[QUOTE=MacTech]
If TPTB can quickly and quietly move Hera and Nicky off to the archival backups, so much the better, any episode with either of them is not enjoyable to me at all, no kids in my Sci-Fi shows, thanks, at least not regulars in the cast
[/QUOTE]
Battlestar Galactica isn’t really science fiction. That’s one of the reasons it’s so good.
The premise of the show more or less necessitates children. A race of people is on the brink of winking out of existence; they should be trying to have babies. If anything, the show takes it a little easy on the fact that they’re on the precipice; you don’t really see as much material shortage as there would be, and frankly I think people would be going insane a lot more often. But to not have kids… well, that’d be stupid. 40,000 people, how could you NOT have kids?
That said, this wasn’t a strong episode. Not because there was too much of the kid, but because it was just a weak episode without a lot of plot movement. Of four major plotlines we followed, two were of little interest (Colonial politics and Callie’s fate) one was bizarre and impossible to believe (Starbuck’s mission - why in Christ’s name did they send the CAG, the senior officer of the watch, the best Raptor pilot, and several key Viper pilots? Why?) and the one that was REALLY important and interesting, the Cylon civil war, didn’t get enough screen time.
It was probably the worst episode of BSG ever aired, IMHO. Of course, it’s Episode 60 or so, and everyone gets to have a bad day. That makes it 95% likely next week’s episode will be fantastic, since almost all of them are.
[QUOTE=msmith]
On an unrelated note, I can’t freaking figure out the layout of the flight decks. You have the pods where the Vipers land which seem to be mostly empty space. And then the planes go into a sealed maintenance area. And then you have these long launch tubes perpendicular to the ship. I just can’t figure out how they all fit together.
[/QUOTE]
I’m pretty sure it all happens on the pods on the side of the ship, and the basic premise is that you have two major levels; the landing pad, which is on top, and the hangar, which is below the pad. The ship lands and then is carried down to the hanger on an elevator. The Viper launch tubes are part of the hangar bay; they just roll the Viper in, close the door, and shoot it out. Raptors are lifted back up, I think, to the landing area, and launch from there. So for a Raptor,
The obvious question is why they didn’t come up with a more space-efficient way of having the Vipers come back to the ship than devoting a huge landing area to them.