how will they have any clue who is scum. it’s going to be no lynch by a landslide. find a scum tell in that if you can…
I strongly disagree. Good power roles and scum have had a track record of being able to pick out something another player says and used that as a basis for a Night action. With 1/23 or 2/23 odds of catching out a ‘making’ tonight with a random selection, I think careful analysis of posts and a general, gut feeling is more powerful than a simple random, forced selection.
It’s not all about the voting record. We already have two pages of heavy posters, lurkers, and data points in between. We already have people introducing ideas which may or may not have an ulterior motive.
Hint: Not using capital letters is a scum tell!
Or the vigilante makes a kill, and there’s a recruitment, or a failed recruitment.
No one but fluiddruid will know for sure.
Huh.
I’ve played in a few games that had recruitment. It really raises the paranoia level, lemmie tell you.
I don’t get this. Why would we have to lynch power roles if they come forward? Simply because they might be recruited seems silly because Town has other roles that can block recruitment. It seems foolish to kill off any roles that may come to light unless there’s good reason not to believe a claim.
I see now that dotchan pointed this out too.
You never know exactly what we’ll have. It COULD be two scum. But that’s operating under the belief that the Vig will kill someone and the Boss will recruit. What if the Boss recruits and the Vig waits? What if both the Vig and Boss kills? I agree with Menocchio in thinking that the Vig should wait but who says that person will listen?
I guess my point is you won’t really know what we’ll have tomorrow. Well, unless you’re a baddie, of course.
Seems to be the case that there can be more than one Priest, though. Not only do I assume we start with one or two but the Bishop can make them and the Vig can become one. That makes a lot of potential Priests Town could have.
So combine that with the Bishop and the Doc…and there’s a good many roles that could have that one-time use power.
**Vote No Lynch **
What? Just a vote? Come on, you’re new… give us some sort of thoughts on the no lynch (even if they’re copied from someone else) or our future plans so we can get a handle on you!
Whiskey Tango Foxtrot R U?
Cheers,
GUSI
(Give us some info)
I guess whether or not we lynch certain outed power roles depends on whether they can reliably protected from recruitment, or whether the risk of the damage they could do as scum is too great to risk. I think it might depend on when it happens during the game (earlier or later) and so forth - it seems silly to say outed power roles should be outright lynched.
Blah blah blah blah blah. Let’s go to night and get the morning report.
Yes, I’ve been drinkin’, why do you ask? Happens to the best of us!
Dude… you’re a fricking scum tell!
Well, I’m new so I’m still soaking it all in.
It’s pretty obviously that No Lynch is going to win, and that it’s a pretty good choice. Even if we do get the boss, it really isn’t a win cuz we’d just start over again. If we’re going to win this it should be through effort & skill, not just rolling the dice.
I do agree that a Detective or Beat Cop that outs themselves should probably be lynched. Especially a Detective. It’s announcing a free recruit for the mob, and letting them know who can out them. They’re either going to recruit them or kill them.
I don’t agree at all that a claimed power role must be automatically lynched.
Yes, they should be regarded with increased suspicion in future rounds (which is true even without recruitment, as only the masons can vouch for each other), and watched carefully for signs of shifting alliances, but between the priests, doctor, and the fact that the mob will not necessarily do the obvious thing, it’s by no means automatic that they’ll be recruited. Especially knowing that we townies are more likely to lynch the person ourselves.
In any event, the only reason someone should claim a power role is to avoid getting lynched, or IMHO, in the early rounds of this game (say Day 2 and perhaps 3) to announce a positive detection of scum.
no, because it would also announce who needed to be protected.
I fear we are going down the road of relying too heavily on power roles again. In a game with recruitment the information gathered by the detective and beat cops may very well be outdated by the time it is revealed. The unreliability associated with identifying the Boss and the Capo must also be kept in mind at all times. I think we are going to have to win this game the old-fashioned way; by observing what people say on a Day by Day basis and looking for subtle signals or changes in behaviour as the game progresses.
The immediate votes to no lynch before the game started has stifled the conversation Today. Yes we would have in all likely hood lynched a town member today but that happens in most games of Mafia. With the no lynch we are essentially voting for a night start instead of a day start. That’s fine but are we really going to be in that much better a position Tomorrow for having gone thru the night? As others have stated there may or may not be two scum tomorrow depending on whether or not the Boss successfully recruits. We will not even know for a fact what he has or has not done. There is only a very slim chance that any of our investigators will nail the Boss Tonight.
Bottom line: we can’t let ourselves be paralyzed by the fear of recruitment to the extent that we wait for the power roles to save us.
Your face is a scum tell!
**sinjin, **I don’t think the conversation has been stifled at all, and I don’t think we’re going to have to depend on our power roles. We are, however, going to have to work hard as individuals, to achieve a team goal. I think this one Day of having everything decided and just being ourselves may actually be better for the town in the long run. It gives us a chance to see everybody’s general attitude, and hopefully we’ll be able to notice a change when/if they’re recruited.
I think that lynching someone toDay would almost certainly be doing the Boss a favor. We are almost guaranteed to hit Town. We would be flying blind, and I think it makes a lot more sense to wait until Tomorrow. I mean, what criteria could we possibly go by to determine who this lone scum is? The only vaguely scummy thing I’ve seen is the desire to lynch toDay, and I would definitely not feel comfortable lynching anyone based on that alone.
Santo; You’re correct. Stifle was the wrong word and after I posted I wanted to go back and edit. It just seemed that the Day was being wasted to me. It never occurred to me to consider it a sort of Night 0 type of thing.
So in that case, it’s afternoon here howz about a pick me up.
bufftaby: My point, which I probaby made poorly, is that we, as a whole, may not have any more information to work with Tomorrow than we do Today. The detective has only a 1/46 chance of positively identifying the Boss. The chances of the beat cop(s) and police chief (if he exists) detecting him are even worse and depend on how many of them there are. Individuals may know a bit more Tomorrow but given the success %'s and the possibility of false positives it’s not something to hang your hat on. We might have a better chance of finding scum tomorrow because there will be two of them, so 2/24 instead of 1/24, but even that is not guaranteed if, for example, the Boss is unsuccessful in recruiting. And we will not know if he is successful or not unless one of the beat cops sees the ‘making ceremony’.
sinjin, I definitely see your point. I didn’t mean to be all like, “sinjin, you scum! You just wanna lynch 'cause you’re the boss” or anything. I’m not really putting a lot of faith in any of the power roles getting any sort of useful information toNight either. I’m just waiting for my scumdar to ping somewhere, anywhere. And so far, it hasn’t.