Games and Web Disinformation

This Economist article on some governments sponsoring entertaining games to teach people how to spot dubious online information claims:

Quote:
”Games such as “Cat Park” are an ingenious response to a widespread problem… internet users often struggle to discern legitimate sources from nefarious ones. Last year a study by Ofcom, a British regulator, found that 30% of the country’s adults hardly consider the truthfulness of information they read online. About 6% give no thought to the veracity of stories. Around a quarter failed to spot fake social-media accounts.”

Are these numbers true? Wow. Do these games work? Kind of reminds me of “Papers Please”.

I suppose it would also be possible to make games as a weapon for disinformation. I’m not sure how that would work, but I’m sure there are people who are motivated enough to figure it out.