I have been beating on Morrowind for some time. I do not use cheats . I wander around and take any and every mission. I go do it and come back. I started as an Imperial. I am at level 30 . My technique is to light up every square on the local map ’ I fight every creature I encounter. They are getting easier.
However have I killed something or left a mission unfulfilled that will stop me from finishing the game? How do I tell. Is there something that absolutely has to be done that I may not know.
There is a main plot but the game does not force you along it. (In fact, some people would say it does a very poor job of even letting you know it is there.) Just keep visiting the contact you were directed to in the first city and he will point you in the right direction.
It is possible to kill an NPC that will make it extremely difficult to finish the main plot. If you do, you will get a message to the effect of “You have broken the chain of prophecy”. There are about three NPCs that are essential this way (and one of them is a god).
If you do accidentally kill one or more of them there is one other way to finish the main quest and win the game but it is difficult, and I doubt that I (at least) would ever have stumbled over the alternate solution if I had not read a spoiler for it.
I love the fact that’s possible. Whoops, you broke the story chain by* killing a god*. You would think that were you at that level of power the story would come find you.
I am wandering around the North lands. Skaal area I think. The pig riding midgets are ganging up on me 3 at a time. I have to haul a truckload of potions along and use up my weight allowance. 500 lbs. I have a kick ass sword that kills me if I equip it. keening. I use a 95000 sword . It is magic but runs out too fast.
Yes, Keening will kill you if you don’t use it the right way. It is one of several artifacts that you need to find and use in order to complete the main quest. The thing you need to safely use Keening is being held by that god I mentioned. He’ll give it to you, if you are at the right point in the main quest. (You can kill him and take it but you won’t know how it works and will have to find the one other person who can tell you how to use it.)
I would say go talk to your contact. (That’s Caius Cosades in Balmora, if you’ve forgotten.) He’ll put you back on the right track. Just keep doing missions for him (and the later people he directs you towards) and you’ll find the main quest. At your level most of what he wants you to do should be a cakewalk.
Without ruining the plot, the main quest starts in Balmora, where you work for the blades until you run out of quests there. From that point on you’ll find a wild dark elf tribe (it’s been awhile, the exact terminology escapes me) that’ll help you fulfill your destiny. At one point the game becomes a little open ended where you try to ally yourself with enough houses and tribes to move on, then it branches back together for the final showdown.
If you break the chain of destiny and you accept the consequence, you can figure out how to “finish” the game by killing Vivec and reading over his plans in his chamber/on his body. Although I highly doubt you’d kill one of these people accidentally as no main/side quest would ever ask you to kill one of these key people.
I miss Morrowind. I gave up on Oblivion completely because 1) Alchemy is not broken 2) The gates never stop opening and 3) The game scales with you so it feels pointless to level.
Unless you got the “thread of prophecy has been broken” message - which is incredibly obvious - then you probably haven’t broken the main quest. I’m sure it’s possible to do it, but highly improbable.
Killing “creatures” will likely not do anything. However, some quest targets are hostile, though the vast majority of the quests in the game are optional.
There is, in fact, one creature that gives the “thread of prophecy” message (you kill him in a crypt, but I forget the name) in error due to an unfinished part of the quest line that is not in the game.
You will need to go back and complete the missions in the main quest, possibly using spoilers if the quest log isn’t helpful, but you’re unlikely to have a broken save file frm doing quests / killing creatures. About the worst I ever did was stealing from, then killing people who ended up being important in optional quest chains. Generally, unless you’re killing townspeople of import then you’re all right.
In any case, a broken save file can often be fixed (via cheating) by adding the NPC back to the game who has been killed.
You might want to try it again -
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By “alchemy is not broken,” I presume you mean the limit on the number of potions you can drink at once: that stops being an issue pretty early on as the potions themselves become more powerful. Alchemy overall is weaker than it was in Morrowwind, but over time it scales up to about the same.
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Yes, they do. I won’t spoiler it, but keep following the main quest (or don’t follow it at all and they won’t start). Also, except for 2 or 3 of them that are main-quest related, all the gates are optional; unless you want the goodies (the gate stones are quite nice, actually).
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There actually are “levels” of monsters that appear over time, and most monsters only level with you for a while (i.e. they have a range) – and you still get more powerful faster than they do. But if you really hate this, there are 1,687,514,119 different patches out there that will turn it off.
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Nah, alchemy is pretty broken in Morrowind. You can hop a boat right over to Wolverine Hall, buy netch leather and (I think) ash yams, and keep making and drinking fortify health potions until you have potions that restore 30 health a second for 200 some seconds, or boost your strength by 100 points for several minutes. Doesn’t work like that in Oblivion, boosting intelligence doesn’t seem to have the same effect.
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I hate, hate, hate, the way the game levels with you. Sure, new monsters appear, but it’s completely ridiculous to have every bandit decked out in glass armor, or minotaurs roaming around 20ft from a town, with no more wolves to be seen at all. Also, why would things like master alembics not even exist in the world until you reach a certain level? If they wanted to balance the kind of gear you could get at low levels, they could, I don’t know, just have it guarded by tough guys. Of course, I wouldn’t be complaining about it if I could get any of the 1,687,514,119 patches on my Xbox 360.
Along with gonzomax’s work here on Morrowind, what about Bloodmoon and Tribunal? I’ve only ever had light forays into those. Are they any good? Any different? I know they’ve got some different weapons and stuff like that, but is the goal more pointed in that game? Will gonzomax end up wandering around killing pig-midgets?
If I remember correctly, he ended up in the city of Vivec on the Caius Cosades quests, but Vivec is a nightmare to navigate. I think he got disillusioned with wandering drunkenly around there. It doesn’t matter. When he gets into a fight he can’t win, he calls me over to beat it for him.
Pussy.
Hey, you know it only takes less than ten minutes to finish the game, right?
(WARNING -Watching the linked video provides spoilers, but it goes so quick you might not be able to make out what he’s doing.)
Full description of what’s going on (and downloadable video) can be found at Speed Demos Archive - The Elder Scrolls III: Morrowind
Yes, I feel kind of sorry for Xbox360 people on Oblivion. The game seems deliberately designed (moreso than Morrowind) to be filled in and refined by player content, though it’s not altogether that great anyways. Even with the mods, I’ve mostly given up on it.
Bloodmoon and Tribunal is pretty much more of the same compared to Morrowind - you get new weapons and enemies, sure, but the weapons don’t matter too much since your skill matters more anyway. In the end, I never finished Tribunal (I hate not being able to levitate, another reason I end up not liking Oblivion) and I blitzed through Bloodmoon with a FAQ and a batch of “superspeed” potions (broken levitate + inc speed potions).
But yeah, to break alchemy in Morrowind is easy since the effects stack - you just brew +int potions and drink them and then brew more +int potions until your brain explodes and everything you brew makes you superhuman in some way. I tend to stop boosting my int past 6000ish though, because the speed potion that you make past that point becomes very uncontrollable - I literally moved from one end of Morrowind to another by pressing the forward arrow once… good times.
That’s awesome!
I never finished the main quest, but I’ve spent many an hour playing Morrowind. I like Oblivion, but I really miss levitating and oh-so-broken alchemy.