Anna Zolnikoff and the Ripperoni crew kick things off by doing another ridiculous “funny” sketch, complete with “evil” distorted vocals, y’know, ‘cause this show is about destruction and whatnot. She’s definitely one of the good guys, so I won’t begrudge her a few seconds of SNL-style drivel. Whenever I see one of these things, though, I really wonder how it got set up. Specifically, 1. who set them up to this, 2. were they forced into it, 3. was it fun for them, and 4. who, if anybody, got paid. When I see pointless time-wasting stupidity, the issue of how much they wanted to do it plays a huge factor in how I feel I should respond. Seriously, why does no one ever talk about this.
PRELIMS DAY 9 3/2/23
Third matches! Seven of ‘em! Who will lock down their tournament credentials, who will slink off into the bitter sunset, and who will need a fourth match like the flipping system is supposed to work?
Gruff (1-1) vs. Witch Doctor (2-0)
Gruff is a box with a couple of forks. Its offense consists of aggressive poking. It wins if it faces an opponent that can be defeated with aggressive poking, which Ripperoni was on day 1 as it wasn’t quite dialed in yet. Somehow I doubt Witch Doctor is going to be so generous. The Gelatelys put a pair of little bitty forks on it to see if this “ground game” business is all it’s cracked up to be. As it turns out, the jury is still out as the only thing that got cracked up was Gruff. Not much to say about this one: WD had its way with Gruff, which did nothing but learn the hard way that steel still doesn’t burn. The sign got knocked down, and at this point I’m convinced the only reason it’s there is so Rose can make moronic, unbelievably tired “jokes” about extortion. It ends when Gruff gets sent to the upper deck inverted with its righter too battered to function. The Gelatlys keep rolling on.
Malice (1-1) vs. Valkyrie (1-1)
Battle of the woman-led not-that-greats. There’s a cute name for this somewhere. Ah, an attempt at talk-stuff by Malice’s driver: “As long as disco very baddy…WE’RE DOWNGED!” Yeah, I’m calling it lousy audio quality; no other way to explain so many of these.
Lotsa swerving and juking. They take dink shots at each other’s weapons. Malice makes the first mistake, going into a screw. Some circling by Malice as Valkyrie tries to stay under control. Another grazing shot. Malice finds the angle and gets a few blows to Valkyrie’s front panels. Valkyrie takes a little hit to Malice’s right wheel. Malice disengages. Florian calls this a “technical” fight, which I’m certain has as much meaning here as it does in pro wrestling. Small wepper…big wepper! (Isn’t that how it always goes? ) And Valkyrie’s spinner just fell off! Seems to happen pretty regularly, a match that looks pretty even for a while, and then that one big shot happens and it’s all over…
…but not this one, as Malice’s right wheel is inoperable, while Valkyrie still has two working wheels. This One’s Not Over, Folks! (I Always Wanted To Say That! ) Malice manages to take a swing at Valkyrie’s right wheel, which appears to finally knock out part of its drive, but now Malice’s spinner is down…aaaaaaand it’s crab walking.
We’ve now reached the robot combat equivalent of a “drawn position”, both machines still alive but too weak to put the other away. It looks like the smart move for both teams would be to just keep slow dancing to the bell rather than launch ineffectual attacks and risk breaking down. Just then Rose says that (Under the new rules! ) if both bots keep floundering, the refs are going to treat it like a saimin, which is apparently an exception, or more likely a corollary, to the rule that any movement means play on. Shot of someone twirling a white cloth, which I assume has some meaning. Two refs count all the way, and that’ll do it.
Tough call. Really tough call. I simply did not see anything that one bot did better than the other. This is a coin flip if ever there was one; I wouldn’t be surprised by any result. It’s a splitter. Derek Young - Malice. Fon Davis - Valkyrie. Lisa Winter - Valkyrie. Whuh-hoa, development! Bunny Sauriol immediately says “I’m gonna challenge it.” I think it’s a good call. The final prelim against Gruff isn’t likely to end in a close decision, and there’s a good chance 2-2 is going to leave her in the cold, so why not take the chance. Plenty of booing and thumbs-downing at Valkyrie getting the decision, which is just the image a rising sport needs. Valkyrie owner Lucy Liu gets put on the spot, which is totally fair, trust me. Sauriol says something about “translationally walking” which I totally don’t get how it should’ve mattered, and if any of you have any insights, be my guest. Rose gives a refresher on the appeal process.
Sauriol energetically rules-lawyers to a liaison. Shots of the scorecards which I’m not really interested in.
Madcatter (1-1) vs. Big Dill (0-2)
The show must go on! Head-on collision to start. Madcatter gets atop BD’s weapon but quickly backs off. BD drives forward, shoving Madcatter to the upper deck, then it gets a launch which inverts Madcatter, whereupon its spinner bounces off the rail and sends it tumbling to the middle of the box. Pretty! Madcatter struggles to get the rubber side back down while BD sort of dithers…missed opportunity to catch its underside…and they wrestle near the screws. Small wepper, and a bunch more. A few sparks from BD’s side. Some more head-on jousting. A puff of smoke from what looked like Madcatter; might’ve just been the tires. And a pretty big wepper…and through all this, both bots are still going full steam with only slight damage. For those of you who are here for hard-hitting action and robots being smashed to bits, I’d appreciate your perspective of what it feels like to only get the first thing. The slapfight continues unabated. With 40 seconds to go, both machines are battered but BD has taken the worst of it, its handling noticeably shaky. It turns its back to Madcatter, which capitalizes. Then the big turning point, BD getting stuck on a saw notch allowing Madcatter to carve up its back, the first really big offensive of the fight. As the clock runs down, BD loses a wheel, which of course is the nail in the coffin. (And of course Florian says this could go either way, and I’ve said it before, but it’s so hard being a good soldier sometimes.) A classic case of outlasting the opponent and a simple yooner for Madcatter.
Will and Alex Bales of Hypershock do a little plug for Xometry.
Results of Sauriol’s appeal, and the result…success! Davis and Winter, who originally had it 6-5 for Valkyrie, noticed on review that Malice’s weapon feebly jumped to life for a few seconds at the end…a small difference, but enough to swing them both in favor of Malice, who walks away with a yooner! Wow. Let’s be very clear: This is massive. The judges, in an extremely close call, made a wrong decision due to a completely unintentional and understandable oversight, the initial loser calmly and intelligently argued her case, and the judges admitted their error and changed their decision to the correct one, all completely within the newly established rules. This not only silences the eternally tiresome loudmouths whining about judging bias, but preemptively hell-shuts-up anyone spouting nonsense about whining sore losers. Not only is the system working, it’s working right out of the gate. So a big cheer to everyone involved in this pristine and fully operational carriage of justice, and wherever the ride ends for Malice, everyone can walk away with a clear conscience. Damn, can you ever imagine the NFL ever being even a thousandth as good?
OKAY, TIME OUT - If you wonder why I love this league so much, why I follow these events like white on tofu, why I gladly spend hour after hour on these recaps…THIS. THIS IS WHY. The good things. The nice things. The positive things. Things that are either extremely sparse in or completely absent from American Idol, America’s Got Talent, Dancing With The Stars, The Voice, The Masked Singer, Hell’s Kitchen, So You Think You Can Dance, Lego Masters, Domino Masters, The Challenge, Wipeout…good heavens, there’s a lot of dreck, isn’t there? For whatever irritations, nuisances, and troubling signs Battlebots has, it also has plenty of really good moments like this as well, and I hope everyone always remembers that.
Ribbot (0-2) vs. Jackpot (0-2)
Wow, I’m fairly certain nobody at the start of the season thought these machines would both be on the brink of doom tonight. Ribbot going with the undercutter.
They approach. Jackpot retreats, and Ribbot gets the first shot to the base of Jackpot. It gets a little shot and…hold on, let me look it up…”TRSHCO”. But Jackpot, which has really had trouble with low-set bots, starts firing back, and just like that Ribbot’s left front tire is detached. Ribbot knocks Jackpot over; it quickly rights but its left wedge goes flying off. Ribbot, showing remarkable maneuverability for a three-wheeler, takes a few more bites at Jackpot. Jackpot counterstrikes again…and there goes the left rear tire. Of course, since this is Jackpot, its control has to get really shaky and make it nearly impossible to do further damage. Ribbot ends up on a screw and slowly gets off, and as it’s barely moving this certainly looks like a golden opportunity to go after the remaining tires and close the deal, doesn’t it? Jackpot shuffles and shimmies and jukes and jives, and…wepper. See, THAT’S how you tell the difference the difference between a GOOD driver and a JUST BARELY ADEQUATE driver. Jackpot has trouble getting going again. Ribbot is maimed but its spinner is still going full blast. Jackpot is hesitant, and Ribbot’s driver bleats “Hit us! Come on!” (Crappy sportsmanship, it’s fan-freaking-tastic! ) And of course Jackpot obliges with another wepper. Oh, look, Jackpot’s left side drive is wrecked, leading to what could be our second double crabout of the night. The ref actually halts the count, but it matters not as the clock expires a few seconds later.
The Jackpot camp immediately begins celebrating for what could be a reason? (There are lot of things about this show that don’t make much sense to me, if you haven’t guessed.) Yooner for…Jackpot. Man, I tell you, they dodged a freaking cruise missile tonight. David Waters says that Jackpot gets two losses every season, which means that they’re going to go undefeated the rest of the way, which is either colossally arrogant or colossally brain-dead, and in this instance I think Hanlon’s Razor is the way to go. They get Captain Shrederator for the final prelim, which should be an easy win, so at least the season won’t be a complete bust for them. Ribbot…I don’t know. It looks like reality finally caught up with them. They’re not catching the breaks, they’re not finding the openings, they’re not doing the critical damage. Right now they’re fighting for relevance, and their final opponent, Skorpios, is definitely beatable but not a pushover. Man.
Skorpios (2-0) vs. Sawblaze (2-0)
Battle of the pivot sawers! Man, we’re having quite a few similar function duels this season, aren’t we? There have been many, many, many fan requests for this, which makes it a bit surprising that it hasn’t happened before now…
…aaaaand it’s still not happening, as Skorpios is sporting a super-long sword thingy, kind of like an even more awkward Shatter. That’s why fans should never have expectations.
Engagement. Skorpios has trouble staying grounded. Swing, miss. They lock up. Skorpios swings and gently sets its dull edge atop Sawblaze, which does exactly as much damage as you’d expect. A few more swings, the last of which leaves it upended against the screw. Skorpios takes a swing which does no damage…but it’s immaterial as Skorpios is immobile. Smoke comes out of it, to no avail. Sawblaze says the heck with it and carves a notch into that increasingly-ridiculous looking sword. Exceedingly boring stoppage.
Hold on, let me rewind…Zach Lytle, prematch: “In order to win tonight’s fight, we have to be different. We have to try a strategy that nobody’s used against Jameson. And that’s this. / If we can manage to beat Jameson Go with the Overkill sword of the 90’s, it will be a legendary moment that will live in Battlebots history. Every time Jameson pins your robot, he wins the fight. If he pins us to the wall, we’re going to smash the wall with the sword and pop out.” I mention this because I can’t remember a time I’ve seen that freaking much runaway stupidity crammed into under a minute. Let me make a pitiful attempt to unwrap all this: Lytle, knowing that he was about to make Battlebots history with this pivot saw match, switched at the last second to a three decade old design (meaning he never even got to test it properly and thus never learned that it did zero freaking damage), and as a result got absolutely clobbered. Florian’s words were absolutely damning: “Skorpios only got that one shot and it was a mosquito bite.” If there was gambling in this league, I’d have some hard questions. As it is, I’m just mystified. Expect to see this in a future “10 most inexplicable tactical adjustments in Battlebots history” or somesuch.
Jameson Go is humble as always and is taking it one match at a time. I’m pulling for him to win his final prelim against Hydra. He’s yet to score a perfect record in the current incarnation of this event, and if anyone deserves it, it’s him. Zach Lytle does his best to face the music, basically admitting that his bot has a serious design flaw. Guh. Unless he’s willing to completely redo the bot, his future’s looking pretty bleak.
Preview of the End Game/Hypershock main event. The EG camp is stinging after their unexpected drubbing by Ripperoni, while Will Bales is sounding…a tad overconfident, if I’m being honest. At the very least, saying “berserker barrage mode” with a straight face is a cause for concern.
Another Xometry plug. This looks like it’s going to be a regular thing so I won’t mention it again.
Rose asks Sauriol if she’s a lawyer now. “My mother was a lawyer; I don’t want to do that.” I am liking this woman. She’ll be doing guest commentary for Ripperoni/Hijinx. She’s expecting a lot of sparks from a horizontal vs. vertical matchup.
Ripperoni (1-1) vs. Hijinx (1-1)
So far this season’s semi mains have ranged from forgettable to putrid, and unless Jen Herchenroeder found some adamantium (now THAT would be berserker barrage mode hurr hurr see what I did there), this looks unlikely to break the trend. They approach. Ripperoni gets the first shot which sends Hijinx flying back, takes off some steel, and seems to have stopped its spinner. Hijinx bowls over Ripperoni, but it recovers and counterpunches. Hijinx…sorta approaches, the spinner still down, and Ripperoni upends it again. Some rubber has come off of Hijinx. More uncontested shots. Hijinx is burning. We all know where this is going. Something falls from the ceiling. Hijinx manages to trip up Ripperoni a couple times before giving up the mecha-ghost. Trivia: Sauriol is a good friend of Herchenroeder and got to see all of this.
Clips of the highly one-sided End Game/Hypershock match in season 5.
Main event - End Game (1-1) vs. Hypershock (1-1)
Two and one or one and two! Heaven or Hell! Triumph or tragedy! The road to the big dance begins now!
EG once again has trouble off the blocks, actually peeling some paint off the floor. Hypershock runs around looking for an angle and fails to get one it runs over EG’s forks, allowing EG to bulldoze it to the wall from the right and get a solid hit. EG manhandles (machinehandles?) its foe in the corner. Hypershock somehow manages to escape without visible damage, but it’s now inverted, which is never a good sign. It tries to get some offensive going with that awkwardly-angled spinner and is rewarded by a launch and the loss of its left front tire. EG is also now missing its right fork, but it’s safe to say it won that exchange. Hypershock is properly oriented again and rushes in, but veers left for no clear reason, and EG obligingly chews on its right front tire. Dunno why, but I’m seeing some really bad driving from Will Bales tonight. Hypershock goes for a wepper but can’t get past that remaining fork. Hypershock is slowing down. It exposes its right again and EG delivers another forceful shot, and that right front tire is finished…and now Hypershock is inverted again. It’s now only a question of when…and it’s actually a lot sooner than I expected, Hypershock ending up on its side and no longer having the traction to correct itself.
Well, this certain was an interesting night. Better than an uninteresting night at any rate. Rest of the season is shaping up to be a classic.