See, whenever we play Warhammer 40,000 , he cheats when calculating the ranges. Some artillery weapons require the player to guess the range of the target (in inches). Well my sneaky friend has discovered that the distance between his index finger and thumb is about 6 inches when he makes a ‘hang ten’ sign with his hand. So he just kind of lays his hand out on the board and sees how many ‘hands’ there are to the target, then he guesses the range and always gets it dead on! :mad:
There’s a REASON they make you fire guess weapons first before normal weapons in that game! Its so you can’t cheat by finding out the distance of an enemy before you guess the range. The whole point of guess weapons is to look at the distance and eyeball it. Had this been a real battle, we don’t have the luxury of mystical giant hands coming out of the sky and estimating the distance by seeing how many thumb-index finger breadths it takes to reach the target!
“Sir, we’re in position. What is the range of the target?”
“Go get the giant hand”
That IS cheating, tell him so.
Having said that, I found out the tables I used to play were made of planks of wood 3.5" wide Didn’t work for diagonal ranges though.
well, that’s what the Pythagorean therom is for, Tuco
Actually, I’ve seen serious players employ this tactic. Usually they’ll just remember some distances they measured for other things like movement or standard weapons. Then, if they want to do a diagonal shot with a guess weapon, they use the pythagorean therom to get it close.
Although, it doesn’t necessarily guarantee a hit just because you get the range correct. A bad roll on the scatter dice can have the shot land in interesting places (like using a guess weapon to fire a weapon point-blank then having it scatter backward and hitting the rear of the tank that fired the shot O_o