Hold on to your wallets, Steam summer sale incoming!

Little from Column A, little from Column B.

The first 40ish minutes is QTE-tastic while they’re setting up the story. Then you get into the main “shoot dudes, solve puzzles” part and there’s not much in the way of QTE’s after that and it’s a pretty solid, fun game.

There is a lot of QTE at the beginning, but once you’re into the guts of the story they’re just peppered throughout the game. Most of them are very easy, but there are certain spots I had to do a dozen or so times. Annoying, but the rest of the game is good enough I can forgive the QTEs.

Yeah, but then I wouldn’t have this nice sex card collection. :wink:

Battleblock Theater is only $3.75 right now and it’s pretty much a new game. It’s co-op platforming, which my wife and I love.

So far, I have bought this and Monacao: What’s Yours is Mine, which was $1.49, another complete steal.

Well I bought Terraria and played it for several hours today and yet … I am not sure whether I like it or not. It seems terribly boring but somehow has that “compulsively click on things” hold. Any one else been playing it?

I own it and setup a world, but I guess I wasn’t in the mood to learn enough about it. People seem to love it, though.

Anyone care to tell us the main highlights of the game?

Wait, I thought the choices you made in the Witcher 1 carried over to the second one. That’s why I haven’t played the second yet, because I never finished 1. Is this not true?

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Well I bought Terraria and played it for several hours today and yet … I am not sure whether I like it or not. It seems terribly boring but somehow has that “compulsively click on things” hold. Any one else been playing it?
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[QUOTE=Mahaloth]

I own it and setup a world, but I guess I wasn’t in the mood to learn enough about it. People seem to love it, though.

Anyone care to tell us the main highlights of the game?
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I have over 235 hours in Terraria, and know people with twice that.
There is a ton of stuff to do, different areas to explore, many bosses to fight, stuff to craft and build, etc. You can get as elaborate as you want with the houses (I have a house made of cactus, shaped like a cactus and another of clouds), or just build basic small box houses if you want. The game does a good job with balance, you are constantly looking for weapon/armor upgrades, new items, etc., and finding new monsters and bosses to fight.
There is a ridiculous amount of items and weapons to find, so you can use any style you want, magic, melee, ranged, or any combination of the 3. To get around, you can build hellevators, use ropes, grappling hooks, platforms, teleporters, skyways, mine carts, etc. There isn’t a set path you have to take or set goals or quests that you have to do, so you can literally play at your own pace and do whatever you want. If you want to take a break from exploring/fighting and work on your house or fish for a couple days, you can do that. If you want to just fight and explore you can do that as well. You can even tackle the dungeon on day 1 if you want to, it’s not recommended but I have seen people do it.

It does start a little slowly and the first few days are tough. You’ll have to hide in your house at night or spend nights digging underground. But once you start getting into it and build up a bit, it’s insanely addictive. I would highly recommend you create a small world, it’ll still be plenty huge for you. Medium and large worlds are really meant for multiplayer. Speaking of which, playing with other people can be awesome if you get a good group going (which can be a big if). You can play competitively or cooperatively.

Two more games…someone please stop me…

On another forum somebody was musing that it’d be hard to press the buy button without fingers - maybe you could find that Skald’s imaginary eccentric rich guy who was buying them and kill two birds with one stone.

… of course, playing the games you’ve bought so far might be a challenge afterwards.

It’s a sandbox RPG-lite. You can play it however you want, either trying to build nifty houses and stuff or trying to progress through the various boss monsters for bigger and better loot. It’s worth mentioning that it sort of pushes you towards the latter since more advanced building materials are found in scarier areas. Most of the introductory monsters are very easy to defeat but some of the later ones (and especially the bosses) will require more strategy.

Getting started your first time can be a little tricky but once you’ve gotten your bearings it gets progressively easier in function. The monsters get harder the deeper you go but at least you’re not worried about every stray slime and zombie and you have to actively go looking for trouble rather than getting mugged just for cutting down a tree. It’s the sort of game that I play for a few weeks, put away for months then pick back up and start over for a few weeks straight.

I have got too many f’n games going on right now. I’m switching between Prototype 2, Skyrim, Far Cry 3, and I’m still working on Tomb Raider from like 6 months ago. I’ll start one of them up after playing another one for a while and get the controls mixed up. And there’s probably still a few more coming, depending on what happens with this sale the next week. Picked up Metro 2033 and Last Light this afternoon…

My first world practically spawned me inside a cavern so I built sort of a pyramid house with a huge natural basement.

So, Darksiders II: opinion?

One thing that really helped me enjoy the game was looking at a wiki and just figuring out what else there was to do. There were entire parts of the game (minor spoilers) that I never would’ve discovered on my own:

A “hard mode” that unlocks once you do something with a voodoo doll; changes the entire game world

Entire new biomes in various underground and aboveground areas

Special invasions, with special loot, that occur when certain criteria are met

A number of unique bosses both pre and post- hard mode

Electric switches so you can make your own fortress defended by traps, lava pumps, teleporters, etc.

Different merchants/NPCs you can hire on to fill out your home base with additional functions

Most of that I wouldn’t have discovered on my own, and I probably would’ve given up after an hour or two if I didn’t learn about them online. Also, playing with a friend (or more than one) on a shared server makes it that much more fun. Especially if you all collaborate and work on a home base together, making it a crafting haven, stockpiling resources that you all share, defending it all against zombie attacks, etc.

Cheers. I started with a large world, but then read someone say pretty much the same thing in the Terraria thread on here. I think I’ll start a small world tonight. I just assumed it was a performance thing and that large would be the “right” choice if your machine could handle it.

I bought a few things today - Borderlands 2, Tomb Raider and Spelunky. Coincidentally, they’re all games about treasure hunters.

Of the other games being offered today, I already own Fallout: New Vegas. It’s a great game made even better by Bethesda’s support for modding, but it’s also a buggy game. Buyer beware.

I’ve got two of Card #5, so if someone has spares of #3, #4, #7 or #10 and wants to swap, PM me.

My dilemma: I own Skyrim and the Hearthfire DLC. I don’t have Dawnguard and Dragonborn. Even at half off the two DLCs will run me $20. Or I can buy the Legendary Bundle for $14, essentially just to get the two DLCs. I have about five hours to decide. I’m 90 hours into Skyrim vanilla after two months. I can wait and see if the DLCs go for a better deal, or I can just play on until the winter sale and decide if I want to add the DLCs then. If there weren’t so many days left in the sale it’d be easier to decide. I’ve gotta pace myself.

Are Dawnguard and Dragonborn good add-ons? If so am I missing out waiting to add them later?

Dragonborn adds a whole big island (and a sort of pocket dimension) to explore with new enemies and items, a new companion and a few decent shouts. I really liked it and I think I got 10-15 hours of enjoyment out of it. Dawnguard is slightly less awesome IMO unless you like playing a werewolf or a vampire.

I’d say both are good, but Dragonborn is better. Dawnguard is let down slightly by the addition of vampire attacks, which makes it more difficult to keep the townsfolk alive.

Hmm. . . Thinking l’ll wait for now until I’m getting bored with base and hearthfire. At 90 hours I haven’t even begun to start the main quest line. I’m saving that for another character. I’m probably only a quarter of my way through what doing with my current build. I also have all 3 Bioshocks which I haven’t even started, and Farcry3, Call of Juarez, and who knows what else I’ll pick up. I’m not a huge gamer as I only have about 50 hrs month free to play. No matter the price of a game it’s not a deal if you never actually play it. Not when I can get it next summer for even cheaper.