There’s been some leaked box art and even screenies around for a week or so, but now there’s confirmation - it’s set during the American Revolution. Not what I was hoping for, but still…
Looks like the city based parkour of the previous games has been replaced with more of a forested tree-climbing guerilla feel.
Seems kinda unwise to put the setting for your previously urban-based parkour game into a time/location with no large cities. Jumping from tree to tree doesn’t exactly seem like it would be anywhere near as much fun. But I guess we’ll see.
And maybe they’ll put at least part of the game in 18th century Paris or London. That’d be cool.
I dunno. I think the setting seems incredibly badass. The Revolutionary War has been pretty much ignored by mainstream gaming and should provide a ripe tree to pick new stories and potential gameplay mechanics from. I also wonder if the new assassin is an American Indian, which would also be badass because they are in so few games/movies.
I’m not super interested in this series but the new setting is piquing my interest this time.
I was really hoping for the French Revolution (although this doesn’t mean I’ll never get the French Revolution. That could very well be the next) but the AR hasn’t been in video games yet, so it’d be interesting. How big was Philadelphia and Boston at this time? Enough to get some awesome jumps?
Philidelphia was the only sizable city at the time, and had a population of something like 25k. The other population centers (NYC, Boston, etc) were under 15k. By comparison, Florence in 1500 had 150k people, and of course had been inhabited for a lot longer and so had a lot of city wall and Church towers and the like.
Here’s Philidelphia in 1800. I guess its not so bad, but the streets are pretty broad and the buildings are all of a similar height and far apart, so I don’t think it would be as fun as Florence or Constantinople. And thats some 20 years after the Revolution, after the city had undergone a population boom and become a national capital, so Revolutionary Phily should be smaller and less built up.
And say what you will about Catholicism, they know how to make a Church that will look cool in a video game, unlike Quakers and Puritans.
But then, its a video game and not a history PhD thesis, so of course they can just throw in a couple ahistorical but epic buildings.
Definitely interesting. I’m hoping they’ll move away from the metaplot, if only because nobody cares about the incredibly boring future people. That said, I’m none too keen on making the British into evil villains.
Sounds cool to me. I’m guessing they couldn’t make Connor a straight-up Indian because they had to somehow tie him to Desmond who sure doesn’t look Indian at all. He doesn’t even wear a head dress for Christs sake.
I’m reserving judgement. My premonitions about AC: Revelations proved correct (it was a bit of a letdown, in my opinion). I was much more hoping for Edō Japan or Victorian England (though I was sure that the Chinese girl in Assassin’s Creed: Embers was going to be the protagonist for AC3). Regardless, let’s see what Ubisoft does… I had reservations about Renaissance Italy when AC2 came out and was blown away by how well it was done.
We’ll see. If anything, it appears to be a much bloodier and melee-oriented game than any of the previous incarnations.
I heard rumors that this next one was going to be in WWII Paris. And while that would have been cool, I really do like that they go to historical eras that aren’t as well known (in video game terms).
Interesting. The thing which weirds me out is that you’d think the Freemasons would be evil AC. Ah well, its all just random historical figures being singled out as villains arbitrarily anyway.
I’m not sure, the Assassin’s Creed line seems to be that the people we’re lead to think are bad or conspiratorial is actually an attempt by the templar to discredit the Assassins.
Cool, It’s been too long since I’ve gotten to cut the throats of some dirty stinking Brit Bastards, and I’ve missed it. The Psuedo-Brits in SWTOR just whetted my appetite for the real thing.
Oh, I’m very disappointed by the choice The fun of Assassin’s Creed has for me always been urban exploration. I thought the open areas of the original games were absolute rubbish, and was overjoyed that they were abandoned in the later games. Conversely, massed combat has always been one of the series’ weakest points (the game mechanic defies logic when the protagonist is faced with more then 2-3 opponents, because nobody figures out they can just stab him in the back), which seems to be what they’re hinting at.
With such a fantastic depth of other scenarios to choose from (Revolutionary France and Edo-era Japan (or during the Meiji restoration) as mentioned, Europe in the 1920s could also be good), why they chose such an uninteresting period to be an assassin as the American Revolution is beyond me.
Also, hunting animals and selling their pelts? I’ve done more than enough of that in Skyrim, thank you very much. I can see where this is going. Desmond gets to relive his ancestor’s epic life as a beaver trapper, fighting the Sons of Benny Beaver so that he can claim their founder’s epic Beaver Armor. Seriously, what sounds more fun…tossing a Florentian guard (who only had one day left to retirement and was getting too old for this shit) off a roof, or dropping a beaver from a tree?