Fabulous online physics-based game

I’m trying to make the solutions as fast as possible. Pretty annoying that there is no timer though.

Reach Up:

Mind the Gap:

No wait, that last level is called Full-up

[QUOTE=Half Man Half Wit]

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My solution to this one is simple…in theory…getting it to WORK was a pain in the frickin’ ass.

I am quite proud of my solution to that first one.

I have finally created a solution worthy of sharing with the Dope. This one, for Handling.

[QUOTE=Half Man Half Wit]
By the way, there’s apparently some unused/beta levels you still can get access to that people on their forum have been finding; I’ll just throw all I can gather in this post:

Most of those are pretty easy, but the one with the steep slope is giving me a headache…
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Nice, new challenges!

The link I left I solved by a liberal dose of good old brute force, Heave! Heave! Heave darn it, as if you are getting paid for it!

[QUOTE=Ale]
Nice, new challenges!

The link I left I solved by a liberal dose of good old brute force, Heave! Heave! Heave darn it, as if you are getting paid for it!
[/QUOTE]

My solution to that one:

[QUOTE=Don’t Call Me Shirley]
My solution to that one:

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Heh, I like how it finally gets over the second hill after a little kick in the butt. :smiley:

I made another contraption to get it done, it stumbles a little at the begining but then races all the way through

An anti-wheel league solution to full up. I really like this one.

Solution to Top Side, I didn’t need to build anything on the second level.

[QUOTE=Don’t Call Me Shirley]
An anti-wheel league solution to full up. I really like this one.

[/QUOTE]

I just hope that the Faberge Egg I ordered by mail wasn’t on that package. :smiley:

[QUOTE=Ale]
I just hope that the Faberge Egg I ordered by mail wasn’t on that package. :smiley:
[/QUOTE]

Yeah, I’ve been trying to solve as many as I can by throwing the shape into the goal, so you probably wouldn’t want to use my delivery service.

I like that Topside solution. It gives it one last little kick over the top.

Or even IN that package… :smack:

Anyway, Twist: check.

No wheels on “level 44.”
Nothing too special about this solution for “beta level 51.”

Oh my god, I’ve finally conquered that godawful slope!

Oh, and here is my catapult solution to that T-shaped thingy…

Grrr. I feel like the kid who has to practice violin while his buddies are playing baseball. I must resist… the… urge to …play the… new levels…

(I’m supposed to finish my MBA in August, but I won’t unless I complete this damned paper this weekend. Curse you for finding the new levels!!)

Just so I can put this to rest (for now), here are my solutions to the new levels:

Simple Climber
Joust
On A Roll
The Great Incredible Slope-Master
Twister
Catatruck
Catapult
Dozie

And one that I originally forgot to post:

Solution:
Platform

[QUOTE=Chronos]
I think my favorite of the ones I’ve done so far is Tow Truck, for Back and Forth.

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Wow, that knocked me out. It was pretty normal until the second scoop came in. Brilliant!


There are so many of us having fun with this, I decided to start a contest.

See this thread over here


[QUOTE=Don’t Call Me Shirley]
An anti-wheel league solution to full up. I really like this one.

[/QUOTE]
An absolute thing of beauty. I like it.

[QUOTE=Baffle]
Nothing too special about this solution for “beta level 51.”
[/QUOTE]
That would get a good score in our new contest…

nvm