From this thread:
This is a bit of a sticking point to me, so I’m going to get on my hobby horse and shout about this for a bit. Sorry.
It depends on what you mean by SDI and what your goal is. Technically, we had a “viable” missile defense system in the 1970s (Nike X), if your idea of viable is giving you enough time to launch a counterattack. On the other hand, if you are trying to promote the idea of a nearly invaulnerable missile shield (Hi, Ronnie!) then no, it isn’t viable and probably never will be.
There are two basic ways of intercepting incoming missiles; directed energy (laser/particle beam) and physical interception (anti-missile).
If you’re talking about directed energy weapons (laser/particle beam) there are significant technical hurdles which are decades away from solution; One is energy throughput levels, which are limited, among other things, by the thermal capacity of the lasing medium.
It was thought for a while that the throughput issue would be solved by using a free-electron laser, but for reasons I’m not really conversant with, that hasn’t panned out. [URL=http://www.fas.org/spp/military/program/asat/miracl.htm]MIRACL, the DoD chemical laser program, is closer than anything to an effective energy weapon, but it’s hardly practical for deployment given its limitations and maintainence. Even with development it would probably be decades before it could be considered a functional, viable weapon.
The other is thermal blooming, which is turbulence caused by heating of the air, resulting in beam absorbion and scattering. Thermal blooming problems may never be resolved; bad Tom Clancy novels aside, no amount of adaptive optics is going to make up for the fact that when you pump gigaJoules of energy through the atmosphere, it is going to heat up.
Particle-beam weapons are still conceptual, at best. 'Nuff said.
As for physical interception, you end up in a situation if limited returns. You have to build x number of interceptors with p confidence of interception for y incoming missiles. So if, say, you have, say, an 80% of interception per interceptor (hopelessly optimistic), then 2 interceptors gives you 94% chance of interception per incoming missile. If you have 1000 incoming missiles, you take 60 impacts–oops, just lost 30% of your population there. Given that any significant target is going to have redunant incoming, your percentages go down (88% for two incoming, and so forth). You can build more interceptors, of course, but then your opponent can build more missiles, too. Pretty soon, you’re getting negative returns on your investment; by building more intereceptors, your encouraging your opponent to build redundant offensive capability, which overwhelms your ability to intercept.
The real purpose of ABM (from a strategic standpoint) wasn’t to create an protective shield, but to delay destruction of counterstrike ability and thereby remove the possibility of a disarming first strike. With the launch detection capabilities in the late '70s onward combined with increased accuracy and reliability of our ballistic missile submarine deployment of the Trident and the Ohio-class boomers, a disarming first strike (against us) wasn’t really a possibility. “Star Wars”/SDIO was an outdated concept long before Ronnie started babbling on about his 1980’s Style Death Rays.
And it goes without saying that missile defense is hopelessly obsolete in the post-Cold War environment. No missile shield is going to stop someone from sailing a yacht into Port of Los Angeles with a 10MT warhead in the for’w’rd hold and turning Long Beach into a radioactive sauna. Not only is it not viable, even with billions (more likely trillions) of dollars and man-millenia of effort, it isn’t even advisible.
Comments?
Stranger