Educational game modelling early 20th Century alliances

Back in 1979 in middle school, my history class did an activity where the class divided into teams, each representing a fictional nation with a certain amount of military power (army/navy). The teams could form alliances and declare wars, and the results of the war were decided ny the aggregate military power of the alliance. After the war, the victors decided how to divide up the spoils and another round of alliance building occurred. I doubt my teacher invented this game, so I’m wondering if anyone else remembers this and has any further info

I’ve never done it, but it sounds like a Model UN.

ETA, most of my knowledge WRT Model UNs is from Community.

A variation on Diplomacy, maybe?

We didnt have a UN to promote agreement - it was all about war

Rather like that but no board

We had a similar game in Social
studies that combined European hostilities and imperialism.

Our College had a Alt-Hist wargame of us (Imperial Japan) vs another college- (USA) . Of course we lost.

Thanks. I should add that the names of the nations were made-up.

Same on the one we played, but it was clear which was which. The UK was Neptunia, Germany was Thuringia, and others I don’t remember.

Thanks. That introduces new search terms