I’m expecting them to eventually come out with iPads designed/customized specifically for gaming. That being said, it wouldn’t surprise me in the least bit if they dive into the console wars. The only problem is that the market is spread too thin right now.
Apple tends to try to compete by offering a drastically different choice, rather than trying to “out business” the more competitive companies. They have done this in the past by providing unique tools for artists/film makers/musicians/scientists. Currently they are doing this by branching out into the growing wireless market with their iPhone and iPad.
The thing is that they only have one chief rival in their current field -Microsoft (although companies like Google are threatening to enter the market). If they enter into the console wars, they’ll be up against Microsoft, Sony AND Nintendo -three very big and powerful companies.
Atari was swept out of the game in the 90s by too much competition: Amiga CD32, 3DO, TurboGrafx-16, Sega CD/32X, Sega Saturn, Sony Playstation, N64. That’s not to mention the hand-held wars were in full swing and were as much a responsibility for Atari’s ultimate failure as their weak sales on the Jaguar or the lawsuits they suffered through.
The same recently happened to Sega as a result of the rise of Sony and the remarkable success of Microsoft’s Xbox (not to mention a marketing nightmare with their Saturn and Dreamcast).
The entrance into this field is made markedly more difficult due to the fact that Nintendo is following their usual business plan. Looking at the three main consoles, two of them are basically the same exact type of console as we’ve been used to since the days of 8-bit and 16-bit. However, Nintendo is on the cutting edge as far as gaming technology is concerned with wands, motion sensors, touch screens, voice-activated technology, built in cameras and everything else (well, everything that involves interactivity).
Albeit, they also have the same problem that Apple has now: Compatibility. Many of the major titles only come out on PS3 and/or Xbox 360. The Wii has a serious problem coming up with titles that are actually able to utilize their system’s full abilities. That’s not to mention that their family-friendly approach has alienated some hardcore gamers.
One of the most interesting things to me, however, is the trend for the most ambitious consoles to get buried. The 3DO was an innovative system but couldn’t beat out the ol’ D-Pad and two button approach of Nintendo. The Jaguar had like a billion buttons and great graphics but still didn’t sell as well as Nintendo, Sega or Playstation (which were all much more conservative in their design). Sega was put to death by their Dreamcast, one of my all time favorite systems, which was the first 64-bit system (two 32-bit processors by my understanding) and featured avant-garde games such as Seaman.
Now Nintendo is trying the same thing with their Wii, but they are losing ground to Sony and Microsoft’s very traditional consoles. If Apple tries the same strategy, won’t they be met with the same result?
So in summation:
Will Apple try to compete in the hand-held market? Yes.
Will Apple try to compete in the console market? Not until the market changes.