an issue is with Frost Nova. Generally speaking, you do not want to ever use that spell in instances, because a rooted mob will hit the highest thing on its aggro list in melee range. So if it’s you and the healer standing there, you Frost Nova and move out, they’re all gonna hammer on the healer.

Don’t open with an AOE if the tank can’t handle it. Give them a few seconds to establish aggro before dropping a Flamestrike or a Blizzard. If you have a couple of pulls where you allow time before putting out an AOE and you’re still getting aggro, stop doing AOEs altogether. Switch to single-target DPS on the tank’s current target.

That people are people all over the world. :stuck_out_tongue: It’s very easy to say you’ll help. It’s much harder to actually follow through.

Nice to see you, by the way!

Go ahead and put it on the Auction House. Almost anyone who’s a Leatherworker will be a Skinner themselves. If you want, you can put some of the gold from the auctions back into the gbank funds, which would be more universally useful.

I’m not actually sure what general Warrior populations are like. I know I’ve been in a couple of hardcore raiding guilds where I was the only Prot Warrior.

Congrats! Getting to the home stretch now! And don’t worry about pacing–that’s one of the beauties of WoW. You can set things aside for as long as you like, and they’ll still be there when you get back. As the saying goes, it’s your $15 a month–so if ye olde brain isn’t cooperating on Thursday, you can go ahead and come back Saturday. :smiley:

Right! Not at level, anyway.

On ph3, as tank, I advise everyone to stay out if they can, avoid AOE, and run to me if they get adds they need peeled off. Ideally, I’m able to keep most of them on me and then taunt back any that run to the healer.

Note that this is using the “stand in one spot and zerg” method. If you’re kiting around the outside, you want to make sure that you (and the other DPS) are staying ahead of the tank. So basically you’d run ahead, cast for a bit until the tank catches up, run ahead, cast for a bit, etc.

Intervene is… complicated. It’s a whole big package deal that (a) quickly moves you, (b) transfers damage to you, and (c) reduces someone else’s threat. Generally speaking, I’ll Taunt before I Intervene (especially since one hit from a trash mob shouldn’t be able to kill anybody in my party), but if Taunt is down, Intervene becomes a good alternative. It’s also handy for general mobility on fights. For example, on Sindragosa, she initially alternates between ground and air phases. When she goes into an air phase, everyone–including the tank–has to run out. Because I’m further away from our gathering point than everyone else, it’s helpful for me to pick a friendly target (preferably someone who’s already running high on the threat meter) and Invervene them to get there faster. (Back in Naxx, I used that same trick on Heigan all the time at the start of an “everybody dance” phase.)

At least until circa November, anyway. Then everything’s going to go all banana-shaped…

Yeah, I thought about that before I hit post, but Wolkie’s in his 70s. AFAIK, Cata isn’t affecting Outland or Northrend.

That’s because you had such precious few seconds to witness Anub’Rekhan put up a weak defense against my sooperleetoober-dps. I think you were able to pull off a flash heal all before it was said and done.

(psst…you logged on and I whispered to you that there was a spot left for a healer in weekly and you jumped on that in 1.2 seconds):wink:

When the ghouls show up, Deadly Boss Mods puts a message on my screen that says, “Ghoul Explode - Run Away” … and so I just run away (whether on my ret pally or my mage), usually straight toward the outer wall of the arena. I don’t bother attacking the ghouls - they’re all gonna explode on their own in a second or two anyway (and there’s even an achievement for getting through that fight without anybody in the party taking exploding ghoul damage, though I haven’t gotten it yet).

Well, again, it was the very first spell, so I had no way to know ahead of time that the tank couldn’t handle it.

That’s why I’m trying to complete Loremaster now - rumor says that achievement will probably go away in Cataclysm, simply because all the new old world quests will make it too darned easy.

That said, I completed Loremaster of Kalimdor on Sunday afternoon. I found a whole bunch of quests to do in Silithus, which I had been sure I’d already done. I guess that’s the problem with having four lvl 70+ characters - it’s so easy to get confused about which toon has done which quests.

So after finishing Kalimdor, I headed for Blade’s Edge in Outland to pick up where I left off there. I discovered that those lvl 70 elite gronns are still hard to kill, even at level 80 with a 5k+ gearscore. I killed the first two by myself and then switched over to my mage to do other things. But later on, my friend who also has a level 80 pally and who is also working on Loremaster was working on those same quests, so I went and helped him because he isn’t nearly as geared as I am. So I helped him with the two I’d already killed and then together we killed the last two. That was so totally worth it for the events that followed:

[spoiler]All Hail Eilyssana, new Queen of the Ogres!

It was kind of cool how, when I walked through the crowd of ogres who were there paying their respects, the ones closest to me would all kneel down. I wish I’d taken video of them all dancing and partying! :smiley:
[/spoiler]

Anyway, 9 more quests to do in Blade’s Edge, then 119 in Netherstorm, and I’ll be finished.

Meanwhile, I ran something like four heroics on my mage, enough to go from 27 to 55 Triumph badges, and picked up her T9 hat, so now she’s got three pieces of that set.

She got into heroic Drak’Tharon with an obviously brand-new level 80 DK who said, “Whoa, I didn’t realize I could queue for heroics yet. My gear kinda sucks. Should I leave?” So I checked his gear and told him, “Your gear is fine for heroics. Don’t worry about it.” So he ran the instance with us and did just fine.

OTOH, my paladin ran H:UP on Saturday, and for the first time in a long time I had the lowest gearscore in the group, at 5250. The tank was 5800+, the healer was 5700+, and the other two DPS were something like 5500 and 5400. Things were dying so fast that I could barely get a hit in! The tank would grab a crowd of mobs, I’d run in behind him, get myself in position, and maybe land one blow before everything fell over dead.

Oh yeah! I logged in and we had killed Anub like five minutes later. Best weekly ever!

Thanks I don’t think I have been using Holy Shock very much at all (outside of PvP anyway) as for most instances you can get away with not using it. Last night I set up a Divine Favour+Holy Shock macro and changed my clique settings to have Holy Shock easier to hand and I’ve added a new Power Aura to tell me when Infusion of Light procs. I wont get put into ToC for ages now will I?

I have noticed I am getting put into the harder heroics consistently now, not seen Nexus for ages for example, so I’ve had to change tactics a bit and always keep Beacon up on the tank. Now I’ve gone from having plenty of mana for most of the run to using Divine Plea and Divine Illumination regularly but fewer dps are dying so all good.

I would like to thank (not that they’ll se this obviously) all those guys I got put into Oculus with for the first time last night. They took it slowly, explained everything they could and calmly told me what went wrong when we wiped on the last boss at the first attempt. Lost the tank at the second attempt but still killed to boss.

My holy pally is only 66 but suddenly in the last level or so I started having a lot of mana problems and was having to drink between every pull. But I knew I wasn’t using Divine Favor and Divine Illumination on every cooldown, so I macroed both of them to all three of my Holy Spells (I use Holy Shock a lot, not just because it’s instant but also for the Infusion of Light proc). I also replaced my glyph of Holy Light with Seal of Wisdom. That combined with better gear (I upgraded my helm, legs and gloves with gemmed gear) fixed my mana issues for now.

In other news, the Burning Dog Legion successfully downed Onyxia 10-man again last night. In fact I think we 9-manned it. I had great loot rolls - a 99 and a 91 - and lost both of them :smack: If we can get 10 people next week, it would be fun to see how we do in ToC. I don’t think it will be easy but we should test ourselves.

So the Burning Dogs (plus Jas09 i think) had 9 80s online for the weekly raid; we decided not to bother pugging a dps and just went after Onyxia with what we had. It went pretty smoothly; Bosstone’s druid healer got caught by a deep breath but he got a battle rez from a thunder chicken before the lack of a second healer turned into anything bad; otherwise we only lost a couple dps before phase 3, and wound up with 3 down by the end of the fight.

When do you start doing heroics and raids? Is it a case of wait till level 80 for both, or should I be doing heroics already at 72?

You could do Burning Crusade (level 70) heroics at your level; but there’s very little reason to. There are also “old” raids at level 60 and 70; you might occasionally see someone forming a group for one of them. But you can’t do WotLK heroics or raids until level 80.

The only reason to do the older heroics and raids would be for the experience and achievements; you’ll get better gear just by questing in Northrend by your mid-70s.