I dug up a video editing discussion in this forum from March, so I hope there’s precedent for this.
I’m working on a video project as a Christmas present. I’m having problems, and have written to the software manufacturer, but I wanted to try something proactive while waiting the requisite 5 days for an answer.
I’m on a PC. All superior Mac users, feel free to leave.
I’ve been editing with MGI VideoWave III, which came with… well, either my firewire, or the DV card, or my Sony DV camera. It doesn’t do much (it can’t create slo-mo, for example), but it’s produced results for me, like my actor reel, and a video calling card for my comedy troupe. Any problems that have come up, I’ve somehow solved.
I’m putting together a lot of silly films my friends and I made in high school into a watchable “best of” video. The finished project is about 18 minutes, and about 1.3 gigs, the biggest video I’ve ever produced.
The problem? The audio is out-of-sync. This has never been a problem before, and yes, the source material is in sync. The individual scenes are in sync. Smaller productions with the same source material is in sync. The size of the video is somehow affecting the audio.
MGI (now owned by Roxio) says as much on their website help page. But all it suggests is freeing up more drive space, increasing virtual memory, and defragmenting the hard drive. I’ve done all these things, and nothing works.
I even thought – hey, why not cut the big thing in half and make two smaller videos, which I can easily stick together when I output to DV and VHS? But the smaller video has the same problem: the audio is about a second behind.
It works fine as an MPEG for CD-ROM purposes. It works fine when I use the same scenes for smaller projects (like a montage of funny lines). What is it about the 18-minute version that is screwing up the audio? Does MGI VideoWave just suck? Does “MGI sucks” = “There is NO reason, and no solution”?
Christmas is approaching. I’m getting desperate. Does anyone have any ideas?
Rendering and re-rendering and re-re-rendering,
JasonG