Hey, if you had to run a shop in the middle of a dungeon full of gnomes and quivering blobs and incubi, you wouldn’t have a sense of humor either.
Actually, you ‘a’pply touchstones, you #rub lamps.
You can find them lying around occasionally, too. Non-gnomes and non-archeologists need to bless them before they’re useful, though. They can identify luckstones and flint stones, too. (Though apparently the programmers don’t know that flint is white, not gray . . )
Aside from selling the gems, (a great way to make a lot of money relatively fast) you can throw them at friendly unicorns for a huge luck benefit. Three ‘real’ gems, any type, will kick your luck up as high as it can go.
Try applying a whip at an opponent wielding a weapon.
Archeologists (and Healers, my other favorite) are very weak until they find some good equipment, but with a little luck and a few levels, they both get quite impressive . . . If arch’s could advance in clerical spells, (remove curse) they’d be absolutely perfect . . .
Don’t even think of messing with fountains until you have poison resistance, though. You can blank scrolls or spellbooks by taking off your armor, wielding them, and walking back and forth over a rust trap, though.
You can also dig down on top of a fountain. This won’t attract snakes or water demons, but will usually make a few pools of water for you to play with. You can then either use boots of Water Walking to ‘dip’ things, or just strip down and dive in.
Man, I HATE Winged Gargoyles. There’s two waiting for me downstairs. I think I’ve gotta head back upstairs, find that black unicorn, max out my luck, and ‘guess’ at a writing a blessed scroll of genocide. Teach him to @#$!! with a wizard . . .
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Shouldn’t offering your pet prove your devotion, that you’d sacrifice something you love?