Hehe, I would typically, when playing Federation, surround the wormholes with a dozen artillery ships and set them on forced bombardment until it was time for me to send my guys through.
And since you’re the only other person to have ever played this game…
A club I was in during college was part of the beta-testing team for Armada. One day, one of the devs noticed that one of the Vietnamese guys in our group had a pretty cool, pretty unusual name. They asked him if he’d like a ship named after him (not a class, but the ship names, that are more or less randomly generated). Obviously, he said yes. They added his name to the random-name generator for the smallest, scout class Klingon ship.
Now, obviously anytime we saw a ship with his name pop up, we would drop WHATEVER else we were doing and go out of our way, really, to kill (or assimilate) it.
So every now and then, you’d have this dinky little scout ship being chased by a dozen Borg cubes, Enterprise-class ships, and/or other capital ships, and pretty much whatever else was in the neighborhood. So much fun.
(Even more fun than when there was a bug that let the Starbases move, meaning you could send it in to wipe out your opponents’ bases.)
From the old Infocom Hitchhiker’s Guide to the Galaxy game…
you’re on board the Heart Of Gold, and need to go into the Improbability Drive chamber to get a critical inventory item…
<S>
That leads to the Improbability Drive chamber, a very dark and dangerous place, are you sure you want to go there?
<Yes>
Are you sure?
<Yes>
Absoluely sure?
<Yes>
I can tell that you really don’t want to go in there, you walk away from the chamber with a smile on your face and a spring in your step
<S>
Really, can’t i ask you to reconsider?
<No>
Okay, you’re in the Drive room, there’s nothing to see
<Look>
I mean it, there’s NOTHING to see here
<Look> sigh Well, okay, maybe there i something to see here…
Okay, this one is gonna be a bit difficult to describe, but here goes.
I was playing Battlefield 2: Special Forces, and having a pretty mean (and unusually long) firefight with an Anti-Tank rebel. I was standing in front of a building, and I had run out of ammo. I saw the enemy, just across the street from me, switch his weapon to the RPG. I was screwed. He crossed the street (to get a better shot I guess) and one of his own team-mates ran him over with a pickup truck (I think they are called technicals). Watching him get hit and flipped over the pickup truck as it sped away was hilarious.
I guess you had to be there…
Also, playing as “Support” and launching a teargas round into a place you know the enemy is hiding, and see him/them run out in confusion. Priceless.
The dialogue in the Fallout games was often hilarious, ranging from cynical to smart-ass, to “Blatantly out of character”- one of my favourites was in Fallout 2, in which you’re visiting a pharmacist who doesn’t like you one bit and angrily asks you what you want- and one of the dialogue strings involves a long, meandering Out-Of-Character exposition on your character’s history, this girl your character slept with once, crazy things they’ve done recently, and then finishes up mentioning about how you spend most of your time wandering into people’s houses and going through their stuff… Oooh, what’s that over there?
There are quite a few amusing jokes in the Civilisation games- including an Elvis Impersonator as your “Entertainment Advisor” in Civ II, and Sid Meier as your Science Advisor in Civ III.
Deus Ex has some rather amusing dialogue between the MJ:12 agents, and Theme Hospital suffers from a complete inability to take itself seriously.
The neighbouring Cities in SimCity 2000 are named “Lister” “Rimmer” “Kryten” and “Cat” (after the Red Dwarf characters), too…
One mod/map has Elvis as a barbarian in the Mid-West of North America. Every so often he’ll give a little “Thang yuh very much.”
Ah yes, putting the roller coaster besides the take away, then after you’ve finished laughing at people puking, you can delete part of the track and laugh at them flying across the park. Or bumping up the salt in the chips so punters will die for a drink with mostly ice and sugar that will have them spending like there’s no tomorrow
Theme Hospital was an entirely different game, (albeit a sequel of sorts to Theme Park)…
Of course, if we’re on the topic of “Hilarious Misuse Of Power”, then I don’t think much can go past the Populous series of games…
Creepy little FPS called Fear. Enemies are clone soldiers who you can hear yelling orders to each other as you fight. The situation is five soldiers in a medium sized room with myself just outside the door. I turn on my reflex mode (slo-mo) and burst into the room with my shotgun out. Blow the first guy in half, shoot the guy on the opposite side in the head, and toss a grenade in the general direction of the last three getting one of them in the blast. As I back out of the room I can see blood and body parts all over the place. While I’m standing in the hall reloading, I hear this exchange:
Soldier: “Oh, my God!”
Leader: “Move out.”
Soldier: “Fuck that!”
Had to pause the damn game.
Good ole Minsc. Let’s not forget his garbled proverbs:
“Fool me once, shame on you. Fool me twice, watch it. I’m HUGE.”
“Squeaky wheel gets the kick!”
“Live by the sword, live a good loooong time.”
“When the going gets tough, someone hold my rodent.”