Forbidden thread Version 3 (off limits to players of Mafia III)

I’m hoping they lynch fluiddruid just to find out the truth of those hints.

But if they don’t, I think it’s in the Mafia’s interests to let her survive the night.

tirial is smart. Which probably means that he’s not long for this game.

It’s amusing that Idle Thought’s list in #1059, there’s exactly one Mafia member named in four of the five categories. :slight_smile:

I’m also very interested to see if anyone else follows Blaster Master’s lead and unvotes fluiddruid.

Four in five? FOS you, Gad, you have to be lying. Mumble mumble, now I’ve got to completely revise my list.

This game is more fascinating now than when I was actively playing. I can’t stop watching!

One in each category? Ye gods, I’ve been completely wrong about everything! How horrible for Town… Scum must be playing really well.

Gah, town seems to be screwed again. I knew I was on to a plot when it was me and Projammer up to swing, seems I was right.

Any leader that the town has is doomed one way or another. Booo!

SnakesCatlady, Rachm Qoch, and Hal Briston better watch themselves.

Lame prediction: tirial dies tonight.

I’ll go out about 2 in. on a limb to be the first to welcome tirial to the forbidden thread.

While I guess the mafia is playing well, I think the bigger problem is the town is playing poorly. The town seems too fixated on the task of finding scum and ignoring the almost just as important task of not doing anything that looks overtly scummy to the rest of the town. A do gooder claim is very overtly scummy. Projammer really looked like scum from my point of view. The town really had to lynch him, otherwise they make a do gooder claim golden for any scum to abuse.

So far my two scum predictions (think I’ve only made two so far) are DiggitCamara and CaerieD, neither of which have been killed.

My town predictions are also still alive, Omi no Kami (but that prediction is due to a big tipoff from Gadarene) and Lightnin’ (which I don’t even remember the reasoning for).

I was suspicious of Idle Thoughts due to his hesitance in sharing his thoughts because he thought it would help mafia, but I did not make a full-out prediction. Which brings us to Idle Thoughts’s list which Gadarene tipped us of as to having 5 groups with 4 groups containing exactly one mafia. 1) this confirms my suspicion that the game started with 4 mafia. For game balance with the recruitment option, this makes sense. 2) Gadarene included all 5 groups in stating 4 of them contain exactly one mafia. Idle Thoughts is one group all by himself. Therefore, I conclude Idle Thoughts is mafia.

This is all very convenient for me since my two earlier predictions are happlily in seperate groups. Also, it makes sense for mafia to spread out mafia in his scum lists.

Oh, and what is it with listing scum lists with no reasoning. That’s not helpful, not helpful at all.

My Scum List:
DiggitCamara for faulty logic explaining his day 1 voting
CaerieD for wanting to remove herself from the whole sticky mess and no-lynch vote
Idle Thoughts for not wanting to share information because ‘it helps scum’ and Gadarene serving him up nice and toasty warm.

Well, at least this game is good for a certain measure of schadenfreude, since they seem to be doing just as badly as we are :frowning:

So, no nightkill tonight? You think the scum was dumb enough to try to recruit or did they get blocked?

One thing you can say about the Mafia in this game: they certainly aren’t dumb. :slight_smile:

I didn’t think so. I wonder if the mafia intentionally chose not to kill anyone, because the town was getting too close and they needed to spend some more daylight hours creating misdirection. I know the mafia never chose to no kill in the other games, but this might not be a bad choice in the right circumstances.

My money is on them having been blocked by doc or night watchman.
And is there any possible way I could have played worse? Sheez.

At least now the town will focus on something besides me.

Projammer:

Although you really shouldn’t have role-claimed Do-Gooder for all the reasons enumerated in the thread, I really don’t understand why the players made the leap from “questionable tactical move” to “scum.” Heck, I didn’t understand the suspicion on you to begin with.

I still don’t think the townspeople get that people who act “scummy” in overt ways are much more likely to be town than scum, because scum aren’t stupid. That was my mistake in Mafia II, where I saw a bloc of people voting together and assumed that they were all Mafia. If anything, the Mafia are most likely to not vote together…especially at this stage of the game.

To their credit, some of the townspeople are beginning to figure this out. Still doesn’t mean they’re drawing the right conclusions, though. :slight_smile:

It really seems to me that you have to be activly involved in one game before you start to really understand how to play. I am noticing that the best players in my game out of the gate were all players from WW1 (this has changed, but we had a couple of days that turned everyone from newbs into veterans). It seems that the same is the case with this game. The people who have played before (either here or elsewhere) seem to be doing better.

Would you argee with this Gad?

I think so, yeah. Although I don’t really know the extent of the Mafia experience for most of the players in this game…but it does seem like certain players are much more familiar with how these things usually go, and that translates favorably in their play.

But it is also the job of townspeople not to act scummy for this very reason. If the excuse is given that only town will act scummy then the entire game has collapsed into a random draw (a random draw heavily favors mafia). Any mistake or mis-post could be swept under the rug under the guise of ‘misguided townie.’ Then how can town find mafia? Town just can’t play like that, and had to lynch projammer. Even on scant evidence, I feel the do gooder claim seals the deal.

Can I root for the SK in this one too?

But what’s “scummy”? Over-defensiveness, ill-thought out role claims, and lack of nuanced analysis—all of which are things that most people in this thread and the game thread seem to view as “scummy”—are far more likely to be the product of a townsperson’s inexperience than a Mafia giving him or herself away. I suggest that people reevaluate what they believe to be scummy behavior.

I’ve discovered a certain tone to townspeople’s posts that generally isn’t present in Mafia posts. It’s a genuineness, for lack of a better word. A spontaneity. I’d suggest looking beyond behavior to word choice and, even more so, timing of posts. It’s more subtle than people have been making it out to be, at least with this group.

Aw, Projammer, don’t worry. Claiming do-gooder was the only bad thing you did- like Gadarene, I don’t see what the fuss was about before that.

Anyway, a few things aren’t making sense to me.

  1. Why do people seem so sure the Doctor must have self-protected? If I were Doctor, I think I would at least make an effort to protect the most vocal and trusted players who I thought were Town… Is it really normal for the Doctor to be self-protecting three nights in?

  2. Is it really pro-Town for tirial to be refusing to spell out this voting block he’s found?

  3. Why is tirial so sure that the masons are casting anti-town votes? That doesn’t seem possibe- they don’t have really that much more knowledge than Town does. They have no nighttime planning periods. How in the world could Masons be voting anti-town, and even if it’s possible, how would you prove it? tirial is starting to look like he’s sowing chaos and dissention.

  4. If Lightning isn’t a petulant child in real life, he’s been doing a very good impression of one all game. I have a hard time believing that would be a scum strategy.

  5. There’s no way the Mafia recruited at this stage. I can see NAF’s argument for why scum might chose a no-kill night, but that would work much better if it was later in the game, when Town might reasonably be worried about a recruitment (and scum didn’t want to recruit quite yet). I don’t think that would be a good strategy yet either.

This seems like a fiendishly difficult game.

Dragoness:

Exactly.

This particular iteration, or Mafia in general?