Closed games? More than one have had a strong cop and a weak cop–in fact my first game did.
Many more have had no role investigators at all.
Especially in a closed game, making unfounded assumptions about the setup is unwise. We have no evidence, zero, none, that a cop exists at all, thus a counter-claim cannot be expected.
My thought is that you’re a third-party, based on your utter confusion regarding all the faction names. You know that there are third parties (being one) so you’re trying to prove your value to town by dropping that tidbit. “Weak scum-only detective” is a very useful power for a 3rd-party to have, and would theoretically keep you alive for a fair bit of the game until/unless it could be proven that you were a PFK.
You have misquoted me for apparently scummy purposes. The full quote is:
Note the sentence you elided? That is what I was referring to when I said “normally, I would advocate lynching”.
And, yes, I do normally advocate lynching a player who makes a safe, convenient claim. Those are exactly the sort of claims scum make to avoid being lynched.
And investigation power in a closed game does not give us a clue about alignment. Especially a weak investigation power. So you’ll need to prove your alignment by doing pro-town things, like identifying scum. And I think giving you three Days to do it is reasonable.
In a new game, with a closed rules set, I do not think it’s helpful to rule out possibilities so quickly. Moderators can and do use novel roles, sometimes.
No, I’m not.
I just think terms should be descriptive. Calling some third party roles “PFK” is like calling townies “newbies” or scum “thinkers”. No relation of the term to the role.
Really don’t think he’s third party, unless he has some weird wincon relating to dying from a night kill. If you’re trying to survive to the end of the game, claiming cop is not the way to go.
Well, sure. But it’s a team game. Playing for Keeps would indicate that you are trying to be spectacular, even at the cost of your team’s victory (and I would know).
I don’t think Astral’s being entirely honest. I’ll buy, tentatively, that he’s down. But it strikes me as odd that his role is described as “weak cop”, when the power description looks an awful lot like a regular cop. I bet there’s some sort of restriction or glitch he has that he wisely excised to avoid giving the scum a road map to destruction. And if that’s true, then it’s fairly likely that there’s another town investigative role somewhere out there. Maybe not even a cop–maybe just like, a watcher or a tracker–someone who couldn’t counter-claim but is part of the investigative town forces regardless.
I’m saying, I could see a role (especially in a doc-heavy game) that was a 3rd-party minor investigator with a normal survivor wincon.
The only thing we know FOR SURE about Astral is that his PM resulted in him getting confused about which side he was on. Hell, wild speculation, if he has some kind of nightkill resistance (not unheard of), a cop claim gets town off his nuts AND he’s still safe from scum, for example.
It’s my personal opinion that if there is an unannounced Jester (or any other win-stealing role that wins by being killed) in a game, it is not actually a game of mafia and the moderator needs to be beaten with a live polar bear taped to a stick.
See, I dunno. If everyone knows that there is a jester, then I can see it being hilariously fun to try to get lynched without obviously trying to get lynched.
Best sort-of example I’ve seen was a game with a recruiting jester variant (I think it was Terminator 2 mafia), in which one of the scum, if lynched before a certain night, recruited a random townie to the scum team as they died.