Nethack help! (Spoilers)

So I’ve been spending entirely too much time playing Nethack. Does anyone have any tips? I am particularly having problems with my old ghosts. It takes forever for me to kill them, IF I can manage to kill them.

What I’ve figured out so far…

Don’t kill your pet. Even accidentally. This gives you VERY bad karma. Be very careful of what you attack when hallucinating/blind/whatever.

Never, EVER eat the corpse of your pet, even if it’s killed by another critter or a trap. The gods DO NOT like this. It’s even worse than killing your pet. If you’re that hungry, try praying instead.

The gods also do not appreciate an offering of the pet’s corpse. Geez.

Don’t attack a gas spore when your pet is close to it. When the spore explodes, and kills your pet, the gods will hold YOU personally responsible. And they will be pissed.

Letting your pet roam freely in a store can be fun and profitable. I’ve heard rumors that one can train a pet to retrieve items from a store, but I’ve never really been able to do it. My pets always pick up items and drop them randomly. Sometimes I’m lucky enough that the pet drops the item where I can pick it up without having to pay for it.

Don’t break down shopkeepers’ doors unless you have about 450 GP on hand. However, for some reason, shopkeepers don’t mind if you pick their locked doors open. This is useful when playing a rogue.

I’ve never been poisoned by eating a lichen. Most classes/races don’t like the taste of lichen, though.

Praying will, at least sometimes, cure food poisoning and lycanthropy. However, I’ve never tried it when the gods are pissed at me.

Make enough offerings at the appropriate altar, and get rewarded. I was once able to get an extraordinary weapon for my character twice in one game. I haven’t figured out the rules for offerings, though. Basically it has to be a corpse of some sort, but some are not accepted.

It’s possible to have more than one pet at the same time. Throw a tripe ration to a wild dog or cat, or a veggie treat (carrot, apple, etc.) to a horse, and you’ve got a new friend! This also works if your original pet died, and you found a wild one.

Don’t go into a shop while blind or hallucinating. You will probably attack the shopkeeper by mistake, and he will kill you.

Anyone got any more?

God, I loved that game. It was the reason I bought my first computer. I had a version where the potions stayed the same from game to game. It made things so much easier. You learn them once and never have to worry about them again.
I’ve downloaded the latest version a couple of times, but can’t stomach the thought of learning everything all over again with each new character, nor that amount of hours and hours and days spent on the damn thing. Considering how much I’ve played it over the years, I’ve never actually made it to the end. I usually either get stuck in some maze killing minotaurs, or escape with the loot before I just before I starve to death.
One trick I used was saving before testing a potion. Now , IIRC, back then (13-14 years, so bear with me here), you had to exit the program, make a back up of it, then re-enter. At that point you did what you wanted to do. If it didn’t work out, you exited, copied the program back to its original location, then entered again to start at the place you left off at the first time. Hopefully they have made saving and recovering a little easier now.
Hmmm…reading back over this I don’t think I was very helpful. Did I mention I loved that game?

Right now, I’m just playing with orc rogues. They can eat almost anything with no problem, except of course their pets. They can USUALLY get smart enough to learn a spell or two, and the armor they wear isn’t too much of a hindrance when spellcasting.

Oddly enough…
I’ve been on a mad rampage through the Dungeons of Nethack the past four or five days.

As a disclaimer, I’ll first 'fess up that I’ve never, in all my years of playing Roguelikes (and Nethack specifically) ascended. Not once. But right now, I’m close.

The “if all else fails” approach is to goof off with eXplore mode, to get a feel for the mechanics of the game, without the fear of death. But some folks find that ruins the game experience, or just makes you too dependant on being invulnerable to gain any real skill at the game.
So, some tips:
Some pets can indeed be trained to fetch, within reason. Find yourself a whole buncha tripe rations, and lead your pet to a shop. Once your pet is inside, stand right in the door way.

The trick is, that first tile of floor space inside the doorway, is fair game. If your pet picks up an item, and drops it right in front of you in that spot, you can pick it up without paying for it.

Now, the hard part: Wait for your pet to do so, and, while he’s in that square, throw a tripe ration to him. He’ll catch it, eat it, and with a bit o’ luck, do it again.

I’m usually too impatient for this approach, though. The following works for me most of the time. Stand in that spot, and when you get a message that your pet has picked up an item, dash off down the corridor a few paces.

Next, as you retrace your steps back to the shop, you’ll usually find the item lying in the hallway, free to grab. Go back to the shop entrance, and repeat. Works more often than not.

(The sort of cheating bit): Stack the deck in your favor. Go pick up everydamnthing in the shop, and drop it all in one stack, two steps inside the shop. Now, your pet only has to go a step or two to play fetch, and the chances of him dropping something outside the “paying zone” of the shop increases.

Lichen (I think) and Lizards never ever rot. You can carry 'em around for weeks, and they’ll still be edible.

This is handy since they’re fairly light to carry, usually more plentiful than food rations, and as a bonus, eating a Lizrad carcass can “loosen you up” in a certain tight situation.

I’ll leave the specifics of that situation for you to learn.
(Unless you really don’t care about “spoilers” in this context. In which case, just ask, and I’ll spill.)

Everything that ain’t prepackaged gives you that “X tastes terrible” message, as far as I recall.
And dogs ‘n’ cats ain’t the only-est critters you can tame with food. Provided you run across a tame critter (IOW, anything non-hostile) you can throw 'em an appropriate foodstuff or three, and they’ll befriend you.

I do b’lieve there’s a certain scroll that, when read, can tame nearby monsters, but that may or may not be an item in vanilla Nethack. Been long enough since I’ve seen one that I don’t recall all that well.

So far, I’ve only tossed tripe rations to my pets and/or hostile (that is, actively attacking me) cats and dogs. I’ve tossed horsie treats to wild ponies, and managed to get them as pets. I’ve never tried it with unicorns, as those are darned rare in the levels I inhabit.

I’m going to have to try the shoplifting methods, particularly the pile it up method. I’ll probably leave the stuff I don’t want further back in the shop. Thanks! This might save me a lot of time.

It’s good to know that lichens don’t spoil. At least one race or class LIKES the taste of lichen, I know that I’ve gotten a message about it, but I can’t remember what class/race I was. I’ve pretty much quit playing random characters, preferring to concentrate on my orc rogues.

I might do some more eXploring with different classes. I did a lot of that when I first started out, but now I’m actually trying to get better at the damn game, and not just fiddling around with it.

My younger brother introduced me to this. I still haven’t forgiven him. On the other hand, he hasn’t played Fallout or Fallout 2 yet. Guess what he’s getting for Christmas? :smiley:

Certain offerings at the right altars can indeed get you in good with the powers that be. Think, oh, just hypothetically speaking, of chocolate offerings made to certain specific denizens of a certain, hypothetical, message board.

More specifically, you need to find an altar that corresponds to your alignment, Lawful, Neutral, or Chaotic. Next, you need to have a recently dead critter that isn’t beloved of the gods of that alignment.

Even more specifically, human sacrifice is right out, for non-Chaotics. And the three colors of Unicorn correspond to the three alignments; White = Lawful, Grey = Neutral, Black = Chaotic. Don’t sacrifice a White Unicorn at a White altar if finishing the game alive is a high priority.

All the rest o’ the critters you’ll meet are usually fair game. Undead, being not recently deceased, can’t be sacrificed.
A spoilerish hint, and the reason I use Chaotic characters:
Any white altar can be converted to black by a human sacrifice. Were-creatures, Kops, Shopkeepers and the like all count as human, for these purposes.

Any altar, actually, can be converted by sacrificing the right unicorn. But I’ll again leave that exercise up to you to work out.
And a word on messages from the gods:
If you’ve got an altar that’s compatible, and you’re making sacrifices, you’re getting an update from on high.
The message “You have a hopeful feeling” means you need to keep killin’ in your god’s name. When you see “You have a feeling of reconciliation” that means you can safely pray. Prayers done whilst standing on your altar have a higher chance of getting you a reward.

And as you’ve seen, you can sometimes get a reward from the sacrifices themselves, usually in the form of weapons of mass destruction. Err, so to speak.

If you’ve found any potions of plain ole water, and sacrificed enough that you can safely pray, drop the water on the altar first. They’ll be converted to holy water. Great for ridding yourself of cursed armor/weapons, or blessing a particularly nice bit of gear, like say that +3 rustproof shield you ran across.
Oh, and any altar can be real helpful in terms of items. Stand on the altar, and drop everything in your inventory. Any altar, doesn’t matter whose. So long as you’re not blind, you’ll learn which items are cursed, blessed, or just ordinary. Don’t put on cursed armor, or equip cursed weapons, obviously.

I find I spend a inordinate amount of time on a level with an altar, using it as a home base, especially the ‘mining town’ level of the Gnomish Mines, returning there every so often to check my loot.

Oh, I don’t think that I’ve ever gotten below level 10 in the regular dungeon. And I don’t think that I’ve gotten above level 12 character. I rarely venture into the gnomelands. I only do that when I’m pretty tough and have an altar handy to check the blessed/uncursed/cursed status of items. And once I have uncursed armor, I WILL wear it. If I find more uncursed armor, you can bet I’ll be changing in and out of it to see if I can improve my AC.

I have a Windows version of Nethack, but I just use the ASCII version. I like it better, for some reason.

Chaotic! Chaotic!

[sub]I like that.[/sub]

Yep. I play the WinNetHack m’self, but I’ve forgone the oldschool charm of ascii for the little graphic tiles. Took a bit to get used to it, but I’m spoiled on them, now.
Oh yeah, one other bit about altars I forgot to mention.

If you do find a temple of your alignment (an altar room with a priest) chat with the priest. When he asks for a donation, give 'till it hurts. Gets you in good with the gods, and sometimes bags you a reward in the form of speed, better armor class, or the like.

I knew about checking the B/U/C status at altars, but I didn’t know the other specifics. Thanks! I have a feeling that I’ll be sacrificing were-creatures a lot more often, as I usually play chaotics, too. I’ve been frustrated by finding LOTS of lawful altars. I found out that my god didn’t appreciate me sacrificing at lawful altars!

Must push away from computer…must sleep to play another day…maybe just one more quick game…

And I have to admit, I generally have a Nethack game open while I’m moderating. I can switch back and forth easily when the message board finally loads.

I’ve tried to do this a couple times, but the monsters seem to spawn like fruit flies when I do that. But only ever near the altar when I’m on my way back to it from the opposite side of the map.

I’ve never found one yet, but I’ll certainly keep that in mind. I do a LOT of boulder pushing (for strength) and I often close doors just to kick them open again.

Hypothetically, such offereings are ALWAYS accepted. They may not influence the decision of the hypothetical mod, but they’re always accepted.

Nethack is the last refuge of the gaming parent, as well as the working Mod/Admin, somedays. Also, this week at least, how I read the boards.

It’s that whole “nothing happens until you press a key” thing that I love. Sometimes I go three hours between moves.

[sub]Ah, but then there’s naptime. A whole hour of peace, quiet, solitude, arcane magics, and blood sacrifices to the Dark Ones.[/sub]

In my curent game Sleepy, the chaotic human Barbarian, has found six altars. Every last stinkin’ one was lawful. Then I went back, armed with wand of fire and my +2 blessed Grey Dragon Scale Mail and converted a couple.

Speaking of which: Keep notes. If you’ve got a game where you survive more than a few levels, it helps when you can find that chest full of loot you couldn’t carry earlier, or go back up and try the Gnomish mines after you’ve gained a couple more levels.

Balzac the Archologist made it to the Astral plane, only to be killed by a Soldier Ant! Embarrassing. I usually stick with Archeologists, Healers, and Wizards, with the occasional Monk, Rouge or Samurai. Valkeries are the easiest class, though Samurai come close. Barbarians are a bit easier at very low levels, but they loose ground pretty fast.

Tourists and Knights are usually considered the hardest, though Rangers are probably just as tough.

I usually just leave the damn pet on the first level. I know that’s not tactically sound, but they annoy me.

If you don’t want to use ‘spoilers,’ you can get surprisingly detailed information from the Oracle if you pay for a ‘major consultation.’ Many fortune cookies have useful hints, but a lot have false ones, too.

Food: Monks like Lichens. They’re vegetarians, so they’re used to eating disgusting things. They also get luck penalties for eating any corpse that isn’t an F(ungus), a P(udding), or a b(lob). Most puddings and blobs are acidic, though, and will do damage when you eat them. And most Fungi will make you Hallucinate. So it’s best to stick to real food (food rations are vegitarian) if you can. It’s not a huge penalty, though, so if you’re desperate, dig in.

Honestly, unless you’re desperate for food, lichens don’t really have enough food value to justify carrying that many around. They are good to throw at wild horses, though.

Most monsters can be safely eaten. Jackals, goblins, gnomes, rothes, and orcs are usually the staples of the low-level diet. Bugs of any type, kobolds, snakes (except garter snakes), and things with a poison attack are poisonous, which will both damage you and lower your stats. Most things that just hit you are safe, though.

Remember, you are what you eat. If a monster has a special attack or power, you can usually gain resistance to that attack by eating the monsters corpse, except for acid. Winter Wolf corpses can give you Cold Resistance, for example, and Red Molds can give you Fire Resistance.

The most important resistance at low level is poison resistance. Barbarians, Orcs, and Healers all start with poison resistance, (Thus Humans make better barbarians than Orcs) and Monks get it at 3rd level. (Tourists get it at 20th level, but I’d be shocked if you could make it that high without getting it first) If you don’t get it for free, you can get it by eating Quivering Blobs, Shriekers, or Unicorns. You can also get it from almost any bug or snake corpse, but you’ll almost certainly poison yourself multiple times before getting it. (If you get the message ‘You feel healthy!’ You got it.) This lets you eat pretty much anything, which lets you gain more resistances, and so on. It also protects you from instant-death poison traps and stat loss from poison.

Don’t eat l(eprechauns), n(ymphs), or tengu unless you have Teleport Control. (usually from a ring) They’ll give you ‘teleportitis,’ which makes you randomly teleport every few dozen turns. Doesn’t sound so bad, but it’s INCREDEBLY frustrating.

Eating a tengu can give you Teleport Control, (‘You feel in control of yourself.’) but there’s only a one in three (less if you’re below level 12) chance of getting it. Otherwise, you could get poison resistance, which is good, or teleportitis, which is bad.

Elves can give you sleep resistance. So can homunculi. Obviously, don’t eat elves if you’re an elf, but elves get sleep resistance at fourth level, anyway. Dwarves, Orcs, and Gnomes don’t give you anything, but they’re perfectly edible. Lycanthropes are technically human, so don’t eat them if you’re one. Floating (e)yes can give you sight beyond sight. Giants (H) make you stronger! Don’t eat anything that was undead, though.

Altars: Actually, altars can be converted by sacrificing ANYTHING to them, as long as you haven’t been violating your alignment rules. (killing peaceful things, usually) If it fails, though, you’ll get a small luck penalty. If you HAVE been violating your alignment, you can convert YOURSELF, though, which will make the game unwinnable. (Alignment and Luck are two hidden stats. Alignment will slowly go up as you kill things without breaking rules, luck will slowly reset itself to zero)

You can also pray if you’re starving to death, (at least ‘weak’) or getting your ass kicked.(less than 1/7th HP) If your God is VERY happy, he might help with minor problems (haluciation, blindness, reduced stats due to poison)

Some classes (Knights, Monks, Archeologists, and Samurai) have special honor codes. Samurai get bigger penalties for attacking peaceful creatures and shouldn’t attack sleeping creatures, Monks shouldn’t eat meat, and Archeologists shouldn’t destroy ‘historical’ statues or rob graves. Knights shouldn’t attack sleeping creatures, rob graves, eat when satiated, (gluttony) or attack fleeing creatures. The latter is a real killer, as just because they’re ‘fleeing’ doesn’t mean they aren’t attacking you, especially ones with ranged attacks. As a result, knights are probably the least popular class . . .

Ghosts are REALLY hard to hit. They’re slow, though. Usually you can lure them away, rob the corpse, and go down a level before they can catch you.

There’s a hidden stat with armor as well that’s very important. It’s usually described with ‘#’s, and it reduces the chances of many ‘special attacks’ from hurting you. Things like poison, level drain, lycathropcy, Touch of Death, petrification, and like that. A single #, which you can get from studded leather armor, ring or chain mail, or leather cloaks, will protect you about a third of the time. Two #s, which you get from plate mail, splint mail, or Dwarven, orcish, or Displacement/invisiblity cloaks, will protect you about 66 percent of the time. Three, which you get from Mithral Coats, Robes, elven, oilskin, magic resitance or protection cloaks, protect you about 99.5% of the time.

You know you can improve your weapon proficiencies with #enhance, right?

Scrolls can have different effects if you read them when confused. Enchant weapon, for example, will make your weapon rust/fireproof, instead. It is not recommended you try this with a scroll of genocide, though.

Applying a Unicorn horn can cure poison. #dip-ing them in some potions can have fun effects, as well. They also make dandy weapons for Healers and Archeologists, and Tourists. Enchanting a Worm Tooth can be a pleasant surprise for a Healer, Rouge, or Tourist.

Cockritrice corpses still retain their petrification ability after they’re dead. Don’t pick them up without gloves, and carrying them is very dangerous. Eating them is not recommended.

Let sleeping nymphs lie!


“You irradiate yourself with pure energy! You die!’”

ARRRRRRGH!!!

And APPARENTLY, a random egg found on the ground, with no c’s in sight, can be a @#$@ing cockatrice egg. So, never eat any eggs at all.

Dammit. A promising young rouge, poison and cold resistance, two magic lamps, several scrolls each of enchant armor and weapon, gone. And on a sokoban level, so no ghost.


“AAAAH! Please! Just not this pose! I request a do-over!”

I’ve been cured of lycanthropy by praying. I figured I had nothing to lose, and turning into a rat every few turns is a PAIN. I called some other rats first, though, and so I had a half dozen pets.

Apparently, staying on a vegetarian diet helps Constitution. I guess the writers are vegetarian. Or they’re suspicious of dead corpses found in dank underground caverns.

How do I loot a corpse? Do I need a shovel?

Praying, if your alignment is strong and you haven’t prayed too recently, will cure serious ailments, like lycanthropy, sliming, stoning, food poisoning, serious starvation, etc.

Looting a corpse? Easy, just pick up whatever it dropped. Looting a grave, however, requires a pickax or dwarcish mattock. There’s not usually much down there, however, and it’s probably not worth it.


Justin, ascended three times (in, oh, 15 years or so)

A wand of digging, zapped straight down will do the job for graverobbers who’ve lost their picks, as well.

(Bit of a waste, really, but I was bored and had about fifteen of the things in a chest down on level 17, and a graveyard on level 16.)

Also, if you can’t find the stairs down on a particular level, you can dig down by one method or another, and just jump down the hole. That can hurt, though.

Intrinsics! Forgot all about mentioning that. Eat every giant class you can, so long as you don’t choke yourself. No Heimlich Manuver command, y’know.

And speaking of eating things you find on the floor, a Wraith’s corpse, when eaten, will give you an immediate level up. Can be a life saver early on, but it’s much more useful (not to mention possible) above level 12, where it seems to take forever to level up by combat experience alone.

A sufficient number of sacrifices at the altar can get you crowned by the gods. This nets you, IIRC, resistances to fire, cold, poison, and shock, if you haven’t picked those up already.

(I finally made it to the castle level, I think. I even learned the tune I need to play from mighty Set. Now I gotta buggerlug back up a couple levels and find an instrument to open the damned drawbridge.)

[sub]Oooh, Master-Lich attack! Oooh, taste my cockatrice corpse, suckers. I loves me my +4 flameproof leather gloves, oh yes I do![/sub]