Agree with you 100%. It takes a while to unlock (or even find) those glyphs, but they can be huge, they can even change the whole way your build works.
I love that you get to level 50, finish all your skill points, and then you realize you’ve just gotten started. 
Yes! We finished the Capstone Dungeon and are officially in Tier 3. There’s soooooo much to do.
And defeated The Butcher a second time. No pillar this time, so it wasn’t a fluke. I found if I activated Hurricane then ran around him in tight circles he just kept turning around trying to hit me while my Sorcerer husband spammed him with attacks. Would be much harder as a solo player though.
And this is one of the things that is slowly turning me off. I played D2-3 both Solo and in LAN (and for D3 online) multiplayer modes. I had fun with building combinations that had great synergy with my friends (although see my earlier bitch about endgame ruining it all) but also liked being able to play my way. But the D4 balancing for Multi-player, and large chunks of content that are keyboard-throwingly difficult for solo play is drawing me out of my enjoyment of the game itself.
I’m not a 20-something anymore who can plunk down 4 hours around my and my friends schedules to do this together, especially when all of the above have to pay $70+ for the game. Maybe if this was the old days of Starcraft where you could spawn a copy for LAN play ONLY with someone with a valid account, I could convince more friends to play and then buy their own copy, but the combination of cost plus heavy multi-player emphasis is just making me super cynical.
Granted it’s still better than World of Warcraft (!!!) with it’s substantial expansion costs in addition to it’s month sub, but that is still being supported out of fun and inertia by my close group of friends.
I mean I’m still playing D4, although the recent buff did nothing for my Sorcerer build which was already one of the semi-functional shock-arc-chain lightning ones. And I’m 51 even though I’m just on Act 3, due to trying to unlock the zone rewards. But I’ve started to say screw it and move forward through the story. I did always enjoy the doomed world that is Sanctuary, where everything is just going to get worse, often because of your attempts to do better, in a very Elric-influenced sort of way.
That’s a bummer, I have a baby Sorc and chain lightning is my favorite skill from that class. I’ve never had one above 25.
How the hell do you get Nightmare Sigils? I am not finding a straight answer online.
Not that we’re ready.
I don’t remember where I got my first one specifically, either helltides or tree of whisper quests. After that they just drop like candy while you run the nightmare dungeons themselves. Also if you made t3 you are ready to do the early ones.
Yeah, they just accumulate. I have a half dozen in my inventory even though I’m not really pursuing them very much yet. I’ve only done a couple of them, I’m mostly focusing on finishing side quests and getting renown ranked up now that I’m in WT3. They aren’t (yet) a thing I’ve felt a need to farm or go after, and I’m getting them anyway.
In case you weren’t aware, they show up in the same tab as your elixirs for some reason if you do happen to pick them up.
BTW if you are running helltides and think they are a waste of time you are probably doing it wrong. Do not waste your tokens opening the random chests you see around the map, the return on those is HORRIBLE. Save up 175 and look for the tortured gifts of mysteries, they don’t appear on the minimap until you are very close to them, that is where the good stuff is. Two of them spawn and then on the hour they disappear and two different ones spawn, so you can get up to four per helltide, since they never start on the hour. You can use this site to track exactly where they are, but since you have to farm 175 thingies anyways you do have plenty of time to look around for them yourself if you rather.
Thank you, I was collecting tokens and using them on chests and getting yellow garbage, and wondering why I was wasting my time. It’s like mowing someone’s lawn for a quarter.
I’ll remember this for next time. I was wondering why people wasted their time with helltides.
Oh, though I did get a mount skin from one of the chests, which was pretty cool. It wasn’t anything super special, but it was something different so I was excited.
Speaking of mounts, mine’s a buggy mess. They need to work on that. I understand it’s better on PC.
One of the challenges of consoles is it’s harder to aim anything. I’ve had repeated issues with trying to attack things directly in front of me and for some reason instead attacking something clear on the other side of the room, or behind me, just not at all where I was aiming. It can be frustrating during boss fights.
While I agree about the mysteries chests, the real point of helltides isn’t the loot, it’s the crafting items so you can reroll stats on your gear.
I don’t think I could play this game on console, at least as a Necro. I am constantly aiming with my mouse. I don’t even know how you’d do that with a controller. I’m not just aiming in a direction, I’m also aiming a particular distance. Other classes might not have as much of an issue, at least hopefully not. Heck, maybe some classes work better with a controller.
Well yeah, that is part of what makes the mystery chests better also.
Two quality of life changes that I would looove: make collisions with walls/obstacles more forgiving (I get stuck on things a lot, not sure if it’s a me thing), and let you run around with the map open (this was standard previously, right?).
Yes, pretty sure in all three of the previous games that tab map was a transparent overlay that just popped up over regular gameplay.
I would love both of those.
I also sometimes can’t tell what I will collide with and what I won’t, so that makes it extra annoying.
We ran our first Helltides event last night. Holy shit, that was suspenseful! They really worked out the dynamics well: time-bound, death has higher stakes, large potential reward. It was exhilarating because my husband’s Sorc died, and I narrowly escaped death just yards away from the coveted mystery chest. Today we just explored parts of the map to see what we could see. We found and took out a stronghold.
I’m gonna miss this once work life resumes.
I’m lvl 98 and only really have 2 slots that need upgrading (obviously you can always squeek out a couple more stats) so I thought I’d take a crack at Echo of Lilith. After about a dozen attempts I think I knocked her down to maybe 95% health.
Looking at other barbarian builds online, my paragon board looks very reasonable, but watching Lilith kills I seem to be doing like 10% of the damage they’re doing. Sort of at a loss as to what I’m doing wrong. I’ll be stronger at lvl 100, but I’m so far off now that it seems impossible.
What pisses me off about Helltides and makes me unenthusiastic is that the death penalty is too steep. You lose half of what you’ve earned when you die.
Which sounds exciting, except twice now I’ve died when the game lags out. It’s one thing if I’m overly ambitious, or I don’t pay attention, or I make another mistake. It’s another if I die solely because the D4 server has more lag than any online game I remember playing in over 25 years of playing online games.
It’s the reason why you just can’t play hardcore in this game. It won’t work. They really need to figure this out. Yes, I know they’re getting hit with DDOS, but they’re not the first online game to deal with that, and others have figured it out.