Bethesda's Fallout 76 [edited title]

I’ve seen a few YouTubers who have played the beta, and it’s got distinctly mixed reviews so far. There are a few things about the game that just make this one a game I’ll probably pass up. No Steam is one of the biggest ones…I hate that I’d have to use a different loader and can’t keep track of it with all my other games. No NPCs seems like the world will be hollow. The quest system doesn’t seem that great either. I have to admit some of my concerns about PVP ganking have lessened, since it seems Bethesda has really throttled it back (still haven’t seen anyone use a nuke yet though). As a survival/exploration game it might be ok, and I have a few friends who have already pre-ordered it (though the way they are doing the beta with limited times has driven a few of them nuts), so I’m taking a wait and see on this. Let us know what you think of the beta.

everquest 2001!

I read there was a bug that deletes the entire game and makes you download it again. Might be fixed by now but wanted to mention it.

It’s not a bug, it’s a feature!

Well I got into it for an hour or so earlier today. It’s a bit confusing with no effective tutorial, and a poorly responsive menu. But the big thing is that the graphics are far from being tuned. I had to drop to low quality in a small window, and still had poor enough frame rate I was getting a headache and quit because of it. My system is nothing spectacular but has a 1060, and can play most other games full screen, medium quality never notice any rate issue.

As it is a true Beta they might still be tweaking of course, but it was not a promising video situation 2 weeks from go live.

I hopped on twitch for a bit, and their automatic stream that popped up was some big streamer playing Fallout 76, except the entire time was spent trying to get out of the game after it crashed and wouldn’t close.

It has gotten better in the last week. My frame rate is now acceptable for my tastes, although I haven’t upped the quality or resolution to see how it runs an what I would consider normal graphics for my card these days.

It is an old-school hardcore kind of MMO at this point though. Much more 2000 that 2018 with standard Fallout treatment of limited ammo, stimpaks, radaway, and food and drink(which are now required and run down damn fast). The tutorial-ish stuff is over a wide area, with mobs that will stalk and kill you, and even guard a re-spawn spot for another kill. I’m not sure if that much of a hard-core edge is intended, of if it’s still expecting tuning, but with less than a week to go I’d lean toward the first(plus a large factor of me not understanding what the hell is going on a lot of the time).

No thank you.

Well, It’s interesting. I’m not sure what exactly they had in mind, but after about 3 hours in BETA and 5 or so since it went live, It is not MMO. It is barely MO. In those 8 hours or so I have seen maybe 5 people, and my only interaction with anyone was to accidentally hit one guy with my axe, which I guess he understood was an accident. And one other guy who joined me in a group event. But there are group events popping all over the place, which I mostly can’t do solo.

So for the most part, for me it is an exploration game in an eerily empty Fallout world, where you can easily go an hour between finding a robot or computer to talk with. But it is a huge world, I can see where I have gone in an hour or so of exploring, and it is a tiny piece of the map.

IGN’s review in progress also mentions that you can play alone and experience an empty Fallout game.

I’m kind of interested, but not much. I’d be curious to hear how many quests are in it.

What did you do during your gaming session?

Seems like quite a few, so far. Most places I’ve discovered have triggered a new quest.

Exploring, questing, dying.

So, is it like playing Fallout 4 but with a much bigger map and more sidequests with occasional coop?

With the Caveat that I am only 8 hours in or so, I’d say largely yes. Crafting has a find-the-recipe-first system for a lot of food, chems,weapon upgrades and campsite pieces rather that having most everything available to start, and fast travel costs caps are a couple changes I have found. I’m not sure if there is an overarching plot or not. The tutorial takes you all over the place, and I lost track of it somewhere, but if there is a main story I would guess it follow form that eventually.

So, doesn’t seem to be a Fallout 76 thread (not sure if many 'dopers are even playing the game), I figured I’d use this one to give my initial thoughts and answer any questions anyone might have who is thinking about getting the game.

First up, yeah…I got the game. Or, I should say, it was given to me by a cow-orker who wanted to play together with some other friends. I installed it Thursday evening and played Friday night, Saturday night and on and off on Sunday. I was able to make it to level 16.

My impressions of the game are generally favorable. It’s fun to play the game with friends and explore around. The world is pretty big with lots to see. If you like looting and just exploring with the occasional quest or event coming up then you will probably like the game. The world is pretty good looking. The game runs fairly smoothly on my older (1 year old Dell Alienware PC) at high graphics. On Ultra it was a bit choppy, but to me it looks pretty good at the high setting. There have been a lot of players I’ve seen roaming around that weren’t part of our group, and I haven’t had any issues with PvP gankers or the like, even before I put pacifistic mode on and even when I accidentally shot another player during close combat.

Some issues though. I had a few crashes and server down instances over the weekend…maybe 2-3 total. Some real slow down and lag in some parts of the game. The biggest issues are with the amount of the stash, which is ridiculously small and base building, as well as the general combat system and crafting. The stash is a major issue, IMHO. Basically, the stash size is too small. You get 400 (units). That’s it. And you can’t have multiple stashes…all of your stashes are linked. And there is no other way to store item or equipment…even your power suit station doesn’t store your power armor, so if you aren’t using it you have to keep it in your stash…which means a ton of weight in there (I think that mine currently is taking up 100+ with all the armor pieces and frame as well as the fusion cores. And into that you also have to put all of your scrap that you need to build stuff. I hope they fix this as I’m already at the point I can’t have any additional weapons except what I use and I’m not bothering to pick up most junk now for scrapping…just ammo and some things I know I need (adhesive is a key thing…always get this).

Base building is another thing if you are in a group. Short answer is you can’t build bases in close proximity for some reason. We wanted to pool our base as we have in other survival games, but you have to build on another team players base if you want to build stuff close together. However, when that person logs their base goes with them, so anything you built goes with their base and isn’t accessible until they come back.

Just going to end it here. The game has potential. If you ever wanted to simply wander the wasteland with a few of your pals or even just by yourself but with other humans in the world then this game will scratch that itch IMHO. If you are looking for a deep RPG in the wasteland with deep story and cool events with rich NPCs, this DEFINITELY isn’t the game for you. There are basically no NPCs. You either have a few robots that won’t kill you on sight, usually that start quests or maybe will sell stuff to you (at ridiculous expense and silly low ball prices for your own stuff selling to them) and that’s it. Just about everything else will attack you on sight.

So it is basically a Fallout MMO right? It sounds an awful lot like one but doesn’t seem to be getting marketed as one. If it isn’t, how is it different from an MMO?

Only 24 people max per instance in a huge world.

I’ve been running solo (Octarine) since it released. I’m up to level 15 and for the most part I’m enjoying it. I love wandering and exploring and maybe circling around to the main quest every few days.

My only gripe is the level up and perk card system it’s just not intuitive and when you level up it’s easy to take cards that are not useful.

The first M is missing, as there are only 25 per server. Basically, while I’ve seen other players, I have never seen more than a few. I usually see them more on the map. And the map is really big…it’s got to be bigger than Fallout 3 or even Fallout 4, just based on my explorations so far. I’ve been mainly just running around to get fast travel spots and I haven’t come close to exploring even a part of the map yet.

I’d say it’s kind of like 7 days to die with a Fallout skin and less base building options, plus you have your own base that’s only there while you are logged in instead of persistent. On the plus side there is a lot more detail and much more interesting to explore and loot, plus there are quests and events which 7 days doesn’t have. But it’s a multi-player survival game, essentially, set in the Fallout universe.