Mafia The Game III: Kinder and Gentler

Here’s the crux of my idea here. Right now, we have precisely zero confirmed living townies (I’ll ignore the do-gooder for a moment). Let’s say they recruited someone last night. Yes, they’re up one player, but that player is only moderately covered by the last 3 days worth of posts without the knowledge they would become mafia. However, if the town waits until at least a couple people become either confirmed, or HIGHLY trusted, it will have the same effect as recruiting now, but their cover will be much deeper.

Let’s examine a near-worst case scenario. Let’s say it’s near the end game with one mafia left, two masons (who’ve claimed to save their necks), and two townies. If the mafia still have their recruit left, if they pick a mason then, then no one could conceivably vote for the mason, and the votes will be spread between the two townies and the one mafia, easily guided by the well hidden mason. Or, in the same situation, the mafia recruit a fairly trusted, but non-outted townie in the same cluster, then use the likely recruit scenario (from no death) to put a lot of doubt on the masons as likely being a 1/2 chance of either being scum. Granted, the latter is more of a gambit, and likely not to occur, the first one, I think would be a smart play, and I think they know this.

Compare that to a recruit now. As a supposition, let’s say that you were recruited last night, you only have your last three days of posts as added cover, compared to a claimed and confirmed mason. But if it came down the same the same situation, where you, me, and another were unconfirmed, and there were two claimed and confirmed masons, I be hard pressed to vote for one of them over you.

I’m not sure how much sense I’m making, but essentially, I think their best strategy, by far, is to wait; thus, I’m mostly certain this is apparent to them and that they’ll most likely stick with it. But, I could be wrong… do you disagree?

ummm… what?

Neither Doctor, Watchman nor DoGooder would know they were involved.

The only ones who know whether they were thwarted (or succeeded in recruting) would be scum.

So the reason you suspect me is because I’ve tried to defend myself when I’ve been suspected? Doesn’t that seem a bit… circular?

Fair enough. I have been in that situation before and, if you are innocent, I understand your frustration. Regardless I still want to see you provide some pro-town incite, and some evidence based defenses. A good place to start is with tirial’s questions earlier. I think they’re inclusive of my curiousity as well.

Okay, I’ll play along. I’ve made it clear for a while now who’s topping my scum list, and I’ve done the best I can to make a case for them. Right now, you’re on top of just about everyone’s list. Give us an alternate target, and good enough reasons, and maybe the town will change its mind. What’s your opinion on the other top vote getters? If you are in fact town, these appeals to emotion alone aren’t going to be very helpful in keeping you alive.

…? He’s suspicious of you because most of your contribution has been self-defensive. You’ve provided little analytical input.

Hey all. I just got back from being out of town… I’m still reading the thread, so if I say anything that ends up being stupid once I’ve read the whole thing I’ll post to correct it. To explain the unvoting though, I basically out-thought myself. I was quite sure that fluiddruid was scummy when the day began, not due to any single smoking gun but simply as a result of a bunch of small circumstantial things I mentioned when I accused him. As the day went on, however, I started wondering if it wasn’t possible that fluid was yet another innocent townie, and that I was playing right into the (unacceptably clever) mafia’s hands by coming out so strong against him.

So since my evidence wasn’t particularly driving, and since I don’t trust gut feelings on their value alone, I decided to unvote until I had something better to contribute.

I have to agree with this; our best-case scenario is that the mafia wasted their recruitment on a do-gooder, but I doubt this is the case: the mafia’ve shown themselves to be fairly canny players this time around, and I doubt they’d be foolish enough to agree on recruiting at a point when it didn’t serve an explicit goal: we have no confirmed townies, like others have said, no confirmed masons, no confirmed power roles, and no dead mafia. As I recall, the following circumstances tend to be the most ideal for the mafia to recruit in:

  1. There’s only one mafia left in the game (unless gadarene has a vendetta against the scum, there’s no way they started with just one player).

  2. Town has confirmed a special role (mason/doctor/whatever). We don’t have anything close to a confirmed good guy.

  3. Scum are 99% sure they’ve identified a power role (doctor or mason. Unlikely considering the way the game has gone so far, but something to consider.)

It seems like almost everything has gone the mafia’s way thus far, and as such I can’t see them squandering their lead with a weak use of their recruiting ability.

Nope.

What I’m saying is:

  1. that you barely have posted except to defend yourself
  2. that your defense has mostly been “…but…but…but… I’m not scum!”

And most others who have been forced to defend themselves and their ideas have done so to a minor or major degree.

I’m not sure of anything in this game, and it seems like the scum would be far too intelligent to do something this blatant… but I find it mildly suspicious, how you seem to be advocating that we write fluid off and spend the rest of our day talking about what we’ll learn by killing her. Am I misinterpreting something here?

I think she’s dirty just as much as the next guy, but going too quickly is only going to tighten the noose…

Since Projammer turned out to be a Do-Gooder after all, I’m a little less certain of fluiddruid being town. The final defense from Day 3 was fairly weak and vague as well, which makes me suspicious. That could be somebody with a power role who feels making the claim isn’t worth it, I suppose, but I’d think anyone with a power role would start singing at the eleventh hour. She didn’t even come right out and say she was a Vanilla Citizen. She was just sort of vaguely pro-town.

In the end, Kyrie was right about dnooman and Projammer both. They couldn’t both be breadcrumbs since there was only one night for investigation and why would the Detective lump one confirmed townie in with one unconfirmed townie while trying to give hints? It’s still possible one or the other was the breadcrumb, but I’m thinking that Kyrie may have been right about dnooman, Projammer, and fluiddruid. If so, the scum may have thought they were looking at a Mason, able to make seemingly lucky guesses based on having a smaller pool of suspects. That would be why they offed Kyrie then, they assumed that having so many lucky guesses after only one night implied Mason rather than Detective. They’d off what they thought was a Mason before any further suspicion could be cast, thinking that they could safely save their recruit for when they found a more likely Detective.

I’m curious to hear what fluiddruid has to say about tirial’s questions.

I think the issue is that yesterday Fluiddruid escaped the noose at the last minute in favour of Projammer, who turned out to be town. As there is a chance that fluidruid was the Detective’s crumb (and if she isn’t then we have a confirmed townie) lynching her would currently give more benefits (and has more solid reasons behind it) than going after someone we have a weaker case against.

Therefore, I think the reasoning is that the longer day proceeds, the longer we have to gather information and hope other potential scum make slips. As stated, Lightnin is currently my number two suspect, but I am not going to vote for Lightnin when I think there is someone more likely to be scum right there.

Very true and good points.

However, by now, the suspicions I had of you from the beginning have steadly grown, and now it’s nothing less than a freight train. Before I had my suspicions but they weren’t more than anyone else. The biggest thing was being mentioned by the detective in such a strong and firm vote (especially in post 819).

And even though your valid points ring true in your vote for Projammer, it could be the first case is true and just happened to work out that way (and make you have those good points in this post).

My vote stands for now.

Yeah.

Let me put it another way or explain better. I would think that the mafia would want to recruit people who have power roles. Namely the Masons, Doctor, and Night Watchman. It would help them out greatly.

Thing is, unless someone claims, they don’t know who is who…and I was saying I think it would be best for those roles, if anything, to be killed at night by the mafia (who don’t know they’re killing off someone they’d recruit if they knew what he/she was). A bit better said now?

Cause let’s face it, letting any of those fall into the hands of mafia would be pretty bad. The players would be turning on their own team and it would give the mafia an advantage they don’t need.

I just hope that the no-kill night we just had wasn’t already someone going over that may have had a role.

Post snipped.

Well, slightly. But that’s only because I guess my frame of mind is to never count anything out. :stuck_out_tongue:

Correct me if I’m wrong but the Night Watchman, at least, would have to know places to patrol? At least I surmise that from: A. the host naming two or three different locations so far when night ends and B. how the NW would be able to do his/her job.

So if it was the Night Watchman who intervened, would they not know it was them and not a recruit?

(unless, on the offchance, both happened the same night)

Fair enough. I am working on a lengthy response. As I’m at work, I’m not sure when it will be posted (I’m trying to re-read the bulk of the thread) but I hope it will clear things up if only a little.

Except from the Mafia’s point of view, the Doctor and the Night Watchman are just as good dead as they are recruited. Their only power is to protect players during the night, if they are recruited their powers are useless to the mafia. They essentially turn into vanilla mafia instead of power-role mafia.

The only really dangerous recruitment is if the mafia get the detective. If that happened we’d be screwed, luckily for us we know that can’t happen now. :smack:

I disagree, although respectfully.

If I were mafia (and that’s an IF, folks :p, however what good are pro-town people in this game if we can’t try to THINK like mafia?) I’d think that any status would be good. If they haven’t revealed them selves yet (so they could later, while being scum, and not have anyone able to say no way) but ESPECIALLY if they did role claim.

Well, sadly, that’s all you’re going to get from me from now on. As I said, I’ve given up on trying to defend myself. I’m not convinced that it’s possible, at all, to defend oneself in this sort of game, especially if you’re town; because if you’re town, you’re basically defending yourself against the combined mafia. Defense is a losing game, and I’m just not going to try anymore.

If I get lynched, so be it.

But see, I don’t think this could be true. Or, if it is true, then the mafia are playing a really dumb game. If the mafia are all ganging up on one innocent townie after another, then all we’d have to do is see who got lynched, see who voted against them, and vote against those that voted against dead townies.

Remember that the mafia doesn’t care which innocent townie gets lynched, as long as it isn’t a mafiosi. And even if a mafiosi is going to the noose, they still can’t collaborate too hard, because they’ll expose themselves.

So they lay low. This has the disadvantage for us that it’s hard for us to find them, but has the advantage to us that they can’t cooperate without giving themselves away.