I don’t remember if I said it, but I activated a full subscription. Oh, and for anyone thinking of subscribing, Steam has a 21-day trial plus a $15 first month deal going on. I don’t know if existing trial accounts can be converted, though. I just used a regular $20 subscription.
I created my own corporation for my husband and I, because I wanted to play around with that part of the game (hm, maybe I’ll find use for that business degree after all). That’s why I left your corporate chat (not that I’m planning on stealing your secrets or declaring war on you guys or anything. :))
Definitely loving the game. Last night’s forced midnight stop for that hardware upgrade was the first time I stopped playing before midnight since I installed it.
You’re misreading my compound adjective. There are high SP elitists, and eve uni is anti those guys. and thus ok by me (cos I can’t stand the ‘30m SP or don’t bother talking to me’ guys)
I have a mining alt for corp op when situation demands it (not often). But I just can’t see how someone could put up with mining as a primary career choice in EvE. This isn’t to say that you are in any way wrong to do it, just that I don’t understand the attraction. EvE’s a big universe though, so there’s room for us all (but not for BoB, they have to get out).
Triple posting is bad form, but I actually have a noob Q of my own.
I’m running some blood raider missions in Delve during my free time, first time I’ve ever run missions, which of the social skills that affect the bonuses i get from missions are the most effective to spend a small amount of training time on? (I have cha 3 so I’m not willing to devote a huge amount of time to it)
I can’t seem to tell from the wiki, but do I need to buy a station vault in the station from which I’m currently renting an office? The wording indicates you can’t put a vault in a ship, but I can’t tell if that only means for use or for carrying or both.
I should know this, as I am (or was, when I still played) a bit of a mission whore. But it’s a long time since I trained those skills. The usual advice is to train the one that gives you a standing bonus with agents. Connections? That lets you use better agents, who give better rewards etc, and gets you to the next level of agents faster. That’s the single best social skill. Trained to 4, lets you completely skip lvl 1 agents. The one that “improves rewards” - Negotiation? - isn’t much use, as the cash returns from missions are all in the bounties from lvl 4 missions. Actual mission pay doesn’t amount to much, and an extra 5%/lvl of not much is bugger all. The specific connections skills - military connections, etc - increase your LP payouts for agents in certain fields. These are easy training as they’re rank 1 skills, but cost of the books will make them a wash if you’re not going to run a lot of missions.
You automatically have hangar rights in whatever station you dock in. I believe that once you pay for an office in a station that you also get a corp hangar in the deal. If you’re talking about Secure Containers instead of “vaults”, then yes you can put them in ships or anchor them in space.
Yeah, it’s just a type of Secure Container. It’s a subset, not a separate class of items.
It’s just a Secure Container that’s too big to fit on your ship. You can use any type of Secure Container you want to store your stuff in.
And, just check info to see if, unassembled, it’ll fit in your ship’s cargo hold.
I’d just like to pop in to mention that I did, a long time ago, raise Fishing to 100 in UO. It was soon after T2A but long before the 8x8 ‘trick’ was discovered. I did it without macros, the same way I did mining (also from my boat, less reds). The macro users pissed me off because they kept the price of ore artificially low. I’d like to say macro users and ebayers ruined UO but compared to now-a-days there weren’t that many of them. It was EA that finally killed it by making it all item based.
Anyway…
I am enjoying my time back in EVE. ISK seems a lot easier to make now. I’m easing through level 4 missions at the moment trying to get a nice fat wallet and relearning all the things I’ve forgotten. The new wreck system seems to make missions much more profitable now. While it’s nothing compared to some players; I must be raking in about 10mil an hour.
Also, before I quit last time I kept my account active just to train skills for a bit. I have a few nice level 5 skills that I’d completely forgotten about. Spaceship Command V, Minmatar BS/Frig/Ind V. I’m not sure what I plan to do long term, maybe rejoin 0.0 and start fighting the good fight. If I do decide to stay in Empire then I’m only 2 days away from being able to fly a Freighter, 12 from being able to fly a Hulk.
It’s very nice to have a chat channel where I can talk to other dopers too, even if I don’t have a lot to contribute yet, heh. It’s a big ol’ universe so it’s always nice to have someone to talk to. If I do decide to start mining then I know exactly who to talk to .
They’re just for hangar organization. The vault type adds some security measures for if you were using them in a corp hangar and wanted to limit access to them. You don’t need them for items in your personal hangar to be secure.
Yeah, I was thinking about using them for my corporate hangar if I decide to let others join the corp. I like using the different divisions to keep my personal assets separate, but I don’t want them to be open to anyone else.
By the way, for those who are curious… ghost training has not, I repeat not been fully removed. My alt’s subscription ran out a few days ago with 3 days, 9 hours left on Gallente Battleship V. I just resubbed her to find that it was finished.
Yeah they are like the industrial version of those stacky boxes chicks love to buy at the Container store.
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DeadlyAccurate** Think of them as big hat boxes. You don’t need them unless you need to organize stuff. We use them in my corp to store minerals. We have one for each member. THey put their minerals in the can and then when the corp needs minerals the industrialist reaches into a can calculates the price for that person and pays them for their minerals. One disadvantage is you cannot interact remotely with items in cans in the station.