Another answer for Qixotica’s question about what you do when you hit the end game:
I’m actually finding the end game to be a lot of fun. I had many of the same reservations you state, but in reality it’s fairly liberating to be in the 60s (I hit 62 today, the max level is 65).
You can explore more. There are a LOT of zones that I never hit while at the “right” level. Now I can go there and take a look around without worrying about getting killed way in the middle of a deserted zone. When new zones come out (which they do every 4-6 months or so) I can be one of the first to explore them.
I can also help out the lower level people in my guild. Once again, I get to see new areas and check out new monsters when that level 50 shadow knight asks if I’m available to help on a quest.
In the past year or so, Sony has added the concept of Alternative Advancement. You put your xp in to AA “points” which are then used to train in certain skills. Some skills are combat based, some do things like make your spells last longer or hit harder, some make you regenerate your health faster… I could go on and on. There are a lot of cool skills out there, and you need hundreds of points to get them all. There are very few level 65s out there with every AA skill possible.
The last expansion - Planes of Power - added many new zones that require you to go through elaborite battles or quests to even GET to the zone. Some of these quests can be done with as few as 6 people; others require dozens or more. There are plenty of level 60+ people out there who are working on getting to these new zones.
Another fun thing to do is to go help out newbies. I can buff 'em, teach 'em about the game, etc. etc. I like to sit at the doorstep at Neriak and help out the baby dark elves, especially the enchanters.
The end game in EQ is MUCH more than just sitting around wowing people with your uber gear. It’s more than just ding-ding-ding, get to the next level, too. Quests, battles, etc. - not just mine, but helping out my buddies, too.