No kidding, especially in the case of Exodus:
Hey, we should add feral ghouls mutated humans and mirelurks giant mutated crustaceans! Also the added crafting elements, though I believe many games have elements of that.
But, I suppose it’s hard to avoid comparisons when you have two separate game franchises that are about survival in a post-nuclear wasteland. And the directly similar elements in Exodus feel like they’re done right, more homage than copycat.
A couple other observations about Exodus: I really like the set designs. It’s a great-looking game. When I’m wandering in a decrepit, decaying industrial warehouse, I really feel like I’m in one. I can almost smell it. The repetitive graphics of FO4, though they do establish a certain ‘look’, feel a little lazy at times.
And (I don’t think I’m spoiling too much here, so I won’t blur) I don’t mind how the main through-line of Exodus is on rails (again, literally!), but then there are pockets of open-world areas. Don’t get me wrong, I love fully open-world games. Some of my favorite times in FO4 were just wandering around without following a specific quest, discovering stuff and looking for trouble. But fully open world games, though they have little tricks to guide a player, can sometimes lead (at least for my relative newbie ass) to getting things in the wrong order. The Exodus hybrid world style keeps things on track (heh).
Did you get the ‘good’ ending the first time around playing Exodus, PL? I’ve avoided spoilers for the most part, but I do know in general terms that there’s a karma system that directly affects what ending you get, like in Last Light, but even more complex. I know the Fallout games have ‘karma points’, but I don’t think they really affect much, other than how companions react. So that’s adding a new dimension I’m getting used to. I’ve already done the tugboat takeover twice-- the first time I totally botched it and it turned into a bloodbath. The second time was a little better, but I still got caught halfway and had to resort to shooting my way to victory. And the bridge takeover, I did pretty well with the stealth right up to killing the last couple guards before getting to Silantius. But when Duke was killed, I knew I screwed up. Fortunately I still had a save point from before the tugboat, so I’m going to retry both the tug and bridge takeovers.