I thought **Lightnin’**s quick draw on DiggitCamara for basically frivolous reasons was a bit odd too.
But how he immediately backed down and unvoted DiggitCamara once you called him on it was a bit odder. He seemed just a little too defensive.
I thought **Lightnin’**s quick draw on DiggitCamara for basically frivolous reasons was a bit odd too.
But how he immediately backed down and unvoted DiggitCamara once you called him on it was a bit odder. He seemed just a little too defensive.
I thought **Lightnin’**s quick draw on DiggitCamara for basically frivolous reasons was a bit odd too.
But how he immediately backed down and unvoted DiggitCamara once you called him on it was a bit odder. He seemed just a little too defensive.
I am going to go ahead and vote lightnin’ until he gets in here and says something.
Scummy behavior *and * a low post count. Can’t have that.
I thought **Lightnin’**s quick draw on DiggitCamara for basically frivolous reasons was a bit odd too.
But how he immediately backed down and unvoted DiggitCamara once you called him on it was a bit odder. He seemed just a little too defensive.
Is it defensive to reconsider? Heck, if you want, go ahead and count me a revote for DiggitCamara. I had originally voted to lynch him because I thought he jumped on Cookies awful fast and for no reason, and I thought THAT was a bit suspicious. Further conversation among everyone else seemed to indicate that the first day’s basically random, anyway, so I withdrew my vote.
But if it makes you feel better, let’s lynch Digg.
Of course, at this point, EVERYTHING is a reason to be suspicious. Should I be suspicious of everyone who’s suspicious of ME? :rolleyes:
UM…he. I’m a he.
Well damnit… I could have sworn I saw you explicitly say otherwise, cause you didn’t strike me as female, but… oh well. I’ll add it to my little gender spreadsheet.
Hey, Lightnin’: Don’t edit your posts.
This is your first and last warning. Next time you do, you’ll be removed from the game.
Thanks.
Of course, at this point, EVERYTHING is a reason to be suspicious. Should I be suspicious of everyone who’s suspicious of ME? :rolleyes:
Depends, do they have a point? I think NAF pointed out some good reasons to be suspicious of you… editting your post doesn’t help your cause either. :eek:
Is it defensive to reconsider? Heck, if you want, go ahead and count me a revote for DiggitCamara. I had originally voted to lynch him because I thought he jumped on Cookies awful fast and for no reason, and I thought THAT was a bit suspicious. Further conversation among everyone else seemed to indicate that the first day’s basically random, anyway, so I withdrew my vote.
But if it makes you feel better, let’s lynch Digg.
Of course, at this point, EVERYTHING is a reason to be suspicious. Should I be suspicious of everyone who’s suspicious of ME? :rolleyes:
hmm…yup, I am happy with my vote.
Hey, Lightnin’: Don’t edit your posts.
This is your first and last warning. Next time you do, you’ll be removed from the game.
Thanks.
Oh, fer cryin’ out loud. I added “awful fast and for no reason” to that post, and I did it before anyone else posted. Nothing material was added, or subtracted, and I only did it because apparently doing ANYTHING without spelling everything out is suspicious.
I won’t do it again. But I would like to point out that those who are pointing out just how suspicious everything is might just be doing it to try to deflect suspicion from themselves. I think the people who act most normal are the ones least likely to benefit from fomenting chaos.
By the way, I’m at work, which is why I’ve been kinda quiet lately. And now I head to lunch.
Oh, fer cryin’ out loud. I added “awful fast and for no reason” to that post, and I did it before anyone else posted. Nothing material was added, or subtracted, and I only did it because apparently doing ANYTHING without spelling everything out is suspicious.
I don’t doubt any of that. Plus I like ya because you’re from Oregon, like me. But the “no editing” rule is a matter of strict liability; no editing is allowed, period. Feel free to double- and triple-post, however. I know I did, back in the halcyon days when Mafia II was still in its first two dozen or so pages.
Editing your posts? That’s a paddling.
I’d be interested in knowing what everyone thinks of the masons in our midst. Since they can either win with the town, or win at the expense of the remainder of the town by outnumbering non-mason townies at the end, do they really have any motivation to go for the latter sort of win? Would the expected mason strategy be to play to reduce the number of townies, and then go for mafia elimination? Or would it simply be to play to eliminate the mob as quickly as possible?
I would think it would be the latter – either way, they win, so why take the more risky course? So what’s the point of the mason win rule then? To set a sort of time limit for the town? To encourage the town to go on a mason hunt near the end of the game?
Does anyone have any idea how many mafia there are? (Well, okay, there are a few of us who know exactly how many there are – fess up, scum!) I don’t really have much experience with this game, so I don’t know what ratio of mob to town would make for a balanced game with the roles in our particular setup. The first werewolf game had roughly the same number of players, and had five werewolves. Is it likely that we similarly have five mob members?
I suppose I can’t really ask for opinions about the number of masons, without forcing them either to lie or to risk revealing themselves, so I won’t ask.
“Hi Guys, I’m new in town. My car’s broken down. Know a good place to stay? What’s this town noticeboard? Mafia? Masons? Lynchings? Oh my!
<faints>
Anyone know a good mechanic?”
I’m reading through the thread again and I’ll post some analysis when I finish.
I’d be interested in knowing what everyone thinks of the masons in our midst. Since they can either win with the town, or win at the expense of the remainder of the town by outnumbering non-mason townies at the end, do they really have any motivation to go for the latter sort of win? Would the expected mason strategy be to play to reduce the number of townies, and then go for mafia elimination? Or would it simply be to play to eliminate the mob as quickly as possible?
There is no advantage for the masons to go after townies, as you point out. However, if it is late game, and the non-masons are close to being out-numbered, it may then become necessary for non-masons to lynch at least one mason to get a victory.
However, the probability that enough masons will be left near the end to out number the non-mason townies is so low, that I don’t think it’s worth worrying about. That is, it will only be an issue near end game when it is likely that the masons have been revealed AND it’s to the advantage of the mafia to kill any confirmed townie; thus, I suspect if it is even a possibility, it will likely be self correcting.
Hmmm. I believe this is Gadarene’s first time hosting one of these games, so he’s likely to stay fairly close to the other games. This game we’re in seems much more like the werewolf game than the complex mafia game. So…5 mafia seems like a reasonable guess, plus or minus N. But it can’t be much more than 5, or else the mafia can very quickly start railroading citizens during the day.
Plus remember the mafia get to make one recruitment. This is actually better for them than having a member from the start, because since they get to pick from surviving members they’re guaranteed not to have that one guy lynched at random, because he’s obviously still alive. Plus they screw up the paper trail.
I thought **Lightnin’**s quick draw on DiggitCamara for basically frivolous reasons was a bit odd too.
But how he immediately backed down and unvoted DiggitCamara once you called him on it was a bit odder. He seemed just a little too defensive.
This pinged my meter too, but not enough to change my vote yet. (on preview, though, I do notice more what you’re talking about, though, in his post).
And, for the record, I’m still pretty suspicious of fluiddriud. (on preview I see I’m not the only one).
I think I used one too many “though’s” in the last post. :smack:
Plus remember the mafia get to make one recruitment. This is actually better for them than having a member from the start, because since they get to pick from surviving members they’re guaranteed not to have that one guy lynched at random, because he’s obviously still alive. Plus they screw up the paper trail.
Good point, and something I’m worried about. Say an important power role gets revealed in a near lynch in the next couple of days, or someone gets confirmed townie status (say, claims mason to save his neck with no counter-claim). If he’s then recruited, we could be in for a world of hurt. Obviously, it’s not something to be concerned about until there is no night kill, but… could it be the doctor protected? could it be the night watchman? or could it be a recuritment?
Anyway, SOP for mafia games is about 25% of the population to be scum, thus anything outside of 4-6 mafia would be unbalanced one way or the other. How is that affected by recruitment…? I imagine that means 6 would be too unfair, thus there’s probably 4-5 out there now.
OTOH, I’m not sure how much supposing about the number of mafia helps. That is, we could think there’s so many mafia, and have that many suspects, but we can still only lynch one at a time, and how that lynchee turns out will give us information about the other suspects. Certainly keep a list of suspects, but don’t artificially expand or truncate it with unverifiable quantities.
When does the first day’s voting deadline end?
If my addition skills haven’t failed me, Day One ends on Monday at 10:35 a.m. Eastern Standard Time.
If my addition skills haven’t failed me, Day One ends on Monday at 10:35 a.m. Eastern Standard Time.
I think it’s Sunday… 96 hour days, right?