Cry Engine 3! Dat Toad!

Love the ending.

Also love the tessellated foliage and the displacement mapping. This is what I was talking about when I mentioned the possibilities of Skyrim with a modern engine. The difference on that tree is immense.

That is very good looking. The water was the best looking water I have seen.

I’m not convinced that a lens flare tool was needed…

I’m downloading the SDK to play with want to see what it looks like being rendered live on my screen.