It's Nintendo! And they're winning me back!

Sheesh, reading this thread has me sure of exactly one thing–I’m gonna bust a few of my buddies in the chops next time I get accused of being a PC gaming elitist. =P

(just 'cause I learned back in the GoldenEye days that I cannot FPS on a standard controller…)

12 million people have downloaded Home, which is not the same thing as having 12 million users.

Also, a lot of PSN users have multiple screennames (one for each region) and, as I said, a lot of people don’t even have a PS3, yet have a PSN name. I a PSN name and I don’t own a PS3 or a PSP, but I signed up for it anyway.

Or so the Germans would have us think.

That doesn’t make any sense to me but I laughed.

It’s an old Norm MacDonald punchline from when he was doing Weekend Update on Saturday Night Live.

Well, that explains it. I love Norm.

Wow, this thread’s getting more interesting the more I read…
I’ll continue to read, but address a question to me:

I think the difficulty was perfect, but I may not be the best “gamer” in the world. I read about them as much as I platy them. It’s a business that’s interesting too keep up with, even if I only own a Wii. I don’t know where the thread is headed at this point; (am I “hard-core” if I can’t afford new games, or new systems, but play and read about them daily?).

Megaman 10 is awesome, But I could beat Megaman 9, last Wily was too hard for me, got frustrated with trying. If Megaman 10 didn’t have an ‘easy mode’, I would have passed.

I can’t wait to hear what you guys are saying about “Move”.

Fine but if you take into account that Aaron Greenberg said the “majority” of active users pay for the gold service, you can safely say the number is in excess of 10 million. If you account for (and I’ll admit I’m guestimating here) people who download HOME to multiple accounts I’d say the number is still probably arounde 10 million, so you’re dealing with 20 million people across the 2 console systems that play online in some form or another. It’s still a multi-billion dollar industry on consoles alone, not even including online PC gaming and things like MMOs. My point still stands

What’s left to be said? The industry has already called it the Playstation Dildo and an IGN writer said it played like an imprecise wiimote on games that were worse than 1st gen wii efforts (which is still better than what they had to say about Project Natal, though)

I’m perhaps the 2nd biggest Nintendo fanboy here (behind only Justin_Bailey) and I actually played with the Move at E3–it’s a very impressive piece of technology. I don’t know what that IGN writer’s problem was, but much of he said was (ironically) inaccurate, in my experience.

Dunno, you can read the article here if ya like. But basically he said:

Yeah, I read the article–I actually know the editor, having worked with him. His general assessment, I feel, is off base. The controller was amazingly responsive in the demos/games I tried, with the exception of the gladiator demo which seemed more gestural than 1:1, like many Wii games.

You’re pretty much alone in your opinion, it seems. Most of the ps3.ign editors didn’t like it, most said it was laggy with most of the games on show, only Ryan Clements, Scott Lowe and Craig Harris said it was responsive but even they didn’t seem impressed by it. They have a new article up at IGN: http://ps3.ign.com/articles/107/1077671p1.html

That’s an awfully liberal use of the word “alone” if you cite one outlet, and even concede three of their editors agree with me that it is responsive.

This statement of Ryan’s reflects everything I said: “It should be noted that the technology itself is quite astounding, at least in terms of its accuracy. When trying out the Move for myself, I was surprised at how **perfect **my motions were translated onto the screen.”

As for your inference that they weren’t impressed despite this, you may have noticed IGN’s not too hot on motion controls in general, short of a select few editors.

I agree, I’m a liberal guy like that :wink: A couple said it was very accurate, but several others mentioned it had badly noticeable lag.

As for them being not too hot on motion controls in general, I side with them on that. I don’t like them short of a couple things on wii (like shaking the controller to get a boost during a jump in mario kart is ok, but most other things I simply don’t support).

and, not to beat a dead horse, there being lag seems to be the majority opinion

http://kotaku.com/5495260/so-how-laggy-is-playstation-move

Okay, let’s clear something up. That “lag” seems to only be introduced when overlapped over the live-video feed–the lag seems to be a result of the eyetoy’s video processing itself, as other eyetoy games, such as eyepet, share a similar amount of lag.

In some of the demos I tried, such as table tennis, the lag was seemingly non-existent. Whatever lag there may have been, in either case really, was low enough to not pose a problem, imo.

Frankly, I think Sony would have to be a bunch of D-grade morons to show this thing if it were lagging significantly. There’s likely Something Else At Work here.

And at the end of last generation, you’d say Sony would have to be a bunch of D-grade morons to sell half of Nintendo’s numbers and come in last place in the next round.

I have no interest and no dog in the Move or Waggle or whatever it’s called topic, but “Sony aren’t morons” is an awful argument :p:D.

Yeah, but all their previous decision making seemed to be founded on the “Our uber technology together with out brand will bring the customers crawling back!” principle. That’s arrogance, which is very different from “Display a crappy knockoff and lie about it to make it sound better than it is when people are RIGHT THERE using it.”

S’a different kind of stupidity, ya know? :wink:

arrogance, sure, but putting an 8-core processor into a system that can’t even run all 8 cores at once or it’ll melt is a bit on the stupid side :wink: Plus the damn thing isn’t multi-threaded and AA has to be handled on the same chip. MS was smarter with the technology this time around, focusing on the GPU and RAM (though their gimped support of HDDVD was a disaster)