That’s probably what you need most. I’ve found that players have a hard time imagining what scum will and will not do in the game. Once you play as scum, then you have a better idea of what the concerns and fears of scum are and how they manifest in the game.
Players have a tendency to focus on the flashy speakers, when in reality, scum are trying desperately not to be noticed, which includes being noticed for trying not to be noticed.
Why Nonsuch? The only suspicious thing I can identify about him is that he hasn’t done anything suspicious. He’s been a bit on the lurky side, but not outrageously so. I think it’s possible but unlikely that Bravo and Diggit are both scum, but I’d be stunned if they’re both town.
Actually, that in and of itself is a good reason to be suspicious. I call them “clean-nosers.”
Good point. He has also, on a couple occasions, seemed VERY sure that I was town. How common do you think snuggling actually is as a scum strategy?
Personally, I’ve never subscribed to the snuggle theory of mafia; but that doesn’t mean it doesn’t happen. I’m more of the opinion of being suspicious of someones certainty because lack of paranoia is a scum trait. So in that sense, yes, someone who was too certain you were town would be suspicious in my eyes. Even when I’m “certain” someone is acting in a Town way, there is always a tiny part of me that is paranoid that I am wrong. Scum don’t have that issue.
Long ago, we used to catch scum because X would claim and Y would take that claim at face value. Y was found to be scum because everyone else who was Town was still operating under the assumption that X might be lying. That type of behavior doesn’t happen often anymore, but you can see why shutting up as scum is so damn appealing.
Personally, I’m reluctant to ever “consider someone Townish”, for two reasons. First, the only relevant question for voting is “who’s scummiest”, and there’s no practical difference between the second-scummiest player and the towniest. Second, the penalty for being wrong is severe: If Town considers someone scummy, and they’re wrong, they’ll find that out fairly quickly, but if Town considers someone Towny, and they’re wrong, then Scum will win the game.
I disagree. The notion that anything and everything that happens in the game that would lead one to think someone is Town could just be scum making you think that doesn’t ring true to me. Sure there are things and actions scum will do to look townie, but every once in a while circumstances happen that make absolutely no sense for scum to do. I do agree with a small amount doubt in these cases, but occasionally you have to round up to “Town” since you can’t lynch everybody.
Man, despite everything I know from this thread, Professor P still looks like the scummiest player to me. He is really hammering away at how surely town he is.
Prof.P is quoting you saying that Diggit can’t be scum. Is that what you said? And why can’t Bravo and Diggit be scum together?
As for Nonsuch, some of it is probably omgus. And some of it is his voting. D1 he stayed off the Texcat/Septimus wagons by voting Dante. D2 he switched and voted me. D4 he stayed out off the Plum/Sario/Sangfroid wagons and voted PMollusc. D5 he again switches and actually gets involved in one of the wagons, this time he votes Plum who is neck and neck with scum!Diggit. His posts may pass the sniff test, but his votes smell like canine bad breath to me.
Prof.P. is the opposite. He’s been making good votes, but his posts look scummy.
I guess I did literally say that the scenario where Plum is town and Diggit scum made no sense, but I think it is clear in context that I what I meant was “if that is true, then someone I think is Town must not be”, which obviously is a possibility which I wouldn’t dismiss as blithely as the Professor seems to. Really, my read on Prof P all game was pretty much newbie rather than scummy (not to say that he couldn’t be newbie and scummy), and this exaggeration is another example.
If Bravo and Diggit are both scum, they are trying to bus each other. The possibility can’t be entirely overlooked, but in my experience town worries about bussing much more often than scum actually try it
Really, that depends on the Scum. With inexperienced Scum, you can often identify the entire team just by looking at who’s avoiding voting for whom. With experienced Scum, you’ll sometimes find them going after each other even harder than the genuine Townies are. The catch, of course (and the reason I no longer do my computerized analyses of voting records) is that you don’t know whether you have experienced Scum until you know who they are.
I know! Right?
It’s gotten to the point where I start thinking Sario was lying to us in this thread, but there really isn’t any reason for him to do such a crappy thing.
Dante G, I’d like to get in on your game. I played on this board many years ago, and I would love to do it again.
There’s the explanation for what the wolves were thinking during the Sario lynch, straight from the [del]horse’s[/del] wolf’s mouth.
I wonder about the defense of “I would never do that if I were a wolf”. Is that a sure scum tell? Anyone know or studied it?
It sure looks like it in this case, especially as it’s followed by something so complicated as knowing who was on the NK short list and what a “safe move” is.
I would be willing to bet that the wolves had a discussion last night about bussing each other.
I actually like the effect of the initial weird tiebreaker system, because it gave people something to argue about on Day 1. It threatens to break the game, but it doesn’t really break it because exploiting the mechanic requires an unlikely degree of cooperation. Maybe every Mafia game should have a flawed rule like that.
Wolves sometimes have a bad habit of explaining the “likely wolf course of action” that happens to be exactly right, because they want to appear townie by undercutting the ridiculously bizarre and complicated plots actual town likes to imagine. I’m starting to think “being rational” is a scum tell.
If you want to see this masterfully done, look at Stanislaus’ comments in my De’endee game. I think that guy played the best scum game I’ve ever seen.
WfTomba -
Consider yourself signed up - unofficially of course, since the sign ups haven’t started yet, but still …
Yeah, I’ve seen other games where’s it’s more explicit that the Wolves (or Mafia) will overwhelm the Townies and kill them all once they have superior numbers. They don’t need to hide anymore.
I know I’ve seen variations where it can be the same number. But any other examples of people playing with that win condition.
Also, Dante G, any teasers about the game? I probably won’t play because I’m never reliable–I post in spurts–but I think others might enjoy the teaser trailer.
As a side note, the ‘living wolves outnumbering living town’ win condition is a consequence of the equivalent win condition, ‘completely eliminate the opposition.’ Once Wolves reach majority, nothing can stop them from eliminating Town completely. It’s just more sane to call the game at that point rather than dragging it out.
Teasers, huh… Ok.
In a world where action movie heroes exist amongst each other, a yet to be determined number of them must work together to survive against a threat of villainy that they thought they had already dealt with. With their lives under siege, who among them will be** taken** down?
Will you sign up to fight? Do you feel lucky?!
Yippee ki yay, motherfuckers!