Any comments, excitement?
I, for one, am freaking at the graphics and story line as it goes so far!
Any comments, excitement?
I, for one, am freaking at the graphics and story line as it goes so far!
I’m excited, but probably won’t pick it up right away.
Are you talking about a trailer or something like that? The game was only just announced, I thought.
I just started my second playthrough of Bioshock. Sure, I’m excited about the sequel, but apparently there’s a movie being made involving the story line from the original. It will be directed by Gore Verbinski (Pirates of the Caribbean, The Ring) and written by John Logan (Gladiator, The Aviator, Sweeney Todd: The Demon Barber of Fleet Street). Let’s hope they don’t blow it.
I for one welcome our Big Sister overlords.
So did I. I’m playing on Hard difficulty with the VitaChambers turned off. (I never used them on Medium during my first playthrough anyway.)
I’m actually not finding it too difficult. I find it some ways easier than I did on my first playthrough, probably because I know what to expect. I’m also finding the pistol is the most underrated weapon in the game. A single headshot with an anti-personal pistol round instantly kills all splicers at this point of the game (I just got to Fort Frolic. IIRC, this is the last section before the splicers all get beefed-up, except for the spider splicers which are beefed up here.)
I also find that for taking pictures for research, the ice plasmid lasts longer than the electricity plasmid, and takes less Eve. A favorite tactic of mine is to freeze, take a series of pictures, and then break out the pistol aimed at the head and as soon as a splicer thaws, shoot it dead. I’ve maxed out all splicer research before this point, except for Nitros who disappear for a while right after you leave the Fisheries.
I don’t get the deal with the Big Sisters.
Supposedly they’re the Little Sisters all grown up, but those were supposed to have lived out their lives and gotten married in the happy ending, or else have been sucked dry of sweet, sweet ADAM in the evil ending. Why are they now down there dragging more little girls around?
I’ll be getting it day 1 of release, especially now that it’s been confirmed for PS3.
So, yes, excited about it. Then again, it’s like 7 months until release.
Can’t they put out a demo or something? Like next week?
Don’t know, but…
Maybe not all the Little Sisters could be saved. After the fall where you are taken to Tennenbaum’s area, it’s implied that the girls there are both the ones you saved (if any) and ones that she rescued from the Little Sister training before they had the slugs implanted. It’s possible that some didn’t get saved, however. After all, you only save at most 21 of them (well, with the bugs you can actually get 23). Tennenbaum clearly lacks the ability to take on Big Daddies, so there were probably a few Little Sisters that remained.
Judging from the teaser trailer from the end of the PS3 version, It looks like at least one former Little Sister who was rescued is somewhat screwed up psychologically (and possibly plasmid-ically), and really I wouldn’t be surprised at all if they went that route. That said, your character is supposedly the first created Big Daddy who managed to survive, so it wouldn’t be that unlikely to suppose others did too. This is, of course, assuming they don’t go with a total mind-screw and make the Big Sister You, playing out the end result of the bad ending of the first game.
Apparently you play as a Big Daddy, 10 years on. Which means Rapture will be even more of a craphole. Wouldn’t all the splicers be dead after 10 years of general insanity combined with living in a leaky unmaintained deathtrap?
Well, if Reavers can maintain a fleet of spaceships, I suppose splicers can get their shit together and do a little property maintenance while they’re waiting for the next time somebody comes by needing to kill a whole lot of them.
It’s mentioned in the promo stuff that the Big Sister (there’s only one, apparently originally rescued/escaped after the first game, then decided to come back and set herself up as Queen of Rapture) has been maintaining the city. Sounds a bit hand-wavy to me, but seeing as Rapture is a big place and we hardly saw any of it, I think it’s more than reasonable that there are parts of Rapture that are still in pretty good shape, perhaps with no splicers in them- inhabited by sane people that have sealed their section of Rapture off, but- without a submarine- have no way of actually getting to the surface.
I have to say I’m not 100% sure I like the idea of playing as a Big Daddy- I’d rather a prequel (when Rapture wasn’t fucked up) or playing as someone else who stumbled upon that lonely lighthouse in the middle of the Atlantic (come on, someone must have sailed past that thing and thought “You know what? I don’t have to be in Reykjavik for a few more days. I’m going to go and have a look”).
Then again, I didn’t like the way your character turned themselves into a Big Daddy at the end of the first game. At least Tenenbaum restores you to normality (as shown in the “Good” ending), but I’ll be interested to see what they do with Bioshock 2.
I’d really like some interaction with the denizens of Rapture that doesn’t involve shooting them, setting fire to them, electrocuting them, shooting killer bees from your hands at them, nailing them to walls with a rivet gun, or drilling through them with portable industrial machinery. Done properly, the Bioshock series has the potential to become the next Deus Ex- but it needs more RPG elements, more choice, and more interaction, IMHO.
Bioshock is one of my favourite PC games, and managed to be incredibly atmospheric (but then, I love all that retro-futuristic stuff!), engrossing, and fun to play. I’d love more of the same (but with extras, if that makes sense), but if they added some more RPG elements to it, I think you’d have a strong candidate for One Of The Best Games Ever Made.
I don’t know whether I’ll pick it up, as I wasn’t impressed with the gameplay of the first one. It feels like a console port, at least at the start of the game, which is disappointing when I was looking forward to another System Shock 2.