So I haven’t really delved into DOTA 2 much at all, and today there was a Gamestop video showing you the ropes which I enjoyed… until you start getting into the ludicrous layers of complexity, which appear to exist only for complexity’s sake.
I mean seriously? You need to craft your items, some of which require components that ALSO need to be crafted? This looks like a system at home in something like Skyrim, not on a fast paced strategy game where everyone is insulting you for daring to miss a kill/deny/etc.
Other systems seem needles complicated as well, and some of the interface decisions seem more like they belong in a strategy game where you control a number of different units, and not a single one. I guess that’s a throw back to the original DOTA which was a mod for such an RTS.
So basically, the game looks like fun, until you realize that a bunch of die hard geeks (used lovingly) designed it so that only they and their super hard core friends would know what they were doing, and not people experienced in actual game design, along with the baggage of working with the engine of another type of game entirely.
What other MOBA’s are out there where the systems are more streamlined? Where the gameplay is more important than memorizing recipes? And maybe where the game mechanics are worked around the game and not around some other game.