It had a Sierra-type interface, a first-person command line with a static BMP window and maybe even mouse support (but why?). The graphics were EGA quality, and I think I played it on a 286 or perhaps an Apple of similar vintage.
The scene I remember is trying to get through a certain gate, and I had to go to a bureaucracy bureau to get a permit; each permit (“Go to floor X, room Y, and get a Form Z” required the acquisition of two more forms (“Go to A, B, pick up C, and also go to D, E, and pick up F. Return here, and I’ll get you the Z.”). I think the people behind the desk were pigs.
The whole thing had the atmosphere of a nightmare – perhaps the character needed to have the forms to leave the Dream World?
Anyhow: what was this game called?