ME2 killed the franchise for me. I’ve had enough experience with shitty DMs killing my player-character by DM fiat just to show off an enemy then have a hated NPC save my ass, without paying Bioware for the same experience. Throw in the changes to the gameplay and level design, and the railroading, and I’m not buying ME 2 or 3.
I believe I could predict the plot for ME3
Earth is under attack. Shephard has to gather allies to save Earth. There will be different places for him to visit - maybe the Citadel, or the Quarian fleet or even the Rachni, if you did save them.
Along the way, as you finish one ‘mission area’, you will get reports from Earth on how many causalities, or how many cities have been devastated. The more time you take, the higher the death toil you will be. If you come back too late, everyone will call you a bastard. Come back too soon and you without enough reinforcements, you may failed to save Earth. Of course there will be other small factors that influence your success.
Honestly, though, I wish I’m wrong. I really want Bioware to take a break from the typical plot structure that they have been using since Neverwinter Nights 1. Hopefully I’ll be surprised.
Honestly, I’d hate that. I don’t like replaying long games like Mass Effect, and I’m a completionist (for one morality choice, I’ll do one paragon playthrough, not one for both). That would force me to replay the game several times to see everything, which would be infinitely annoying.
There’s also a KOTOR MMORPG in the pipeline for next year.
Ditto. If they are going to implement a time limit type thing, I hope it’s in a ME2 common sense style, like how after your crew is abducted, if you faff about too much they get turned into human smoothie.
I’m also hoping that they can avoid being too predictable and turn ME3 into Dragon Age: Origins **IN SPACE/B], going around to gather allies. Go to alien species x, do quest y, times z, final battle, game done. Although this is BioWare we’re talking about, so I’m hoping they’ll have something special planned.