I’m stuck on the “Hunt” level in world four. (The one where everything moves forward in time when you move right, and backwards in time when you move left.)
Perhaps the best way to put the problem is by directing attention to the monster on the platform right under the door to the puzzle piece. When I move to that monster’s platform, the physics of the game have placed him in a position to the right of that door. But this means that after I kill that monster, once I move to the left in order to get over to the door, that monster has come back to life. (Because I had to move left so far time went back to a point before I had killed the monster.)
I need a hint. I can’t see any way past this problem. Edited to add: I just realized that the door is green, meaning once I kill all the monsters and it opens, it won’t close again when I move left, going back in time and resurrecting the monsters. So that problem is “solved” by not existing. There remains the second problem, described below:
There’s also the problem that, as far as I can tell, the only way to get up to that monster’s platform involves jumping on the monster on the platform below from above. But to get up to that platform above this “bridge jump” monster, I have to go all the way to the left of the screen to climb up a ladder–and that brings back to life every monster I’ve already killed.
So this is driving me crazy. I suspect the solution to the first problem I described might show me the way concerning the solution to the second problem–it appears to me that there must be a way, though I haven’t figured out how it could be possible, to change the monsters’ “choreography” with respect to each other. (I.e. there must be a way to change the relationships between their positions given Tim’s position on the screen.)
Don’t totally spoil it for me if you can avoid it, but please do try to find a way to hint me through this.
Edited further to add: I’m sure the general idea is to kill the leftmost monster first, proceeding in chronological/spatial order forwards/rightwards. Is that right? If so, the problem is specifically how to get to the rightmost monster without having to travel all the way to the left of the screen to climb up the ladder to the platform from which I must jump in order to use that second-to-last monster as a “bridge” to jump on.