Forbidden thread Version 3 (off limits to players of Mafia III)

Well, it just seems to me that the lack of a solid pro-town strategy for the cop because of recruitment makes for an unbalanced power. I truly believe that the best way for the cop to pursue a win is to get recruited. The preclusion of a viable pro-town strategy makes recruitment over powered. Tell me a viable pro-town strategy for the cop, and I’ll change my position.

Perhaps if the cop was unrecruitable things would have been more even. Moot point with a dead cop and all, but still…

If there was another cop it might have helped. If the cop had conditions on his reads it might have helped. If the cop was unrecuitable it might have helped. But none of these things were in the game setup. If the roles were unknown it might have helped (i.e. what roles would be in the game were not laid out). I still think that a kamakazie cop might have been the way to go. Cop lays low for the first 3 or 4 nights makes a big role claim and says “lynch me now”.

The game is fascinating at the moment.

I know, when you know all the answers the game gets really cool. I wish I could start a thread where I posted all the info and people could watch the teams work. I know in my game there has been some fantastic teamwork by the scum over the last couple of days, but if you don’t know who is scum you are only just starting to get a peek at what has been going on.

You have a good group in this one Gad. I wish I hadn’t gotten killed so fast, this one looks like it will be fun to play.

I agree. And if the Mafia are able to avoid a lynch today (which isn’t a foregone conclusion), I think it’s gonna be pretty smooth sailing for them. I’ll also say that the detective got spectacularly unlucky. You can confirm that, right, Kyrie? :slight_smile:

If recruitment is so powerful, why not give it to both sides? How about if the do-gooder can recruit as well? A spy inside the Mafia would be a neat trick.

Agonist, that would be a game breaker as the town’s recruit would have all information needed to reveal who is mafia. That’s super overpowered.

I just started reading day 3. I can’t believe that only now they are discussing Projammer’s role claim. I guess I should be satisfied that they are at least discussing it, but why not during day 2! Arrrgh.

I guess they felt they didn’t have enough time to discuss it; the hard deadline for lynching is really hurting the town.

But without a hard deadline, I don’t understand how the game is supposed to keep focused. If the town had to get a lynching majority for the day to end, days could potentially take weeks. So to speak. And the whole thing would continually be at risk of meandering to a gradual halt. Plus, Mafia stall tactics would work far better in a game without a hard lynching deadline. Let’s say there are eight players left, three of which are Mafia. All it takes is for one of the five townspeople to have a completely wrongheaded idea of who the scum is for the Mafia to be able to effectively stalemate the whole thing.

I don’t know if **CaerieD **is scum or not, but her her attitude and gameplay is clearly anti-town. She doesn’t want responsibility. If she is town then she is giving the mafia the out of also not needing to take responsibility. *Everyone *has to take responsibility and vote, otherwise just give up and give the game to the mafia. If not voting, then why play at all? I really hope **CaerieD **is mafia, or else the town is screwed with scummy smelling townies.

My prediction:
CaerieD (scum)

Ah, I see that the **Lemur **agrees with me.

And others too!

I wonder how the day would have shaken out if it were longer, or needed a solid majority to lynch. The **Projammer **claim could have been discussed, as well as Projammer’s and CaerieD’s no lynch votes. Day two could have taken forever!

Day One of Werewolf took about a week. Potentially, the game could meander too long, but as the mod, you could impose a hard deadline with the threat of no lynch without a majority. By not having a set hard deadling at the beginning, the mafia can’t wait out the clock. Imposing a hard deadline when the town stalls out with no lynch if no majority, it forces the town to get talking and get lynching. Anyone willing to take the no lynch is obviously scum :wink:

I don’t understand your stalemate scenario. If there are 5 town and 3 mafia, then (other than being screwed already) the town needs to be very careful with voting. One wrong vote and the mafia can pile on and get the majority it needs to lynch town.

Oh :smack:

I see the problem, I shouldn’t have said ‘clear majority’ I should have said majority where 50% is sufficient to lynch (first to 50% so there isn’t a tie issue).

I think you are generous to place all of the blame on bad luck, but I can attest that there was not an abundance of good luck. There are certainly things I would do differently with that role next time around. I had decided that the best way to avoid looking like a detective was to play the game almost exactly as if I were a vanilla townie, except where I had to make exceptions to permit the inclusion of breadcrumbs. I wanted to avoid the common newbie tell of being overly conservative and stand-offish with a power role (thank you, mafiascum wiki.) However, I failed to consider just how likely my vanilla townie play style was to get me whacked.

I think I can safely say that it was my play as a townie that got me killed, not my play as a detective. If I had been a bit more conservative on that side, the town might still have a detective. Or maybe I’m just second-guessing too much.

I think that day three will be a turning point for the town, one way or the other.

:dubious:
**Idle Thoughts **sure looks like scum here. Only scum would want the town to “hide” information from being out in the open. **dnooman **and **Hal **are doing exactly what town should do. But at least he does state his suspicions, which is best for town, but contradictory to his own statement of belief.

Now here’s a problem. It seems like the entire town is saying crazy things like this. I have this nagging feeling, and I think the town does as well, that makes me wonder if this behavior is really scummy or simply naive. I think the town has to take the stance that naivete cannot be an acceptable defense. This policy will lead to several townie lynches, but in the long term I think it is best for town.

I’m amazed that the town won in WW1. The advice of an experienced player and the great play by their seer won that game. Of course the mafia were new players too, so that must have helped. Perhaps the learning curve for playing as mafia is easier than the curve for learning to play as town.

Wha?

Does anyone understand this statement? I’m shocked that Blaster Master said this. He seemed to have a good handle on the mechanics of the game. *Of course *the mafia would off the detective! They want to stop him from getting more information.

Yup. :slight_smile:

This game is nerve-wracking. I find myself desperately wishing they’d lynch SOMEBODY- I don’t care who!- just so I can find out the truth. If I actually was a citizen in this poor town, I think by now I would have snapped and gunned everyone down in the Town Square just to find out. My nerves can’t take it.

That said, Fluiddruid and CaerieD keep pinging scummier and scummier every time they open their mouths.

I can’t believe that they are only just realizing what the Do-Gooder claim means to the town. This is a conversation they really needed to have had yesterday.

Hal Briston just posted this:

That is a sneaky, sneaky tactic. I love it.

I agree.

I can’t believe they let Projammer slip by with that. And is fluiddruid still in the lead to lynch, letting Projammer slip by yet again? I know NAF suspects her, but I haven’t really seen much to think either way on fluiddruid. Anyone care to sum up for me the case against fluiddruid? (As I typed that I thought, I should just read the game thread, but then I realized the players just keep referencing general scumminess without a full-on logical case brought forth; oh, and breadcrumbs).

NAF, why did you suspect fluiddruid?

I suspect her for reasons that may not exist anymore. But I feel like she was saying “I am one of the most agressive players here” an aweful lot while actually being fairly unconfrontational and not actually contributing much other than noise. I also feel that the only reason they had to take me out was if one of the people I said I was watching was actually mafia. **Projammer ** might cover this instance, **Omi ** might cover it, **lightnin’ ** might cover it, but **fluid ** covers it best. If I had been flat out wrong and they left me alive, I was going to get lynched in a day or two with the way I was playing, so I figure I must have hit the mark at least a little.

There isn’t really much beyond that. But I think the biggest tell is **fluid’s ** frequent claims of being agressivly town without actually being agressivly anything. To me that says scum.

Currently it’s the fact that Kyrie expressed multiple strong misgivings about fluiddruid that has them all in a twitter.