Obviously technology continues to improve video game graphics. I recently had opportunity to play the old school game Ultima IV. It strikes me that given the memory and technological constraints of the time, it is a perfect game. Great story, groundbreaking and widely copied characteristics, amazingly complex, both fun and surprisingly good graphics and sound.
(This must have been done before, but my search too is weak, and maybe not recently.)
I think a lot of the arcade games from the 80s and also Commodore 64 games hold up very well. They had little computing power to work with and therefore few opportunities to wow with graphics. So they had to design playable games.
On the Commodore 64 I’d venture to say I’m the best Dino Eggs player in the world. I’ve been playing it since I was 12 or so, and still do. Using an emulator, it can be played for free, offline, and without hassle. It’s still challenging, unforgiving and I can play while listening to podcasts.
I was mostly into Punch Out!, Karate Champ, and Out Run. Those were my go-tos for the arcade.
For the NES, my big ones were:
Dragon Warrior: This was my introduction to JRPGs. I was obsessed with it back in the day, but honestly, it doesn’t hold up that well now (at least IMHO).
Ultima IV: Yeah, the interface was dumbed down compared to other versions, but it was still a fantastic game.
Super Mario Bros. 3: I’m not usually into platformers, but I have to admit, this one was something special.
On the C64, I spent a ton of time with:
Zak McCracken and the Alien Mindbenders: Made by the Maniac Mansion guys. I loved Maniac Mansion, but Zak was even better for me.
Rocketball: Basically a C64 take on the movie Rollerball.
Archon: A great mix of strategy and action. Like a chessboard version of Mail-Order Monsters (another classic.)
It remains my favorite Mario game of all time and it’s still a blast to play. Asking me to narrow down my list of beloved retro games to one single favorite is a Sisyphean task I’m simply not up for. Back in 2017, I bought a Nintendo Switch and was able to play the original Legend of Zelda game for the first time in about 30 years. I still had fun with it.
SunDog: Frozen Legacy: The game was basically the embryonic version of space trading and simulation games. Trade between planets, drive around on planets, meet in bars for information and black market equipment, replace and repair damaged or less powerful components in your ship, etc; lots of stuff that’s familiar these days, just much simplified and with much more basic graphics.
Blanka was one of my go to fighters, nothing was more satisfying than eating an opponents face then when they tried to attack you back you electricuted yourself… Between those 2 moves you could lock them up for a good 30 seconds…
Centipede. At the frat house we had an early arcade model with the big track ball. I wasn’t that good at it but I enjoyed it.
What I really liked about it was the way the colors on the screen changed with every level. The longer someone played, the more interesting color combinations appeared. I’d just stand behind a better player to watch the colors!
For best for its time, I’ll go with the OG Final Fantasy on the NES. It doesn’t hold up in its original form, but it was groundbreaking. For best for its time that also still holds up, even in its original form on SNES, I’ll go with Final Fantasy IV. It’s one of the best JRPGs, even when compared to current games. Honorable mention to Suikoden, which despite my avatar doesn’t compete with Final Fantasy IV.