Your oldest game/app you can still extract a 3D model from?

Criswell predicts this thread will get three replies, at maximum.

Anyway, earlier this evening, as part of one of my arcane hobbies, I exported and retextured a 3D model from my old copy of Myth: The Fallen Lords. A classic RTS made by Bungie Software…in 1997.

It just occurs to me that this 11 year old model might be the oldest thing I have that I can still edit with a modern 3D modeling program.

But I can’t help but wonder—can/has anyone here beat that?

No, but Quake was released in 1996.

I just launched my 1996 copy of Specular’s Infini-D (rendering and animation app) under Mac OS Classic. The oldest model I saved is dated October 1996, and is a reverse explosion of the letters in the word “Welcome” with all of the letters being made of glass (so I could see refraction effects) that changed from clear to light blue over the course of three seconds. I remember how long it would take to do animation renderings – I’d leave it running overnight (on my 100 MHz Powerbook). Now it’s doing 3-4 frames per minute on my 2 GHz machine.

I’m impressed that the app still runs!

Why would anyone want access to such a primitive model? Surely it would have barely 30 faces on it.

What about the old wireframe objects in Elite? I guess they probably only existed as an array in the EXE though.

Descent, 1995. People still even build levels for it.

My original installation media crapped out in 2002. :frowning: Great game!