I think that covers everyone.
I hope that it is safe outside.
I think that covers everyone.
I hope that it is safe outside.
You and me both Mulligan. But we are front loaded with Warriors, so we should be able to get out safely at least. *
*Famous last words, right?
Thirded!
Distributing the sack and freeing up those in the front, the party heads back.
Elfstan Mulligan
Hraedsig Gil-Gandel
Thoroncir[sup]Box[/sup] Bitur[sup]S[/sup]
Deor[sup]Sp[/sup] Gilraen[sup]S[/sup]
Brin[sup]Gob[/sup] Ghân
Elf2 Elf3
Miron Elf1
Gellin[sup]S[/sup] Sten[sup]S[/sup]
Víli[sup]S[/sup] Jari[sup]S[/sup]
Gwaelur[sup]S[/sup]
[sup]Sp[/sup]= Magic Spear [sup]S[/sup]=Sack
As the party is leaves the oddly shaped room with the two doors to the north and the door to the west Gilraen’s cat hisses.
This means the party is in the curving passage near the scale on the linked MAP.
Shoot. Ah, well, can’t be helped.
Just in case, Deor will have Folca fly a quick scouting route around the cave exit; are we about to be ambushed?
Nope and there are still concealed Elves guarding the opening and area with bows. (She only sees tham as she knew where they were.)
If Folca can’t pick them out without having seen them get into position; Deor will rest satisfied that no one else would ever succeed in doing so.
Nice map!
Let’s keep moving towards the exit. The cat’s hissing means there may be undead nearby. Thoroncir will be ready to drop the strongbox and draw his sword at any moment. He asks Gilraen, “Can you tell what disturbs Missy, my lady?”
“I’m glad I left Freyja back in Rivendell.”
Mulligan gets some chalcedony sling bullets to hand.
Hraedsig will Detect Evil to try to identify the direction of any potential undead.
Gilraen, “Powerful Undead and near. Please check your sword.”
Thus far Hraedsig does not detect evil.
Elfstan’s sword **Kkósal bane **is glowing green. He declares, “It or they are within 100’”. He has **Sting **and **Kkósal bane **ready.
Ghân can only offer Summon Insects against undead - which should do some good.
Thoroncir will put down the strongbox and draw Cirist, his Numenorean longsword, which can detect the presence of undead.
**Cirist **glows strongly.
“They are closer than 100’, but further than 60’. Let us form the shield wall again! Also, on the off chance these are the same as the mummies we fought earlier, someone might want to light a torch as I believe we are out of magical fire.”
ETA: Hraedsig will try to Turn as soon as any undead come in range.
“Why do I have the feeling that this is the similar to the first one that Elfstan encountered?”
Mulligan starts softly singing a tune of Tom Bombadil.
The undead are ahead of use, right? We would have found them already if they were behind us?
Assuming this is the case, Bitur will move up to the front to form the sheild wall.
As the party begins to change positions, Hraedsig detects evil coming up from below.
Below? Is that from the caverns below, or that tomb that we found?
Is it going to appear in the middle of us through the floor?
Should we start running now?
One of the Dwarves can quickly calculate that we did not find a chamber 60’ below us. So through the floor seems likely.