I have a friend who I met playing FFXI - we’ve both stopped playing that game, but want to find another one that we can play together. (He’s in TN, I’m in CA)
FFXI was a major exception for me - I normally play single-person console games. He only plays PC games. I don’t like PVP, and he doesn’t care about it.
Can anyone list any other video games that are:
Online
Non-PvP - my friend and I team up together against computer-generated challenges.
How about Wow? The PvP element in WoW is purely voluntary. If you don’t flag yourself as PvP then no one can attack you (There are some specific quests that flag you as PvP but these are few and can be rejected).
Left 4 Dead 2 maybe? The game mechanics force real co-operation between players in campaign mode, because anyone who tries to go solo will quickly be incapacitated.
Dungeon & Dragons Online is free to play, in part, and it’s entirely player versus AI, except for PvP matches in certain sections of the pubs, which are easily avoided. I only ever did PvP once with a friend for giggles. You gain nothing from it, and lose nothing by not doing it.
You can play for 2-6 weeks, casually, and have plenty to do without spending a dime. As you progress, you start to notice more and more content at higher levels that isn’t available for free. We gamed two nights a week, and started really noticing it around 4-5 weeks in. If you like the game, it’s $14.99 a month to be able to play any adventure you want. It’s a nice long free intro, so you get a real feel for what it’s like. I had a lot of fun playing it until my clan broke up.
City of Heroes & Villains (with Mirror Universe Alien Twins coming soon) is almost exclusively PvE; all PvP is confined to four distinct areas. The sidekicking/exemplar system would allow you and your friend to continue teaming should one outlevel the other by going solo when the other’s not around.
Try World of Warcraft or Lord of the Rings Online. They are both very fun. There is a monthly payment though. You can download free 30 day trials for both and see if you like it. Cheers!
Not entirely. If you stay in the newbie corps, and stay in hi sec you can do nothing but run missions. My husband has not PVPd in 2 years. He has not been wardecced, or gotten ganked other than by NPC rats.
But, as a game that basically permits PvP anywhere (albeit with severe penalties for those who initiate combat in hi sec), it is possible to be attacked anywhere and Maggie should be made aware of this.
If you never leave the NPC corps, stay in High security systems, and only run missions, you don’t have to deal with other players shooting at you. While it’s theoretically possible that someone could suicide attack you, it’s sorta pointless to attack ships that are armed for combat. Sure, you might not have your ship prepared for PvP, and you might have only one of your ships prepared to tank and thus leaving most of you relatively defenseless against a suicide attack, I highly doubt they happen with any meaningful frequency. If you start trying to haul massive amounts of densely valuable material you might attract some attention, but sticking to missions you shouldn’t have a problem.
However, I find it hard to recommend Eve if you want to just do PvE. Of course, if you’re interested in small (2-4) party PvE, you’re probably not going to find things that will hold your interest for an extremely long time. Your best bet is to just work your way through all the suggested games until you get sick of them, because unless you start working with a large group (and possibly even then), you most certainly get sick of it.
I came here to mention this. PvP exists, but it’s vanishingly rare especially off the Freedom server. And only can happen in specific zones anyway as Lute Skywatcher says. And besides the sidekick system, there’s something called a “leveling pact” that divides experience between two pacted characters even when one is offline, preventing one from outleveling the other.
Oh, yeah. I’m supposed to push this, 'cause my BF plays and wants to have a big guild of his own.
Big advantages:
It’s only as multi-player as you want: Everything outside of a town is instanced; meaning it’s only your party there. And if you want a big party for the firepower, but don’t want to deal with people; you can have heroes (NPCs who level with you, that you can modify however you like) and henchmen (generic NPCs) to fill up your party.
Relatively low level cap: In 2 of the 3 storylines, you can reach the level cap inside of about 8 hours. However, you can rebuild all your character’s skill & attributes at any town (free); so if you don’t like their abilities you don’t have to start over.
Actual plotline: Rarely interesting; but it gives you a definite goal.
No monthly fee.
Map travel: No running back across a continent because you forgot to talk to some NPC, just hit ‘M’ and click on the closest town. You’re there in 3 seconds.