Bumping for the bugfix patch this week. They fixed a lot of bugs, rebalanced some things. The Vikings aren’t nearly certain to take over the British Isles in the early start, for example.
I started a new game for the patch. I started as Wessex, but granted a spare county to a lowborn and switched play to that character. Wessex died and his brother Alfred (called the Great in our timeline). He was married to a Frankish princess, I forget which one. At some point, she wanted to seduce me. Who am I to deny a princess, even if she’s my liege’s wife? We became lovers.
Several years passed, Alfred had two daughters, but when his wife (my lover) became pregnant the third time, the gig was up. Apparently he was away at war (helping her brother) and was suspicious about the timing. She was jailed and I was branded a criminal. I weaseled my way to an official pardon, with some cash and promises.
The princess had her third daughter in jail, very blonde and almost certainly mine. (The genetics in the game are good enough that you can make a good guess who the father is by looking at the characters involved.) Yet Alfred accepted her as his own legitimate issue. I’m not sure why, maybe he still had a soft spot for his princess, since she was soon released from jail.
Fast-forward a few more years and Alfred died in battle (his Frankish brother in law was always at war). Wessex was split three ways among his three daughters. Guess who became my new liege? Yes, my own unacknowledged daughter, at the tender age of six! Fun times…
It turns out, you can get parentage hints through the marriage interface. I suggested betrothing one of my legitimate sons to our liege and the game warned we risked inbreeding. Legally, they could marry, but I wasn’t going to risk the marriage on one of my two sons with his half-sister. (Which was a good call, since his older brother turned out to be a serial killer, but that’s another story…)
By the way, the African pagans are a lot of fun to play, much improved over CK2.