Glasnost Mafia

Available Roles:

A Word about Sleeper Roles:

Sleeper roles will receive a vanilla pm, and will not know they are the sleeper role until they are awakened. IF/When the scum team awakens a sleeper, the other sleeper will reject their brainwashing and be given a new PM. When a sleeper dies, they will be revealed as the sleeper. If one sleeper dies before being awakened, it will affect the brainwashing of the other sleeper, and cause them to be a non winstealing survivor.

Sleeper PMs:

Scum: You have been awakened to your final mission, you will now join the scum team that meets here: . You must register at and the password is: [password]

Town: You feel the balance of the universe shift and have decided to help your fellow townies. Each night you may select a player to protect. If they are targeted by scum or the vigilante for a kill, you will prevent that kill.

3rd Party: You have discovered your programming, and wish only to survive at this point. You will share the victory of whatever team wins this game with the exception of the deranged bomber.
Town Vanilla:

You are Vanilla Town. You have no powers other than your daily vote.

Town Cop:

You are the town cop. Each night you may pm me the name of the person you’d like to investigate. If successful, you will learn the alignment of the player.

Town Jailer:

You are the Town Jailer. Before the end of each day you may pm me the name of the person you’d like to jail the following night. That player will be unable to take any actions, or be the target of any actions while jailed. The jailed player will be released at dawn.

Town Vigilante:

You are the town vigilante. Each night you may pm me the name of a player you’d like to kill. You may kill or not kill on any night, but you may only make one attempt to kill per night.

Town Mason:

You are a town mason. You know that and [Y] are also town masons. You do not have any method of secretly communicating with your fellow masons.

Deranged Serial Killing Bomber:

You are the Deranged Serial Killing Bomber. Each night you may either: tag a player with a hidden explosive OR detonate all deployed explosives (anyone tagged with explosives will die, regardless of protection). After detonating explosives, you must wait at least 1 full cycle (day + night) before deploying or detonating any other explosives. Also note your explosives are on a dead man’s switch, if at anytime you are killed all of your deployed explosives will also detonate. Lastly, if a “tagged” player is killed with your explosives on their person, the presence of explosives will be revealed.

Scum General Procedure (This will be included with each scum PM):

You are on the scum team. The scum team is composed of W X Y Z and may communicate here at any time. You must register at and the password is: [password]. Each night the scum team may select a kill target and the person to perform the kill. The killer may not do any other actions that night. In addition to the kill the scum team may attempt to awaken a sleeper agent. During the course of the game, you may awaken only 1 sleeper. Awakening the sleeper is accomplished by targeting them with the triggering phrase: “Arise, chicken, arise!” This will cause their brainwashing to kick in, and they will join your team. This action is a team action, and does not require an actor. Although the target will obviously hear the code phrase whether they are the sleeper or not.

Scum Roleblocker:

You are the scum roleblocker. Each night you may (if you are not selected to perform the kill) select one one person who will be prevented from performing any actions that night.

Scum Godfather:
You are the scum godfather. If you are ever investigated, your alignment will be shown to be town.

Vanilla Scum:
You are a vanilla scum, you have no additional powers other than performing the night kill and voting in the daytime elections.

Role Distribution

1 scum roleblocker
1 scum godfather
2 scum vanilla
2 sleepers
1 deranged bomber
1 town cop
1 town jailer
1 town vigilante
3 town masons
8 vanilla town