In this thread Lungfish really helped me out by helping me change the speed of the naval units.
It worked.
Now I need to change the movement requirements of ocean square spaces to 1/2 a movement point leaving coastal spaces at 1.
Changing the terrain code to;
<iMoves>1/2</iMoves>
or
<iMoves>.5</iMoves>
doesn’t work. I could just make the ocean spaces 1 and the coastal spaces 2 and double the ship movement, but that’ll affect everything that goes over water (aircraft etc.) and I don’t want to do that.
I looked into Rhye’s and Fall of Civilization mod (that has sea movement like this) the terrain is the same, but the code for movement for say the galleon is;
<!-- Rhye –>
<iMoves>6</iMoves>
I’m sure the “<!-- Rhye –>” part calls up some other code affecting this, but I don’t know where it is or how to write my own.
Perhaps you can help me.