Do we definitely know there’s a serial killer in the game?
An SK is listed in the list of roles and ed said we’d only have one if we had more than sixteen players which we do. Does that mean we MIGHT have one or that we do have one?
Do we definitely know there’s a serial killer in the game?
An SK is listed in the list of roles and ed said we’d only have one if we had more than sixteen players which we do. Does that mean we MIGHT have one or that we do have one?
I suppose the listing of the role PMs in post #67 means that there is a SK. The numbers add up:
11 VT
1 Doc
1 Cop
1 Vig
1 town Roleblocker
1 alpha
2 goons
1 scum roleblocker
1 SK
I think since we have more than 16 players, he included one.
We definitely know there’s a SK in the game. Everyone should go re-read post #67, the setup post, which lists all the roles, how many of each role there is (so that we know there are exactly 4 scum), and a few other rules (eg. an explicit ban on night-time strategy talk, a specific affirmation that a roleblock will stop a night kill, and a few other things) that could be handy to know.
I read post 67 but couldn’t that be interpreted as these are the possible roles? Then again, maybe I’m too much in the gastard state of mind. If this is a colorless normal game, I doubt the mods are going to be too evil…right? …Right?
That’s true. But that doesn’t make your vote a good vote.
He mentioned during signups that he would tell us specifically which roles were in the game, and how many of them there were. Also, as Guiri pointed out, the number of roles in 67 add up to 20.
Whoa–I didn’t even notice that first time around. Call me hasty, but that’s good enough for a vote from me.
Vote Amrussell
Also, on the topic of roles 'n stuff:
Mods: have you been/are you being/are you going to be evil or gastardly?
Knot, meet knife.
Right. This is silly.
As I read it, the contention is that Town (“we”) could provoke a team defense, simply by suspecting, possibly for completely stupid reasons, the Roleblocker of being scum and voting to lynch said roleblocker (“getting close to him/her”).
This would most likely (“should”) lead to (“provoke”) the scum engaging in some sort of team defense of the roleblocker, possibly by sacrificing a scum Goon.
The quoted sentence by amrussell makes absolutely no sense if you parse “we” as “Scum”.
NETA: the misunderstanding there I think is from Drain Bead reading “should” as “must”, when in this case it makes more sense as “most likely will”.
No gastardy.
The set-up couldn’t be more simple. What you see is what you get.
The roles listed in post 67 are the roles in the game. There are 11 Vanilla Town and 2 Scum Goons. Every other role exists only once.
Looking at your parsing, I understand now. I think “should” probably was meant to be “could”–it makes much more sense that way. This is why I wasn’t quick to vote, because I figured I was probably reading it wrong.
It’s a perfectly cromulent use of “should”, and implies a slightly stronger expectation that the event will happen as outlined than “could” does.
eg “If we don’t hit any more traffic, we should be home by dinner.”
Makes sense to me. This is why I don’t rush into a vote for a “slip”. Most of the time stuff like that is wrong anyway–I think I’ve seen it work exactly twice, and once was on me when I was a first-time Scum and my fellow scummate totally bussed me for cred. Hell, we need only look back to Screamers, when I was certain you were Scum when Chronos came up in red.
Now pedescribe, on the other hand…not sure what to think about that rush to judgment. I went back and looked at his posts with a fine-toothed comb after that, and he seems pretty Townie, but that leap seemed unnecessary at that time, when amrussell hadn’t even defended himself yet.
Drain Bead’s mistake seems simple enough. But I thought pedescribe’s reaction seemed a bit quick to judge, too. Then again, this could just be because there’s really nothing to go on at this point and he wanted to say something even if it was really off/random.
You talk about players actions, how they respond to certain situations. That’s why votes shouldn’t be hoarded, they’re useful for seeing player reactions.
At the risk of sounding paranoid with a tin foil hat on, that’s what they want you to think! That’s NOT a clear understanding of what to expect in a mafia game. That kind of stuff is a) put forth by newbies who are thinking along the lines you are or b) started and encouraged by scum who know it’s dragging the game off track.
Let me put this another way: in three days, we lynch someone. Right now it’s pedescribe. Are you confident he’s the right choice? If so, you should be voting for him. If not, you should be finding a better choice. With that in mind…
I want to say upfront that I don’t think amrussell had a ‘slip’ with ‘we’ or anything like that. I think it’s pretty clear the ‘we’ means town, even. But these posts are pinging my radar. Here’s another one I don’t like:
This was a day start game, and that means scum didn’t have any chance to talk to one another and form some plans before the game started. This reads to me as possible attempts at subtle direction of the troops, so to speak. Vote amrussell
I don’t know. It is his head on the chopping block. I don’t find his swift vote suspicious, but I don’t know if I trust his motivations behind it.
Also in my experience, we’re likely to have at least one power role claim in the first couple of days which will further narrow down the list for cop, vig, SK and doc, depending on if they believe the claim or not
Do we know that for certain?