I am trying to convert the bin and cue files for a archaic video game into an ISO file. (I have an original copy of the game but its a little scratched so I was trying t get a digital backup, so its legal.)
Anyway I can’t seem to find a program that will pick up the cue file with the bin file, they just load the bin file only. I need to find one that will use the information in the cue file to burn the bin to ISO correctly. Am I doing this wrong or am I missing something here?
I need it to be ISO and I can run the file from a hard drive and an emulator without burning the actual CD. The system I am doing this for is a Sega CD and the hardware is really flaky but the games are good. Can you get Nero for free or is it something that I have to spend money on? I was hoping that there is a free downloadable program somewhere that can do this. I don’t mind burning them to a CD if I have to, but the ISO would be very preferable.
Daemon tools is probably your best bet, then. It actually will emulate having a CD in Windows itself. If your emulator will access real drives, you could use that, or you can get any freeware CD burning program that can also make ISOs, or any other program with that feature. Tell it to rip the virtual CD from Daemon tools, and you’re set.
I’ll look around and see if there is any program that does explicitly what you want, but I know that combination above will work.
But with Daemon tools I still have to have the ISO, and I can’t get the ISO without something that will actually use the CUE files to properly dump the bin…
I appreciate the help though and the Daemon tools program looks pretty neat.
I tried it the way you guys were showing but none of the CD audio moved, and I think thats what the CUE file was supposed to mitigate. The game plays but without the audio that was laid as tracks. So its consensus that I have to use Nero to actually get it to process the cue file?