I played it at my buddy’s house earlier tonight and was astonished at how horrible it was. The controls are unresponsive, the camera angles are silly, the AI for the enemies was really bad, although the game did have an interesting take with the aggro system.
Any of you guys play it? How did you like it?
I played through it with a mate. We stuck with it to the end, but mostly because we’d been stupid enough to actually buy it, based on the hunger for co-operative action.
We shared a look and went back to playing Rainbow Six: Vegas 2 and Battlefield: Bad Company. Which has real co-operative gameplay.
It’s been gathering dust in my closet ever since.
My brother got it and I played about 95% of it.
What really killed me was the tactical shooter stylings got completely undermined by the tendency to spawn enemies just out of sight in places you’ve already cleared. We were trying to play move/cover/flank like the tutorial encouraged us to and then it would drop another squad into the sealed and cleared area behind us.
Of course the silliest thing in the game is the story. Being betrayed by your mentor has officially become the single most overused plot device in video games. Did this game really need an intricate plot? By shoving it in the players’ faces that much it just draws attention to how painfully stupid it is.
You have to watch yahtzee’s zero punctuation video review of the game over at The Escapist. Then listen to the Penny Arcade podcast.
Can’t link to either of them from work, but if no one beats me to it (hint hint) then I’ll do it after work.
Here we go. Most of you gamers have probably seen/heard these before, but for those who haven’t (WARNING - 2nd link opens a quicktime audio file):
Zero Punctuation -
http://www.escapistmagazine.com/videos/view/zero-punctuation/32-Army-of-Two
Penny Arcade -
http://cdn4.libsyn.com/pennyarcade/Our_Crucial_Pamphlet.mp3?nvb=20090608103027&nva=20090609104027&t=062f09bceb98164fa393d
I heard Yahtzee’s review, but I think he could have been a lot more harsh to it.
Penny Arcade actually had a better interview on it. Thanks for linking to it.