Modern Warfare 2

The guy who runs http://mattplays.com/ uses a Hauppauge HD PVR to record. If you have a second computer you can use, a Blackmagic Design Intensity Pro provides even more quality.

The Hauppauge isn’t amazing quality, but it’s still above youtube quality and will set you back around $200. The Black Magic Intensity costs the same and is more flexible overall in addition to being much higher quality, but you’d need a second machine.

I have a second computer, but it’s a laptop, so won’t take a PCI card.

This may seem like a stupid question: I have a graphics card with a hdmi port. I also have a video camera with a hdmi port. Could I use the video camera to record the output of the hdmi port on the graphics card?

Video port are one direction. Either they’re for output or they’re for input. I don’t know what camera you have, but I’d be surprised if it had HDMI input instead of output.

That is disappointing. I was looking forward to the possibility of maybe the capital, or neighborhood levels being added.

Not for MW2, though, right? They don’t have any DLC for that yet as far as I know. That fourtwozero guy says they’re working on DLC and that they’re not ready to say what it’ll be yet. Do you have some other source?

Robert Bowling is a tool. He said the game didn’t need a public beta, that the glitches weren’t as bad and would be addressed properly, and what not. The guy’s got no credibility for me whatsoever. Thisis a whisper, and a pretty crappy one, admittedly. However, with Wasteland being brought back from Call of Duty 2, I can see Infinity Ward pulling well-worn maps up, putting fresh paint on them, and trotting them back out again.

That’s good and bad. Their older maps were better, but I hate having to pay for something I’ve already had and it inspires no creativity whatsoever from the developers.

Well, the guy is a shill, but that’s his job. He’s a liaison-guy, and not a programmer or whatever. I’m sure he says what he’s being paid to say. I think every game with multiplayer needs a public beta, and anyone who says differently is wrong.

I never played CoD2. My first game in that series was the (godawful) CoD3. (I never got past the first sp mission in that one.) I don’t mind them improving and bringing back maps that I know and love. I don’t agree at all that their old maps are better, but that’s probably a matter of personal preference. I’m sure that any mappack will have a mix of new and old. I kinda think that they should have some of these things in the pocket before the game goes gold, though.

I’m sure they have some of these things in the can. They’re poking around, probably attempting to find find glitches and what not.

Call of Duty 3 was pretty solid. Online, it had some good maps, introduced some interesting gameplay mechanics to the series (with the ability to have ammo drops, heal, call in artillery strikes and what not) and it also handled the host migration better than any other game I’ve ever played. When the host left, it took 3 seconds, maximum, for it to flip to a new host and keep the game going.

So many of Infinity Ward’s selection of maps this time around is congestion in the middle, surrounded by a “track”. Favelais a perfect example of this. Inside, one style of play is dominant, and outside, there’s another. Inside the track, submachine guns and shotguns rule the roost (and Stabby McStabbersons) because it’s all close-quarters. On the rooftops is a different story, but only for roof-to-roof combat. Around the outsides, assault rifles are key. I appreciate their attempt at something interesting with the rooftops and what not, but it fails. Contrast that to Roundhouse in Call of Duty 5. You’ve got the middle, but that’s not where the real action is. You even have two tanks to require teamwork to take down. There are places to snipe across the map and up high on the map. There are multiple structures to have an objective or to spawn safely, and many different paths and routes that are hard to all oversee, even from up high.

That’s one example, but I find that the maps before this Call of Duty were better. There are some exceptions in this round (Sub Base is a pretty decent one, as is Highrise and Estate among a few others).

I also find it ironic that, because all the weapons are overpowered and kill quickly, the respawn areas are now the congregating places for care package glitches.

I never played 3 online because I hated even the beginning of the sp sooo much. There was no reticule and I had no idea when I was hitting anything because there didn’t seem to be any way to aim the fucking guns. I was also dumped on a beach and I had no idea where I was supposed to go. If I ran up the beach I’d get bombed. If I ran to a building I would be shot. I’m fine with a challenge, but that game gave me no idea what I was supposed to do or how I was supposed to do it. Perhaps I could have given it more time, but it left me frustrated every time I tried to play it. I only paid $5 for it, so I didn’t care much at all.

I hated 5 because *every *gun was terrible. The only one that was even tolerable was one of the SMGs, but I don’t remember which one that was. The maps seemed pretty good from what I remember. There was one that was inside and around some Japanese mansion that I liked a lot, and there was one that was outside with a cliff and some tombs or bunkers or something. It’s been a while since I played them.

I just hated playing it because every new gun I got was still terrible. The final straw was the M1 Garand, I think (could have been the M1A, but it was whichever was unlocked later). I had rented the game and I was really looking forward to getting that rifle. I put up with all of the other terrible rifles because I knew that when I got the M1 I would finally have a rifle that would kill someone. Nope. I would put entire clips into people and they wouldn’t even care. I called bullshit on that game and never played it again. I remember thinking that if they’d give me those kind of maps with CoD4 weps I’d have a great time.

The guns in MW2 aren’t overpowered. The guns in the previous game were underpowered.

I’d like it if there were more maps where sneaking around was beneficial. You can do it on Wasteland, and you can do it in Rundown and a couple of others, but I think there could be a better balance between run-and-gun and sneaking.

The guns in 5 had a different balance to them. The submachine guns were overpowered. they were very accurate at range, delivered a lot of damage, and, from a run or using another weapon, were able to be pulled up and used quickly (or, to say it another way, the time between holstering the weapon and having it ready to use is rather short). My favorite guns in the game were the Type 100 (had tricky iron sights to it, but once you got used to it, you could run the extended magazines, as I did), the MP40, and the M1 Garand. I used the sniper scope on the M1, which made it the best sniper weapon in the game (held 6 rounds, reloaded quickly, very minimal recoil, long range). The M1A was the last gun to unlock, and it was a pretty crappy gun.

I’m with you on the lack of sneaking around. I think that’s entirely the fault of the maps and the gameplay they engender. Sniping is downright hard to do in some boards because so much of the combat is so close. I think it’d be a great thing if Infinity Ward subcontracted the rest of the maps over to Treyarch, so Infinityt Ward could go off and do whatever it is they want to do, post Call of Duty.

Steam is running a free weekend for MW2 this weekend - meaning you can download the game and play the full version from Thursday afternoon till sometime Sunday, at which point you’d have to buy it to keep playing.

Also, is anybody playing with the Stimulus Package maps?

Yep. Got those the first day (360). Good maps, I think.

i switched from mw2 to BBC2 and not sure if I will go back!

Is B:BC2 any good? I have the original B:BC game and enjoyed playing it for a while. The movement of your character always used to piss me off, though. It’s like running in treacle.

If anyone is interested in my late opinion now that I’ve had a chance to try it: Eh, about what I expected.

The matchmaking system is stupid. It functions well for what it is, but what it is is stupid. It is somewhat bizarre that I can’t find a game sometime for certain playlists, when I could go play COD4 with 1/4th the playerbase and easily find that - the game will say “7 servers found” and then just not connect me to any of them and instead stick me in a server in bolivia. Considering due to the free weekend there must be over a hundred thousand people playing at once, it’s quite bizarre that I can’t find an available headquarters game located on the same continent as me.

The actual in-game performance is never perfect, never great - but it’s sometimes pretty decent. It’s a mixed bag - sometimes it’s only slightly laggy. But it’s never as good as playing on a good DS. Being limited to 6v6 battles is just lame - with cod4 you could pick what you wanted to do - anything from a 1v1 to a 32v32 match (which granted made things pretty damn crowded, but 20v20 matches on some of the bigger maps were pretty awesome - and less laggy than 6v6 in this game).
The killstreak spam is pretty retarded - there are no restrictions on the number of things flying around at one time (in cod4 only one airstrike/heli could be used at once) and because there are way more ways to chain together deadly killstreaks you often have helicopters, harriers, bombing runs, predator missiles, and AC-130s all up at the same time or nearly so. So you get killed 5 times in a row from something in the air that you can’t really fight back against - fun!
It might not even be so bad if it took some degree of skill to operate these kill streaks, but not a single one requires any. They’re either automated (vehicles running around targetting stuff on their own), or they have the most obnoxiously dumbed down thing I’ve ever seen - if you’re running as a chopper gunner or AC130 gunner or predator missile strike, you don’t actually have to look to find any targets. You just follow the GIANT RED BOXES that cover all the enemy units. So you don’t even need to locate or target anyone - just point your weapon in the direction of the GIANT RED BOXES and fire. I mean, it’s not unfair enough that we’re matching up an AC130 against random troops on the ground - we need to make it super retarded easy mode too? You might as well make the game auto aim while you’re at it for as much as you want to dumb it down - oh wait, the console versions probably do that too, right?

Lots of cheating - there’s no way to kick a known cheater, no one to watch over and administer the servers, no shared ban lists - so already in this game in 2 days I’ve seen more hackers than I have over hundreds of hours of playing COD4.

When you’re lucky enough to find a reasonable server, and there’s not a lot of runaway kill streaks and tons of killstreak spam, there are moments here and there where it’s a really fun game. I like all the flavor stuff they added - how you get extra points for random stuff like killing an enemy near one of your bases, or a long ranged shot, or shooting someone while they take a dump in the corner. And all the random titles and images you can earn through accomplishing random goals is fun.

There’s 90% of a fun game here. If you could run servers, you’d take care of the matchmaking and lag and cheaters, and then you could mod out the more annoying aspects of the killstreak spam, and then you’d have a pretty good run and gun game. But as it is, it’s worse than COD4 and BFBC2. If I can get the game sometime for $30 or as a bundle with a new video card I probably will, but it’s not worth full price.

If it makes you feel better, there is a perk you can unlock called Cold Blooded that keeps you from being detected by autoturrets and NPC-controlled air supports. Unlock the Stinger Missile, and it becomes a lot of fun just casually swatting folks’ harriers and cobras as they spawn. Shoot down enough helos and harriers, and you unlock Coldblooded Pro, which keeps the little red box from appearing on you (I still get killed fairly often by the AC-130 though).

And of course, when you unlock the various rocket launchers (the AT-4 I think is the first one) you get some capability to fight back against the air support, though it’s fairly limited at first, and some of the stronger enemies can launch up to a certain number of flares to defend against missiles. It can still be unbelievably frustrating of course when a chopper gunner is just mowing you down repeatedly though.

Yeah, I know about Cold Blooded, but realistically most people don’t use it. It makes it retardedly easy for anyone with a killstreak reward. The whole idea is obnoxious - why do people with these crazy powerful weapons need the additional benefit of not even having to look at what they’re doing and instead play whackamole with some squares? My only guess is that you can’t see shit at the 600p res on your TV across your living room so they made it easymode, but it’s obnoxious from any angle - it’s the worst kind of dumbing down, the kind that makes it boring and too easy for the guy on the winning end, and retardedly overpowered to the victims.

Man, it’s almost like there’s some kind of axe to grind in your posts. I just can’t figure, for the life of me, what your intended target is.
By the way, the matchmaking system is really bad on the consoles. I’ve bitched about it earlier in this very thread. It’s safe to say that I’m not going to buy another Infinity Ward game again until it comes out and the flaws can be seen. How very disappointing, with the game itself, its release, it’s patching, and how things have been done throughout the game’s life. I can’t wait until I can trade it in.

He just sounds like most of the pc gamers who are unhappy with the game in general.

They took the dedicated server system away, limiting the player numbers, increasing lag, the hacking is the worse I’ve ever seen (with no recourse except leave that game and hope for the best) and compared to previous versions, it feels like a dumbed down arcade game. Add to that the lack of any feedback or downright ignoring of the pc players by IW on the forums, things like getting XBOX 360 code errors in the pc version, and the general feel of the game screams console of limitations.

And as said previously, you can feel a fun game under all the issues. I played it a lot until I got fed up with the hacking and gave up. I can see the appeal of the console versions though. It’s what most of the players are used to. The smaller numbers (or lack of choice of player numbers), the matchmaking (which with much larger player base helps with finding good games), the lack of hacking.

I loved CoD 5, I liked CoD 4 a lot. I am hoping for a rebound with CoD 7.